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| // Tencent is pleased to support the open source community by making ncnn available. | |
| // | |
| // Copyright (C) 2022 THL A29 Limited, a Tencent company. All rights reserved. | |
| // | |
| // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | |
| // in compliance with the License. You may obtain a copy of the License at | |
| // | |
| // https://opensource.org/licenses/BSD-3-Clause | |
| // | |
| // Unless required by applicable law or agreed to in writing, software distributed | |
| // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | |
| // CONDITIONS OF ANY KIND, either express or implied. See the License for the | |
| // specific language governing permissions and limitations under the License. | |
| namespace ncnn { | |
| int Clip_arm::forward_inplace_fp16s(Mat& bottom_top_blob, const Option& opt) const | |
| { | |
| int w = bottom_top_blob.w; | |
| int h = bottom_top_blob.h; | |
| int d = bottom_top_blob.d; | |
| int channels = bottom_top_blob.c; | |
| int elempack = bottom_top_blob.elempack; | |
| int size = w * h * d * elempack; | |
| for (int q = 0; q < channels; q++) | |
| { | |
| __fp16* ptr = bottom_top_blob.channel(q); | |
| __fp16 min_fp16 = min; | |
| __fp16 max_fp16 = max; | |
| float16x8_t _min = vdupq_n_f16(min_fp16); | |
| float16x8_t _max = vdupq_n_f16(max_fp16); | |
| int i = 0; | |
| for (; i + 31 < size; i += 32) | |
| { | |
| asm volatile( | |
| "prfm pldl1keep, [%0, #512] \n" | |
| "ld1 {v0.8h, v1.8h, v2.8h, v3.8h}, [%0] \n" | |
| "fmax v0.8h, v0.8h, %2.8h \n" | |
| "fmax v1.8h, v1.8h, %2.8h \n" | |
| "fmax v2.8h, v2.8h, %2.8h \n" | |
| "fmax v3.8h, v3.8h, %2.8h \n" | |
| "fmin v0.8h, v0.8h, %3.8h \n" | |
| "fmin v1.8h, v1.8h, %3.8h \n" | |
| "fmin v2.8h, v2.8h, %3.8h \n" | |
| "fmin v3.8h, v3.8h, %3.8h \n" | |
| "st1 {v0.8h, v1.8h, v2.8h, v3.8h}, [%0], #64 \n" | |
| : "=r"(ptr) // %0 | |
| : "0"(ptr), | |
| "w"(_min), // %2 | |
| "w"(_max) // %3 | |
| : "memory", "v0", "v1", "v2", "v3"); | |
| } | |
| for (; i + 15 < size; i += 16) | |
| { | |
| float16x8_t _p0 = vld1q_f16(ptr); | |
| float16x8_t _p1 = vld1q_f16(ptr + 8); | |
| _p0 = vmaxq_f16(_p0, _min); | |
| _p1 = vmaxq_f16(_p1, _min); | |
| _p0 = vminq_f16(_p0, _max); | |
| _p1 = vminq_f16(_p1, _max); | |
| vst1q_f16(ptr, _p0); | |
| vst1q_f16(ptr + 8, _p1); | |
| ptr += 16; | |
| } | |
| for (; i + 7 < size; i += 8) | |
| { | |
| float16x8_t _p = vld1q_f16(ptr); | |
| _p = vmaxq_f16(_p, _min); | |
| _p = vminq_f16(_p, _max); | |
| vst1q_f16(ptr, _p); | |
| ptr += 8; | |
| } | |
| for (; i + 3 < size; i += 4) | |
| { | |
| float16x4_t _p = vld1_f16(ptr); | |
| _p = vmax_f16(_p, vget_low_f16(_min)); | |
| _p = vmin_f16(_p, vget_low_f16(_max)); | |
| vst1_f16(ptr, _p); | |
| ptr += 4; | |
| } | |
| for (; i < size; i++) | |
| { | |
| __fp16 v = *ptr; | |
| if (v < min_fp16) | |
| v = min_fp16; | |
| if (v > max_fp16) | |
| v = max_fp16; | |
| *ptr = v; | |
| ptr++; | |
| } | |
| } | |
| return 0; | |
| } | |
| } // namespace ncnn | |