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| '''OpenGL extension SGIX.texture_multi_buffer | |
| This module customises the behaviour of the | |
| OpenGL.raw.GL.SGIX.texture_multi_buffer to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension provides an API for the application to specify that | |
| the OpenGL should handle multiple textures in such a way that, | |
| wherever possible, a texture definition or redefinition can occur | |
| in parallel with rendering that uses a different texture. | |
| The texture_object extension allows the simultaneous definition | |
| of multiple textures; any texture that is not being used for | |
| rendering can, in principle, have its definition or operations | |
| in its definition (e.g. downloading to hardware) occur in parallel | |
| with the use of another texture. This is true as long as all | |
| redefinitions strictly follow any use of the previous definition. | |
| Conceptually this is similar to frame buffer double-buffering, | |
| except that the intent here is to simply provide a hint to the | |
| OpenGL to promote such double-buffering if and wherever possible. | |
| The effect of such a hint is to speed up operations without | |
| affecting the result. The user on any particular system must be | |
| knowledgable and prepared to accept any trade-offs which follow | |
| from such a hint. | |
| GL_FASTEST in this context means that texture multi-buffering | |
| is being used whenever possible to improve performance. | |
| Generally, textures that are adjacent in a sequence of multiple | |
| texture definitions have the greatest chance of being in | |
| different buffers. The number of buffers available at any time | |
| depends on various factors, such as the machine being used and | |
| the textures' internal formats. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.GL import _types, _glgets | |
| from OpenGL.raw.GL.SGIX.texture_multi_buffer import * | |
| from OpenGL.raw.GL.SGIX.texture_multi_buffer import _EXTENSION_NAME | |
| def glInitTextureMultiBufferSGIX(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |