Download src/layer/x86/convolution_3x3.h from camenduru/ncnn: direct link, hf CLI and curl.
- Browser
- Download file 6.02 kB
-
https://huggingface.co/camenduru/ncnn/resolve/main/src/layer/x86/convolution_3x3.h
- Command line
-
hf download hf://camenduru/ncnn/src/layer/x86/convolution_3x3.h
-
curl -L -o convolution_3x3.h https://huggingface.co/camenduru/ncnn/resolve/main/src/layer/x86/convolution_3x3.h
6.02 kB
| // Tencent is pleased to support the open source community by making ncnn available. | |
| // | |
| // Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved. | |
| // | |
| // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | |
| // in compliance with the License. You may obtain a copy of the License at | |
| // | |
| // https://opensource.org/licenses/BSD-3-Clause | |
| // | |
| // Unless required by applicable law or agreed to in writing, software distributed | |
| // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | |
| // CONDITIONS OF ANY KIND, either express or implied. See the License for the | |
| // specific language governing permissions and limitations under the License. | |
| static void conv3x3s1_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias, const Option& opt) | |
| { | |
| int w = bottom_blob.w; | |
| int inch = bottom_blob.c; | |
| int outw = top_blob.w; | |
| int outh = top_blob.h; | |
| int outch = top_blob.c; | |
| const float* kernel = _kernel; | |
| const float* bias = _bias; | |
| for (int p = 0; p < outch; p++) | |
| { | |
| Mat out = top_blob.channel(p); | |
| const float bias0 = bias ? bias[p] : 0.f; | |
| out.fill(bias0); | |
| for (int q = 0; q < inch; q++) | |
| { | |
| float* outptr = out; | |
| float* outptr2 = outptr + outw; | |
| const float* img0 = bottom_blob.channel(q); | |
| const float* kernel0 = kernel + p * inch * 9 + q * 9; | |
| const float* r0 = img0; | |
| const float* r1 = img0 + w; | |
| const float* r2 = img0 + w * 2; | |
| const float* r3 = img0 + w * 3; | |
| const float* k0 = kernel0; | |
| const float* k1 = kernel0 + 3; | |
| const float* k2 = kernel0 + 6; | |
| int i = 0; | |
| for (; i + 1 < outh; i += 2) | |
| { | |
| int remain = outw; | |
| for (; remain > 0; remain--) | |
| { | |
| float sum = 0; | |
| float sum2 = 0; | |
| sum += r0[0] * k0[0]; | |
| sum += r0[1] * k0[1]; | |
| sum += r0[2] * k0[2]; | |
| sum += r1[0] * k1[0]; | |
| sum += r1[1] * k1[1]; | |
| sum += r1[2] * k1[2]; | |
| sum += r2[0] * k2[0]; | |
| sum += r2[1] * k2[1]; | |
| sum += r2[2] * k2[2]; | |
| sum2 += r1[0] * k0[0]; | |
| sum2 += r1[1] * k0[1]; | |
| sum2 += r1[2] * k0[2]; | |
| sum2 += r2[0] * k1[0]; | |
| sum2 += r2[1] * k1[1]; | |
| sum2 += r2[2] * k1[2]; | |
| sum2 += r3[0] * k2[0]; | |
| sum2 += r3[1] * k2[1]; | |
| sum2 += r3[2] * k2[2]; | |
| *outptr += sum; | |
| *outptr2 += sum2; | |
| r0++; | |
| r1++; | |
| r2++; | |
| r3++; | |
| outptr++; | |
| outptr2++; | |
| } | |
| r0 += 2 + w; | |
| r1 += 2 + w; | |
| r2 += 2 + w; | |
| r3 += 2 + w; | |
| outptr += outw; | |
| outptr2 += outw; | |
| } | |
| for (; i < outh; i++) | |
| { | |
| int remain = outw; | |
| for (; remain > 0; remain--) | |
| { | |
| float sum = 0; | |
| sum += r0[0] * k0[0]; | |
| sum += r0[1] * k0[1]; | |
| sum += r0[2] * k0[2]; | |
| sum += r1[0] * k1[0]; | |
| sum += r1[1] * k1[1]; | |
| sum += r1[2] * k1[2]; | |
| sum += r2[0] * k2[0]; | |
| sum += r2[1] * k2[1]; | |
| sum += r2[2] * k2[2]; | |
| *outptr += sum; | |
| r0++; | |
| r1++; | |
| r2++; | |
| outptr++; | |
| } | |
| r0 += 2; | |
| r1 += 2; | |
| r2 += 2; | |
| } | |
| } | |
| } | |
| } | |
| static void conv3x3s2_sse(const Mat& bottom_blob, Mat& top_blob, const Mat& _kernel, const Mat& _bias, const Option& opt) | |
| { | |
| int w = bottom_blob.w; | |
| int inch = bottom_blob.c; | |
| int outw = top_blob.w; | |
| int outh = top_blob.h; | |
| int outch = top_blob.c; | |
| const int tailstep = w - 2 * outw + w; | |
| const float* kernel = _kernel; | |
| const float* bias = _bias; | |
| for (int p = 0; p < outch; p++) | |
| { | |
| Mat out = top_blob.channel(p); | |
| const float bias0 = bias ? bias[p] : 0.f; | |
| out.fill(bias0); | |
| for (int q = 0; q < inch; q++) | |
| { | |
| float* outptr = out; | |
| const float* img = bottom_blob.channel(q); | |
| const float* kernel0 = kernel + p * inch * 9 + q * 9; | |
| const float* r0 = img; | |
| const float* r1 = img + w; | |
| const float* r2 = img + w * 2; | |
| const float* k0 = kernel0; | |
| const float* k1 = kernel0 + 3; | |
| const float* k2 = kernel0 + 6; | |
| for (int i = 0; i < outh; i++) | |
| { | |
| int remain = outw; | |
| for (; remain > 0; remain--) | |
| { | |
| float sum = 0; | |
| sum += r0[0] * k0[0]; | |
| sum += r0[1] * k0[1]; | |
| sum += r0[2] * k0[2]; | |
| sum += r1[0] * k1[0]; | |
| sum += r1[1] * k1[1]; | |
| sum += r1[2] * k1[2]; | |
| sum += r2[0] * k2[0]; | |
| sum += r2[1] * k2[1]; | |
| sum += r2[2] * k2[2]; | |
| *outptr += sum; | |
| r0 += 2; | |
| r1 += 2; | |
| r2 += 2; | |
| outptr++; | |
| } | |
| r0 += tailstep; | |
| r1 += tailstep; | |
| r2 += tailstep; | |
| } | |
| } | |
| } | |
| } | |