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| // Tencent is pleased to support the open source community by making ncnn available. | |
| // | |
| // Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved. | |
| // | |
| // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | |
| // in compliance with the License. You may obtain a copy of the License at | |
| // | |
| // https://opensource.org/licenses/BSD-3-Clause | |
| // | |
| // Unless required by applicable law or agreed to in writing, software distributed | |
| // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | |
| // CONDITIONS OF ANY KIND, either express or implied. See the License for the | |
| // specific language governing permissions and limitations under the License. | |
| namespace ncnn { | |
| void draw_rectangle_c1(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| return draw_rectangle_c1(pixels, w, h, w, rx, ry, rw, rh, color, thickness); | |
| } | |
| void draw_rectangle_c2(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| return draw_rectangle_c2(pixels, w, h, w * 2, rx, ry, rw, rh, color, thickness); | |
| } | |
| void draw_rectangle_c3(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| return draw_rectangle_c3(pixels, w, h, w * 3, rx, ry, rw, rh, color, thickness); | |
| } | |
| void draw_rectangle_c4(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| return draw_rectangle_c4(pixels, w, h, w * 4, rx, ry, rw, rh, color, thickness); | |
| } | |
| void draw_rectangle_c1(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = ry; y < ry + rh; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx; x < rx + rw; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| return; | |
| } | |
| const int t0 = thickness / 2; | |
| const int t1 = thickness - t0; | |
| // draw top | |
| { | |
| for (int y = ry - t0; y < ry + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| // draw bottom | |
| { | |
| for (int y = ry + rh - t0; y < ry + rh + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| // draw left | |
| for (int x = rx - t0; x < rx + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| // draw right | |
| for (int x = rx + rw - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| void draw_rectangle_c2(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = ry; y < ry + rh; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx; x < rx + rw; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| return; | |
| } | |
| const int t0 = thickness / 2; | |
| const int t1 = thickness - t0; | |
| // draw top | |
| { | |
| for (int y = ry - t0; y < ry + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| // draw bottom | |
| { | |
| for (int y = ry + rh - t0; y < ry + rh + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| // draw left | |
| for (int x = rx - t0; x < rx + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| // draw right | |
| for (int x = rx + rw - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| void draw_rectangle_c3(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = ry; y < ry + rh; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx; x < rx + rw; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| return; | |
| } | |
| const int t0 = thickness / 2; | |
| const int t1 = thickness - t0; | |
| // draw top | |
| { | |
| for (int y = ry - t0; y < ry + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| // draw bottom | |
| { | |
| for (int y = ry + rh - t0; y < ry + rh + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| // draw left | |
| for (int x = rx - t0; x < rx + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| // draw right | |
| for (int x = rx + rw - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| void draw_rectangle_c4(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = ry; y < ry + rh; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx; x < rx + rw; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| return; | |
| } | |
| const int t0 = thickness / 2; | |
| const int t1 = thickness - t0; | |
| // draw top | |
| { | |
| for (int y = ry - t0; y < ry + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| // draw bottom | |
| { | |
| for (int y = ry + rh - t0; y < ry + rh + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = rx - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| // draw left | |
| for (int x = rx - t0; x < rx + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| // draw right | |
| for (int x = rx + rw - t0; x < rx + rw + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| for (int y = ry + t1; y < ry + rh - t0; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| void draw_rectangle_yuv420sp(unsigned char* yuv420sp, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) | |
| { | |
| // assert w % 2 == 0 | |
| // assert h % 2 == 0 | |
| // assert rx % 2 == 0 | |
| // assert ry % 2 == 0 | |
| // assert rw % 2 == 0 | |
| // assert rh % 2 == 0 | |
| // assert thickness % 2 == 0 | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned int v_y; | |
| unsigned int v_uv; | |
| unsigned char* pen_color_y = (unsigned char*)&v_y; | |
| unsigned char* pen_color_uv = (unsigned char*)&v_uv; | |
| pen_color_y[0] = pen_color[0]; | |
| pen_color_uv[0] = pen_color[1]; | |
| pen_color_uv[1] = pen_color[2]; | |
| unsigned char* Y = yuv420sp; | |
| draw_rectangle_c1(Y, w, h, rx, ry, rw, rh, v_y, thickness); | |
| unsigned char* UV = yuv420sp + w * h; | |
| int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); | |
| draw_rectangle_c2(UV, w / 2, h / 2, rx / 2, ry / 2, rw / 2, rh / 2, v_uv, thickness_uv); | |
| } | |
| static inline bool distance_lessequal(int x0, int y0, int x1, int y1, float r) | |
| { | |
| int dx = x0 - x1; | |
| int dy = y0 - y1; | |
| int q = dx * dx + dy * dy; | |
| return q <= r * r; | |
| } | |
| static inline bool distance_inrange(int x0, int y0, int x1, int y1, float r0, float r1) | |
| { | |
| int dx = x0 - x1; | |
| int dy = y0 - y1; | |
| int q = dx * dx + dy * dy; | |
| return q >= r0 * r0 && q < r1 * r1; | |
| } | |
| void draw_circle_c1(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| return draw_circle_c1(pixels, w, h, w, cx, cy, radius, color, thickness); | |
| } | |
| void draw_circle_c2(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| return draw_circle_c2(pixels, w, h, w * 2, cx, cy, radius, color, thickness); | |
| } | |
| void draw_circle_c3(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| return draw_circle_c3(pixels, w, h, w * 3, cx, cy, radius, color, thickness); | |
| } | |
| void draw_circle_c4(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| return draw_circle_c4(pixels, w, h, w * 4, cx, cy, radius, color, thickness); | |
| } | |
| void draw_circle_c1(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = cy - (radius - 1); y < cy + radius; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1); x < cx + radius; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_lessequal(x, y, cx, cy, radius)) | |
| { | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| return; | |
| } | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) | |
| { | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_circle_c2(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = cy - (radius - 1); y < cy + radius; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1); x < cx + radius; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_lessequal(x, y, cx, cy, radius)) | |
| { | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| return; | |
| } | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| for (int y = cy - radius - t0; y < cy + radius + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - radius - t0; x < cx + radius + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) | |
| { | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_circle_c3(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = cy - (radius - 1); y < cy + radius; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1); x < cx + radius; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_lessequal(x, y, cx, cy, radius)) | |
| { | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| return; | |
| } | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| for (int y = cy - radius - t0; y < cy + radius + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - radius - t0; x < cx + radius + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) | |
| { | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_circle_c4(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| if (thickness == -1) | |
| { | |
| // filled | |
| for (int y = cy - (radius - 1); y < cy + radius; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1); x < cx + radius; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_lessequal(x, y, cx, cy, radius)) | |
| { | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| return; | |
| } | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from cx cy | |
| if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) | |
| { | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_circle_yuv420sp(unsigned char* yuv420sp, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) | |
| { | |
| // assert w % 2 == 0 | |
| // assert h % 2 == 0 | |
| // assert cx % 2 == 0 | |
| // assert cy % 2 == 0 | |
| // assert radius % 2 == 0 | |
| // assert thickness % 2 == 0 | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned int v_y; | |
| unsigned int v_uv; | |
| unsigned char* pen_color_y = (unsigned char*)&v_y; | |
| unsigned char* pen_color_uv = (unsigned char*)&v_uv; | |
| pen_color_y[0] = pen_color[0]; | |
| pen_color_uv[0] = pen_color[1]; | |
| pen_color_uv[1] = pen_color[2]; | |
| unsigned char* Y = yuv420sp; | |
| draw_circle_c1(Y, w, h, cx, cy, radius, v_y, thickness); | |
| unsigned char* UV = yuv420sp + w * h; | |
| int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); | |
| draw_circle_c2(UV, w / 2, h / 2, cx / 2, cy / 2, radius / 2, v_uv, thickness_uv); | |
| } | |
| static inline bool distance_lessthan(int x, int y, int x0, int y0, int x1, int y1, float t) | |
| { | |
| int dx01 = x1 - x0; | |
| int dy01 = y1 - y0; | |
| int dx0 = x - x0; | |
| int dy0 = y - y0; | |
| float r = (float)(dx0 * dx01 + dy0 * dy01) / (dx01 * dx01 + dy01 * dy01); | |
| if (r < 0 || r > 1) | |
| return false; | |
| float px = x0 + dx01 * r; | |
| float py = y0 + dy01 * r; | |
| float dx = x - px; | |
| float dy = y - py; | |
| float p = dx * dx + dy * dy; | |
| return p < t; | |
| } | |
| void draw_line_c1(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| draw_line_c1(pixels, w, h, w, x0, y0, x1, y1, color, thickness); | |
| } | |
| void draw_line_c2(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| draw_line_c2(pixels, w, h, w * 2, x0, y0, x1, y1, color, thickness); | |
| } | |
| void draw_line_c3(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| draw_line_c3(pixels, w, h, w * 3, x0, y0, x1, y1, color, thickness); | |
| } | |
| void draw_line_c4(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| draw_line_c4(pixels, w, h, w * 4, x0, y0, x1, y1, color, thickness); | |
| } | |
| void draw_line_c1(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| int x_min = std::min(x0, x1); | |
| int x_max = std::max(x0, x1); | |
| int y_min = std::min(y0, y1); | |
| int y_max = std::max(y0, y1); | |
| for (int y = y_min - t0; y < y_max + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = x_min - t0; x < x_max + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from line | |
| if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) | |
| { | |
| p[x] = pen_color[0]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_line_c2(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| int x_min = std::min(x0, x1); | |
| int x_max = std::max(x0, x1); | |
| int y_min = std::min(y0, y1); | |
| int y_max = std::max(y0, y1); | |
| for (int y = y_min - t0; y < y_max + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = x_min - t0; x < x_max + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from line | |
| if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) | |
| { | |
| p[x * 2 + 0] = pen_color[0]; | |
| p[x * 2 + 1] = pen_color[1]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_line_c3(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| int x_min = std::min(x0, x1); | |
| int x_max = std::max(x0, x1); | |
| int y_min = std::min(y0, y1); | |
| int y_max = std::max(y0, y1); | |
| for (int y = y_min - t0; y < y_max + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = x_min - t0; x < x_max + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from line | |
| if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) | |
| { | |
| p[x * 3 + 0] = pen_color[0]; | |
| p[x * 3 + 1] = pen_color[1]; | |
| p[x * 3 + 2] = pen_color[2]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_line_c4(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| const float t0 = thickness / 2.f; | |
| const float t1 = thickness - t0; | |
| int x_min = std::min(x0, x1); | |
| int x_max = std::max(x0, x1); | |
| int y_min = std::min(y0, y1); | |
| int y_max = std::max(y0, y1); | |
| for (int y = y_min - t0; y < y_max + t1; y++) | |
| { | |
| if (y < 0) | |
| continue; | |
| if (y >= h) | |
| break; | |
| unsigned char* p = pixels + stride * y; | |
| for (int x = x_min - t0; x < x_max + t1; x++) | |
| { | |
| if (x < 0) | |
| continue; | |
| if (x >= w) | |
| break; | |
| // distance from line | |
| if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) | |
| { | |
| p[x * 4 + 0] = pen_color[0]; | |
| p[x * 4 + 1] = pen_color[1]; | |
| p[x * 4 + 2] = pen_color[2]; | |
| p[x * 4 + 3] = pen_color[3]; | |
| } | |
| } | |
| } | |
| } | |
| void draw_line_yuv420sp(unsigned char* yuv420sp, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) | |
| { | |
| // assert w % 2 == 0 | |
| // assert h % 2 == 0 | |
| // assert x0 % 2 == 0 | |
| // assert y0 % 2 == 0 | |
| // assert x1 % 2 == 0 | |
| // assert y1 % 2 == 0 | |
| // assert thickness % 2 == 0 | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned int v_y; | |
| unsigned int v_uv; | |
| unsigned char* pen_color_y = (unsigned char*)&v_y; | |
| unsigned char* pen_color_uv = (unsigned char*)&v_uv; | |
| pen_color_y[0] = pen_color[0]; | |
| pen_color_uv[0] = pen_color[1]; | |
| pen_color_uv[1] = pen_color[2]; | |
| unsigned char* Y = yuv420sp; | |
| draw_line_c1(Y, w, h, x0, y0, x1, y1, v_y, thickness); | |
| unsigned char* UV = yuv420sp + w * h; | |
| int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); | |
| draw_line_c2(UV, w / 2, h / 2, x0 / 2, y0 / 2, x1 / 2, y1 / 2, v_uv, thickness_uv); | |
| } | |
| void get_text_drawing_size(const char* text, int fontpixelsize, int* w, int* h) | |
| { | |
| *w = 0; | |
| *h = 0; | |
| const int n = strlen(text); | |
| int line_w = 0; | |
| for (int i = 0; i < n; i++) | |
| { | |
| char ch = text[i]; | |
| if (ch == '\n') | |
| { | |
| // newline | |
| *w = std::max(*w, line_w); | |
| *h += fontpixelsize * 2; | |
| line_w = 0; | |
| } | |
| if (isprint(ch) != 0) | |
| { | |
| line_w += fontpixelsize; | |
| } | |
| } | |
| *w = std::max(*w, line_w); | |
| *h += fontpixelsize * 2; | |
| } | |
| void draw_text_c1(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| return draw_text_c1(pixels, w, h, w, text, x, y, fontpixelsize, color); | |
| } | |
| void draw_text_c2(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| return draw_text_c2(pixels, w, h, w * 2, text, x, y, fontpixelsize, color); | |
| } | |
| void draw_text_c3(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| return draw_text_c3(pixels, w, h, w * 3, text, x, y, fontpixelsize, color); | |
| } | |
| void draw_text_c4(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| return draw_text_c4(pixels, w, h, w * 4, text, x, y, fontpixelsize, color); | |
| } | |
| void draw_text_c1(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; | |
| const int n = strlen(text); | |
| int cursor_x = x; | |
| int cursor_y = y; | |
| for (int i = 0; i < n; i++) | |
| { | |
| char ch = text[i]; | |
| if (ch == '\n') | |
| { | |
| // newline | |
| cursor_x = x; | |
| cursor_y += fontpixelsize * 2; | |
| } | |
| if (isprint(ch) != 0) | |
| { | |
| const unsigned char* font_bitmap = mono_font_data[ch - ' ']; | |
| // draw resized character | |
| resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); | |
| for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) | |
| { | |
| if (j < 0) | |
| continue; | |
| if (j >= h) | |
| break; | |
| const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; | |
| unsigned char* p = pixels + stride * j; | |
| for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) | |
| { | |
| if (k < 0) | |
| continue; | |
| if (k >= w) | |
| break; | |
| unsigned char alpha = palpha[k - cursor_x]; | |
| p[k] = (p[k] * (255 - alpha) + pen_color[0] * alpha) / 255; | |
| } | |
| } | |
| cursor_x += fontpixelsize; | |
| } | |
| } | |
| delete[] resized_font_bitmap; | |
| } | |
| void draw_text_c2(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; | |
| const int n = strlen(text); | |
| int cursor_x = x; | |
| int cursor_y = y; | |
| for (int i = 0; i < n; i++) | |
| { | |
| char ch = text[i]; | |
| if (ch == '\n') | |
| { | |
| // newline | |
| cursor_x = x; | |
| cursor_y += fontpixelsize * 2; | |
| } | |
| if (isprint(ch) != 0) | |
| { | |
| int font_bitmap_index = ch - ' '; | |
| const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; | |
| // draw resized character | |
| resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); | |
| for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) | |
| { | |
| if (j < 0) | |
| continue; | |
| if (j >= h) | |
| break; | |
| const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; | |
| unsigned char* p = pixels + stride * j; | |
| for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) | |
| { | |
| if (k < 0) | |
| continue; | |
| if (k >= w) | |
| break; | |
| unsigned char alpha = palpha[k - cursor_x]; | |
| p[k * 2 + 0] = (p[k * 2 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; | |
| p[k * 2 + 1] = (p[k * 2 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; | |
| } | |
| } | |
| cursor_x += fontpixelsize; | |
| } | |
| } | |
| delete[] resized_font_bitmap; | |
| } | |
| void draw_text_c3(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; | |
| const int n = strlen(text); | |
| int cursor_x = x; | |
| int cursor_y = y; | |
| for (int i = 0; i < n; i++) | |
| { | |
| char ch = text[i]; | |
| if (ch == '\n') | |
| { | |
| // newline | |
| cursor_x = x; | |
| cursor_y += fontpixelsize * 2; | |
| } | |
| if (isprint(ch) != 0) | |
| { | |
| int font_bitmap_index = ch - ' '; | |
| const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; | |
| // draw resized character | |
| resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); | |
| for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) | |
| { | |
| if (j < 0) | |
| continue; | |
| if (j >= h) | |
| break; | |
| const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; | |
| unsigned char* p = pixels + stride * j; | |
| for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) | |
| { | |
| if (k < 0) | |
| continue; | |
| if (k >= w) | |
| break; | |
| unsigned char alpha = palpha[k - cursor_x]; | |
| p[k * 3 + 0] = (p[k * 3 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; | |
| p[k * 3 + 1] = (p[k * 3 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; | |
| p[k * 3 + 2] = (p[k * 3 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; | |
| } | |
| } | |
| cursor_x += fontpixelsize; | |
| } | |
| } | |
| delete[] resized_font_bitmap; | |
| } | |
| void draw_text_c4(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; | |
| const int n = strlen(text); | |
| int cursor_x = x; | |
| int cursor_y = y; | |
| for (int i = 0; i < n; i++) | |
| { | |
| char ch = text[i]; | |
| if (ch == '\n') | |
| { | |
| // newline | |
| cursor_x = x; | |
| cursor_y += fontpixelsize * 2; | |
| } | |
| if (isprint(ch) != 0) | |
| { | |
| const unsigned char* font_bitmap = mono_font_data[ch - ' ']; | |
| // draw resized character | |
| resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); | |
| for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) | |
| { | |
| if (j < 0) | |
| continue; | |
| if (j >= h) | |
| break; | |
| const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; | |
| unsigned char* p = pixels + stride * j; | |
| for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) | |
| { | |
| if (k < 0) | |
| continue; | |
| if (k >= w) | |
| break; | |
| unsigned char alpha = palpha[k - cursor_x]; | |
| p[k * 4 + 0] = (p[k * 4 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; | |
| p[k * 4 + 1] = (p[k * 4 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; | |
| p[k * 4 + 2] = (p[k * 4 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; | |
| p[k * 4 + 3] = (p[k * 4 + 3] * (255 - alpha) + pen_color[3] * alpha) / 255; | |
| } | |
| } | |
| cursor_x += fontpixelsize; | |
| } | |
| } | |
| delete[] resized_font_bitmap; | |
| } | |
| void draw_text_yuv420sp(unsigned char* yuv420sp, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) | |
| { | |
| // assert w % 2 == 0 | |
| // assert h % 2 == 0 | |
| // assert x % 2 == 0 | |
| // assert y % 2 == 0 | |
| // assert fontpixelsize % 2 == 0 | |
| const unsigned char* pen_color = (const unsigned char*)&color; | |
| unsigned int v_y; | |
| unsigned int v_uv; | |
| unsigned char* pen_color_y = (unsigned char*)&v_y; | |
| unsigned char* pen_color_uv = (unsigned char*)&v_uv; | |
| pen_color_y[0] = pen_color[0]; | |
| pen_color_uv[0] = pen_color[1]; | |
| pen_color_uv[1] = pen_color[2]; | |
| unsigned char* Y = yuv420sp; | |
| draw_text_c1(Y, w, h, text, x, y, fontpixelsize, v_y); | |
| unsigned char* UV = yuv420sp + w * h; | |
| draw_text_c2(UV, w / 2, h / 2, text, x / 2, y / 2, std::max(fontpixelsize / 2, 1), v_uv); | |
| } | |
| } // namespace ncnn | |