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7.47 kB
| // Tencent is pleased to support the open source community by making ncnn available. | |
| // | |
| // Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved. | |
| // | |
| // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | |
| // in compliance with the License. You may obtain a copy of the License at | |
| // | |
| // https://opensource.org/licenses/BSD-3-Clause | |
| // | |
| // Unless required by applicable law or agreed to in writing, software distributed | |
| // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | |
| // CONDITIONS OF ANY KIND, either express or implied. See the License for the | |
| // specific language governing permissions and limitations under the License. | |
| struct CrowdPoint | |
| { | |
| cv::Point pt; | |
| float prob; | |
| }; | |
| static void shift(int w, int h, int stride, std::vector<float> anchor_points, std::vector<float>& shifted_anchor_points) | |
| { | |
| std::vector<float> x_, y_; | |
| for (int i = 0; i < w; i++) | |
| { | |
| float x = (i + 0.5) * stride; | |
| x_.push_back(x); | |
| } | |
| for (int i = 0; i < h; i++) | |
| { | |
| float y = (i + 0.5) * stride; | |
| y_.push_back(y); | |
| } | |
| std::vector<float> shift_x((size_t)w * h, 0), shift_y((size_t)w * h, 0); | |
| for (int i = 0; i < h; i++) | |
| { | |
| for (int j = 0; j < w; j++) | |
| { | |
| shift_x[i * w + j] = x_[j]; | |
| } | |
| } | |
| for (int i = 0; i < h; i++) | |
| { | |
| for (int j = 0; j < w; j++) | |
| { | |
| shift_y[i * w + j] = y_[i]; | |
| } | |
| } | |
| std::vector<float> shifts((size_t)w * h * 2, 0); | |
| for (int i = 0; i < w * h; i++) | |
| { | |
| shifts[i * 2] = shift_x[i]; | |
| shifts[i * 2 + 1] = shift_y[i]; | |
| } | |
| shifted_anchor_points.resize((size_t)2 * w * h * anchor_points.size() / 2, 0); | |
| for (int i = 0; i < w * h; i++) | |
| { | |
| for (int j = 0; j < anchor_points.size() / 2; j++) | |
| { | |
| float x = anchor_points[j * 2] + shifts[i * 2]; | |
| float y = anchor_points[j * 2 + 1] + shifts[i * 2 + 1]; | |
| shifted_anchor_points[i * anchor_points.size() / 2 * 2 + j * 2] = x; | |
| shifted_anchor_points[i * anchor_points.size() / 2 * 2 + j * 2 + 1] = y; | |
| } | |
| } | |
| } | |
| static void generate_anchor_points(int stride, int row, int line, std::vector<float>& anchor_points) | |
| { | |
| float row_step = (float)stride / row; | |
| float line_step = (float)stride / line; | |
| std::vector<float> x_, y_; | |
| for (int i = 1; i < line + 1; i++) | |
| { | |
| float x = (i - 0.5) * line_step - stride / 2; | |
| x_.push_back(x); | |
| } | |
| for (int i = 1; i < row + 1; i++) | |
| { | |
| float y = (i - 0.5) * row_step - stride / 2; | |
| y_.push_back(y); | |
| } | |
| std::vector<float> shift_x((size_t)row * line, 0), shift_y((size_t)row * line, 0); | |
| for (int i = 0; i < row; i++) | |
| { | |
| for (int j = 0; j < line; j++) | |
| { | |
| shift_x[i * line + j] = x_[j]; | |
| } | |
| } | |
| for (int i = 0; i < row; i++) | |
| { | |
| for (int j = 0; j < line; j++) | |
| { | |
| shift_y[i * line + j] = y_[i]; | |
| } | |
| } | |
| anchor_points.resize((size_t)row * line * 2, 0); | |
| for (int i = 0; i < row * line; i++) | |
| { | |
| float x = shift_x[i]; | |
| float y = shift_y[i]; | |
| anchor_points[i * 2] = x; | |
| anchor_points[i * 2 + 1] = y; | |
| } | |
| } | |
| static void generate_anchor_points(int img_w, int img_h, std::vector<int> pyramid_levels, int row, int line, std::vector<float>& all_anchor_points) | |
| { | |
| std::vector<std::pair<int, int> > image_shapes; | |
| std::vector<int> strides; | |
| for (int i = 0; i < pyramid_levels.size(); i++) | |
| { | |
| int new_h = std::floor((img_h + std::pow(2, pyramid_levels[i]) - 1) / std::pow(2, pyramid_levels[i])); | |
| int new_w = std::floor((img_w + std::pow(2, pyramid_levels[i]) - 1) / std::pow(2, pyramid_levels[i])); | |
| image_shapes.push_back(std::make_pair(new_w, new_h)); | |
| strides.push_back(std::pow(2, pyramid_levels[i])); | |
| } | |
| all_anchor_points.clear(); | |
| for (int i = 0; i < pyramid_levels.size(); i++) | |
| { | |
| std::vector<float> anchor_points; | |
| generate_anchor_points(std::pow(2, pyramid_levels[i]), row, line, anchor_points); | |
| std::vector<float> shifted_anchor_points; | |
| shift(image_shapes[i].first, image_shapes[i].second, strides[i], anchor_points, shifted_anchor_points); | |
| all_anchor_points.insert(all_anchor_points.end(), shifted_anchor_points.begin(), shifted_anchor_points.end()); | |
| } | |
| } | |
| static int detect_crowd(const cv::Mat& bgr, std::vector<CrowdPoint>& crowd_points) | |
| { | |
| ncnn::Option opt; | |
| opt.num_threads = 4; | |
| opt.use_vulkan_compute = false; | |
| opt.use_bf16_storage = false; | |
| ncnn::Net net; | |
| net.opt = opt; | |
| // model is converted from | |
| // https://github.com/TencentYoutuResearch/CrowdCounting-P2PNet | |
| // the ncnn model https://pan.baidu.com/s/1O1CBgvY6yJkrK8Npxx3VMg pwd: ezhx | |
| if (net.load_param("p2pnet.param")) | |
| exit(-1); | |
| if (net.load_model("p2pnet.bin")) | |
| exit(-1); | |
| int width = bgr.cols; | |
| int height = bgr.rows; | |
| int new_width = width / 128 * 128; | |
| int new_height = height / 128 * 128; | |
| ncnn::Mat in = ncnn::Mat::from_pixels_resize(bgr.data, ncnn::Mat::PIXEL_BGR2RGB, width, height, new_width, new_height); | |
| std::vector<int> pyramid_levels(1, 3); | |
| std::vector<float> all_anchor_points; | |
| generate_anchor_points(in.w, in.h, pyramid_levels, 2, 2, all_anchor_points); | |
| ncnn::Mat anchor_points = ncnn::Mat(2, all_anchor_points.size() / 2, all_anchor_points.data()); | |
| ncnn::Extractor ex = net.create_extractor(); | |
| const float mean_vals1[3] = {123.675f, 116.28f, 103.53f}; | |
| const float norm_vals1[3] = {0.01712475f, 0.0175f, 0.01742919f}; | |
| in.substract_mean_normalize(mean_vals1, norm_vals1); | |
| ex.input("input", in); | |
| ex.input("anchor", anchor_points); | |
| ncnn::Mat score, points; | |
| ex.extract("pred_scores", score); | |
| ex.extract("pred_points", points); | |
| for (int i = 0; i < points.h; i++) | |
| { | |
| float* score_data = score.row(i); | |
| float* points_data = points.row(i); | |
| CrowdPoint cp; | |
| int x = points_data[0] / new_width * width; | |
| int y = points_data[1] / new_height * height; | |
| cp.pt = cv::Point(x, y); | |
| cp.prob = score_data[1]; | |
| crowd_points.push_back(cp); | |
| } | |
| return 0; | |
| } | |
| static void draw_result(const cv::Mat& bgr, const std::vector<CrowdPoint>& crowd_points) | |
| { | |
| cv::Mat image = bgr.clone(); | |
| const float threshold = 0.5f; | |
| for (int i = 0; i < crowd_points.size(); i++) | |
| { | |
| if (crowd_points[i].prob > threshold) | |
| { | |
| cv::circle(image, crowd_points[i].pt, 4, cv::Scalar(0, 0, 255), -1, 8, 0); | |
| } | |
| } | |
| cv::imshow("image", image); | |
| cv::waitKey(); | |
| } | |
| int main(int argc, char** argv) | |
| { | |
| if (argc != 2) | |
| { | |
| fprintf(stderr, "Usage: %s [imagepath]\n", argv[0]); | |
| return -1; | |
| } | |
| const char* imagepath = argv[1]; | |
| cv::Mat bgr = cv::imread(imagepath, 1); | |
| if (bgr.empty()) | |
| { | |
| fprintf(stderr, "cv::imread %s failed\n", imagepath); | |
| return -1; | |
| } | |
| std::vector<CrowdPoint> crowd_points; | |
| detect_crowd(bgr, crowd_points); | |
| draw_result(bgr, crowd_points); | |
| return 0; | |
| } | |