Buckets:
| { | |
| "id": 158, | |
| "name": "Duck Life 7", | |
| "entry": "https://garbsoftball.com/games/ducklife7/index.html", | |
| "verification_scope": "staged bucket bytes + observed repairs, network-blocked local HTTP mirror, not file:// or self-contained HTML", | |
| "sha256_checked_files": 7, | |
| "sha256_mismatches": [], | |
| "repair_pass": { | |
| "phase": "repair", | |
| "external_network": "blocked in browser", | |
| "runtime_test": "startup_observed_needs_visual_review", | |
| "input_assertions": [], | |
| "title": "Wix Games | Duck Life: Battle", | |
| "body_text": "", | |
| "canvas_count": 1, | |
| "screenshot": "evidence/0158-repair.jpg", | |
| "page_errors": [], | |
| "console_warnings_errors": [ | |
| "Failed to load resource: net::ERR_FAILED", | |
| "OnLevelWasLoaded was found on Reporter\nThis message has been deprecated and will be removed in a later version of Unity.\nAdd a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed\n \n(Filename: Line: 375)\n\n", | |
| "[.WebGL-0x30bc00164400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x30bc00164400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x30bc00164400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x30bc00164400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)", | |
| "The referenced script (Firebase.Sample.Analytics.FirebaseInit) on this Behaviour is missing!\n \n(Filename: Line: 1576)\n\n", | |
| "The referenced script on this Behaviour (Game Object 'Firebase') is missing!\n \n(Filename: Line: 1789)\n\n", | |
| "NotSupportedException: IL2CPP does not support marshaling delegates that point to generic methods.\n\n \n(Filename: currently not available on il2cpp Line: -1)\n\n", | |
| "Failed to load resource: net::ERR_FAILED", | |
| "Failed to load resource: net::ERR_FAILED", | |
| "Failed to load resource: net::ERR_FAILED" | |
| ], | |
| "blocked_external_requests": [ | |
| "https://cdp.cloud.unity3d.com/v1/events", | |
| "https://config.uca.cloud.unity3d.com/", | |
| "https://perf-events.cloud.unity3d.com/api/events/crashes/dbb24918-f44a-4dfb-8b51-3f081ff069d1" | |
| ], | |
| "browser_crashed": false | |
| }, | |
| "repair_fetch_failures": {}, | |
| "offline_pass": { | |
| "phase": "offline", | |
| "external_network": "blocked in browser", | |
| "runtime_test": "startup_observed_needs_visual_review", | |
| "input_assertions": [], | |
| "title": "Wix Games | Duck Life: Battle", | |
| "body_text": "", | |
| "canvas_count": 1, | |
| "screenshot": "evidence/0158-offline.jpg", | |
| "page_errors": [], | |
| "console_warnings_errors": [ | |
| "Failed to load resource: net::ERR_FAILED", | |
| "OnLevelWasLoaded was found on Reporter\nThis message has been deprecated and will be removed in a later version of Unity.\nAdd a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed\n \n(Filename: Line: 375)\n\n", | |
| "[.WebGL-0x3ccc00161400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x3ccc00161400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x3ccc00161400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels", | |
| "[.WebGL-0x3ccc00161400]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)", | |
| "The referenced script (Firebase.Sample.Analytics.FirebaseInit) on this Behaviour is missing!\n \n(Filename: Line: 1576)\n\n", | |
| "The referenced script on this Behaviour (Game Object 'Firebase') is missing!\n \n(Filename: Line: 1789)\n\n", | |
| "NotSupportedException: IL2CPP does not support marshaling delegates that point to generic methods.\n\n \n(Filename: currently not available on il2cpp Line: -1)\n\n", | |
| "Failed to load resource: net::ERR_FAILED", | |
| "Failed to load resource: net::ERR_FAILED", | |
| "Failed to load resource: net::ERR_FAILED" | |
| ], | |
| "blocked_external_requests": [ | |
| "https://cdp.cloud.unity3d.com/v1/events", | |
| "https://config.uca.cloud.unity3d.com/", | |
| "https://perf-events.cloud.unity3d.com/api/events/crashes/dbb24918-f44a-4dfb-8b51-3f081ff069d1" | |
| ], | |
| "browser_crashed": false | |
| }, | |
| "offline_missing_requests": {}, | |
| "observed_offline_paths": [ | |
| "site/games/ducklife7/Build/UnityLoader.js", | |
| "site/games/ducklife7/Build/WebGL.asm.code.unityweb", | |
| "site/games/ducklife7/Build/WebGL.asm.framework.unityweb", | |
| "site/games/ducklife7/Build/WebGL.asm.memory.unityweb", | |
| "site/games/ducklife7/Build/WebGL.data.unityweb", | |
| "site/games/ducklife7/Build/WebGL.json", | |
| "site/games/ducklife7/index.html" | |
| ], | |
| "repairs": [], | |
| "runtime_redirects": {}, | |
| "status": "startup_observed_needs_visual_review", | |
| "reviewed_outcome": "Publisher splash only", | |
| "review_note": "Wix Games logo, not a reviewed gameplay screen." | |
| } |
Xet Storage Details
- Size:
- 5.14 kB
- Xet hash:
- 40cc8a32299fe5cda17ef0844fe073cfbd44984534a6e6151aa9358a36ed4283
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.