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#include <SFML/Graphics.hpp>
#include <iostream>
#include "../HederFiles/Game.hpp"
using namespace std ;
using namespace sf ;
int main(){
Game game;
Clock clock;
Time time;
while (game.running())
{
if(clock.getElapsedTime().asMilliseconds() >= 40)
{
float time = clock.restart().asMilliseconds();
game.PlayGame() ;
clock.restart();
}
}
}

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