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| '''OpenGL extension NV.draw_texture | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.NV.draw_texture to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension provides a new function, DrawTextureNV(), allowing | |
| applications to draw an screen-aligned rectangle displaying some or all of | |
| the contents of a two-dimensional or rectangle texture. Callers specify a | |
| texture object, an optional sampler object, window coordinates of the | |
| rectangle to draw, and texture coordinates corresponding to the corners of | |
| the rectangle. For each fragment produced by the rectangle, DrawTextureNV | |
| interpolates the texture coordinates, performs a texture lookup, and uses | |
| the texture result as the fragment color. | |
| No shaders are used by DrawTextureNV; the results of the texture lookup | |
| are used in lieu of a fragment shader output. The fragments generated are | |
| processed by all per-fragment operations. In particular, | |
| DrawTextureNV() fully supports blending and multisampling. | |
| While this functionality can be obtained in unextended OpenGL by drawing a | |
| rectangle and using a fragment shader to do a texture lookup, | |
| DrawTextureNV() is likely to have better power efficiency on | |
| implementations supporting this extension. Additionally, use of this | |
| extension frees the application developer from having to set up | |
| specialized shaders, transformation matrices, vertex attributes, and | |
| various other state in order to render the rectangle. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/NV/draw_texture.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.NV.draw_texture import * | |
| from OpenGL.raw.GL.NV.draw_texture import _EXTENSION_NAME | |
| def glInitDrawTextureNV(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |