Download lib/python3.9/site-packages/OpenGL/GL/SGIX/fog_offset.py from camenduru/slahmr-test: direct link, hf CLI and curl.
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| '''OpenGL extension SGIX.fog_offset | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.SGIX.fog_offset to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension allows fragments to look brighter in a foggy | |
| environment, by biasing the fragment eye-coordinate distance prior | |
| to fog computation. A reference point in eye space (rx ry rz) and an offset | |
| amount toward the viewpoint (f_o) are specified. When fog offset is | |
| enabled, the offset amount will be subtracted from the fragment | |
| distance, making objects appear less foggy. | |
| If fog computation is done in screen-space coordinates under | |
| perspective projection, the reference point is used in adjusting the | |
| fog offset to be correct for fragments whose depth is close to that | |
| point. The reference point should be redefined when it becomes too | |
| far away from the primitives being drawn. Under orthographic | |
| projection, or if fog computation is done in eye-space coordinates, | |
| the reference point is ignored. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/SGIX/fog_offset.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.SGIX.fog_offset import * | |
| from OpenGL.raw.GL.SGIX.fog_offset import _EXTENSION_NAME | |
| def glInitFogOffsetSGIX(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |