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| '''OpenGL extension APPLE.vertex_array_object | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.APPLE.vertex_array_object to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension introduces named vertex array objects which encapsulate | |
| vertex array state on the client side. The main purpose of these | |
| objects is to keep pointers to static vertex data and provide a name | |
| for different sets of static vertex data. | |
| By extending vertex array range functionality this extension allows multiple | |
| vertex array ranges to exist at one time, including their complete sets of | |
| state, in manner analogous to texture objects. | |
| GenVertexArraysAPPLE creates a list of n number of vertex array object | |
| names. After creating a name, BindVertexArrayAPPLE associates the name with | |
| a vertex array object and selects this vertex array and its associated | |
| state as current. To get back to the default vertex array and its | |
| associated state the client should bind to vertex array named 0. | |
| Once a client is done using a vertex array object it can be deleted with | |
| DeleteVertexArraysAPPLE. The client is responsible for allocating and | |
| deallocating the memory used by the vertex array data, while the | |
| DeleteVertexArraysAPPLE command deletes vertex array object names and | |
| associated state only. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.APPLE.vertex_array_object import * | |
| from OpenGL.raw.GL.APPLE.vertex_array_object import _EXTENSION_NAME | |
| def glInitVertexArrayObjectAPPLE(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| # INPUT glDeleteVertexArraysAPPLE.arrays size not checked against n | |
| glDeleteVertexArraysAPPLE=wrapper.wrapper(glDeleteVertexArraysAPPLE).setInputArraySize( | |
| 'arrays', None | |
| ) | |
| glGenVertexArraysAPPLE=wrapper.wrapper(glGenVertexArraysAPPLE).setOutput( | |
| 'arrays',size=lambda x:(x,),pnameArg='n',orPassIn=True | |
| ) | |
| ### END AUTOGENERATED SECTION |