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| '''OpenGL extension NV.conditional_render | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.NV.conditional_render to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension provides support for conditional rendering based on the | |
| results of an occlusion query. This mechanism allows an application to | |
| potentially reduce the latency between the completion of an occlusion | |
| query and the rendering commands depending on its result. It additionally | |
| allows the decision of whether to render to be made without application | |
| intervention. | |
| This extension defines two new functions, BeginConditionalRenderNV and | |
| EndConditionalRenderNV, between which rendering commands may be discarded | |
| based on the results of an occlusion query. If the specified occlusion | |
| query returns a non-zero value, rendering commands between these calls are | |
| executed. If the occlusion query returns a value of zero, all rendering | |
| commands between the calls are discarded. | |
| If the occlusion query results are not available when | |
| BeginConditionalRenderNV is executed, the <mode> parameter specifies | |
| whether the GL should wait for the query to complete or should simply | |
| render the subsequent geometry unconditionally. | |
| Additionally, the extension provides a set of "by region" modes, allowing | |
| for implementations that divide rendering work by screen regions to | |
| perform the conditional query test on a region-by-region basis without | |
| checking the query results from other regions. Such a mode is useful for | |
| cases like split-frame SLI, where a frame is divided between multiple | |
| GPUs, each of which has its own occlusion query hardware. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/NV/conditional_render.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.NV.conditional_render import * | |
| from OpenGL.raw.GL.NV.conditional_render import _EXTENSION_NAME | |
| def glInitConditionalRenderNV(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |