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1.53 kB
| '''OpenGL extension AMD.multi_draw_indirect | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.AMD.multi_draw_indirect to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| The ARB_draw_indirect extension (included in OpenGL 4.0) introduced | |
| mechanisms whereby the parameters for a draw function may be provided in | |
| a structure contained in a buffer object rather than as parameters to the | |
| drawing procedure. This is known as an indirect draw and is exposed as two | |
| new functions, glDrawArraysIndirect and glDrawElementsIndirect. Each of | |
| these functions generates a single batch of primitives. | |
| This extension builds on this functionality by providing procedures to | |
| invoke multiple draws from a single procedure call. This allows large | |
| batches of drawing commands to be assembled in server memory (via a buffer | |
| object) which may then be dispatched through a single function call. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.AMD.multi_draw_indirect import * | |
| from OpenGL.raw.GL.AMD.multi_draw_indirect import _EXTENSION_NAME | |
| def glInitMultiDrawIndirectAMD(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |