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| '''OpenGL extension SGIS.texture_select | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.SGIS.texture_select to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension introduces several new texture internal formats. The | |
| purpose of these new formats is to reorganize the components of a | |
| texture into groups of components. The currently selected group | |
| effectively becomes the internal format. | |
| Also, two new texture parameters are introduced that control the | |
| selection of these groups of components. | |
| For example, assume a texture internal format of DUAL_LUMINANCE4_SGIS is | |
| specified. Now there are two groups of components, where each group has | |
| a format of LUMINANCE4. One of the two LUMINANCE groups is always | |
| selected. components can be selected and then interpreted as a LUMINANCE | |
| texture. | |
| The purpose of this extension is allow better utilization of texture | |
| memory by subdividing the internal representation of a texel into 1, 2, | |
| or 4 smaller texels. Additionally, this may improve performance of | |
| texture downloads. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/SGIS/texture_select.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.SGIS.texture_select import * | |
| from OpenGL.raw.GL.SGIS.texture_select import _EXTENSION_NAME | |
| def glInitTextureSelectSGIS(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |