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1.49 kB
| '''OpenGL extension ATI.pixel_format_float | |
| This module customises the behaviour of the | |
| OpenGL.raw.WGL.ATI.pixel_format_float to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension adds pixel formats with floating-point RGBA color | |
| components. | |
| The size of each float components is specified using the same | |
| WGL_RED_BITS_ARB, WGL_GREEN_BITS_ARB, WGL_BLUE_BITS_ARB and | |
| WGL_ALPHA_BITS_ARB pixel format attributes that are used for | |
| defining the size of fixed-point components. 32 bit floating- | |
| point components are in the standard IEEE float format. 16 bit | |
| floating-point components have 1 sign bit, 5 exponent bits, | |
| and 10 mantissa bits. | |
| In standard OpenGL RGBA color components are normally clamped to | |
| the range [0,1]. The color components of a float buffer are | |
| clamped to the limits of the range representable by their format. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.WGL import _types, _glgets | |
| from OpenGL.raw.WGL.ATI.pixel_format_float import * | |
| from OpenGL.raw.WGL.ATI.pixel_format_float import _EXTENSION_NAME | |
| def glInitPixelFormatFloatATI(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |