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| '''OpenGL extension ARB.base_instance | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.ARB.base_instance to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension allows the offset within buffer objects used for instanced | |
| rendering to be specified. This is congruent with the <first> parameter | |
| in glDrawArrays and the <basevertex> parameter in glDrawElements. When | |
| instanced rendering is performed (for example, through | |
| glDrawArraysInstanced), instanced vertex attributes whose vertex attribute | |
| divisors are non-zero are fetched from enabled vertex arrays per-instance | |
| rather than per-vertex. However, in unextended OpenGL, there is no way to | |
| define the offset into those arrays from which the attributes are fetched. | |
| This extension adds that offset in the form of a <basevertex> parameter | |
| to several new procedures. | |
| The <basevertex> parameter is added to the index of the array element, after | |
| division by the vertex attribute divisor. This allows several sets of | |
| instanced vertex attribute data to be stored in a single vertex array, and | |
| the base offset of that data to be specified for each draw. Further, this | |
| extension exposes the <basevertex> parameter as the final and previously | |
| undefined structure member of the draw-indirect data structure. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/ARB/base_instance.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.ARB.base_instance import * | |
| from OpenGL.raw.GL.ARB.base_instance import _EXTENSION_NAME | |
| def glInitBaseInstanceARB(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| # INPUT glDrawElementsInstancedBaseInstance.indices size not checked against count | |
| glDrawElementsInstancedBaseInstance=wrapper.wrapper(glDrawElementsInstancedBaseInstance).setInputArraySize( | |
| 'indices', None | |
| ) | |
| # INPUT glDrawElementsInstancedBaseVertexBaseInstance.indices size not checked against count | |
| glDrawElementsInstancedBaseVertexBaseInstance=wrapper.wrapper(glDrawElementsInstancedBaseVertexBaseInstance).setInputArraySize( | |
| 'indices', None | |
| ) | |
| ### END AUTOGENERATED SECTION |