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| '''OpenGL extension ARB.fragment_program_shadow | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.ARB.fragment_program_shadow to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension extends ARB_fragment_program to remove | |
| the interaction with ARB_shadow. | |
| This extension defines the program option | |
| "ARB_fragment_program_shadow". | |
| If a fragment program specifies the option "ARB_fragment_program_shadow" | |
| SHADOW1D, SHADOW2D, SHADOWRECT | |
| are added as texture targets. When shadow map comparisons are | |
| desired, specify the SHADOW1D, SHADOW2D, or SHADOWRECT texture | |
| targets in texture instructions. | |
| Programs must assure that the comparison mode for each depth | |
| texture (TEXTURE_COMPARE_MODE) and/or the internal texture | |
| format (DEPTH_COMPONENT) and the targets of the texture lookup | |
| instructions match. Otherwise, if the comparison mode | |
| and/or the internal texture format are inconsistent with the | |
| texture target, the results of the texture lookup are undefined. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.ARB.fragment_program_shadow import * | |
| from OpenGL.raw.GL.ARB.fragment_program_shadow import _EXTENSION_NAME | |
| def glInitFragmentProgramShadowARB(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION | |
| # This extension is entirely within the fragment program functionality, | |
| # it doesn't affect the function-level operations AFAICS. |