Download lib/python3.9/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py from camenduru/slahmr-test: direct link, hf CLI and curl.
- Browser
- Download file 1.17 kB
-
https://huggingface.co/camenduru/slahmr-test/resolve/main/lib/python3.9/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py
- Command line
-
hf download hf://camenduru/slahmr-test/lib/python3.9/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py
-
curl -L -o render_texture_rectangle.py https://huggingface.co/camenduru/slahmr-test/resolve/main/lib/python3.9/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py
1.17 kB
| '''OpenGL extension NV.render_texture_rectangle | |
| This module customises the behaviour of the | |
| OpenGL.raw.WGL.NV.render_texture_rectangle to provide a more | |
| Python-friendly API | |
| Overview (from the spec) | |
| This extension allows a color buffer with non-power-of-two dimensions to | |
| be used for both rendering and texturing. It is built upon the | |
| ARB_render_texture extension; the only addition in this extension is the | |
| ability to bind a texture to a texture rectangle target, as provided | |
| through the NV_texture_rectangle extension. | |
| The official definition of this extension is available here: | |
| http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt | |
| ''' | |
| from OpenGL import platform, constant, arrays | |
| from OpenGL import extensions, wrapper | |
| import ctypes | |
| from OpenGL.raw.WGL import _types, _glgets | |
| from OpenGL.raw.WGL.NV.render_texture_rectangle import * | |
| from OpenGL.raw.WGL.NV.render_texture_rectangle import _EXTENSION_NAME | |
| def glInitRenderTextureRectangleNV(): | |
| '''Return boolean indicating whether this extension is available''' | |
| from OpenGL import extensions | |
| return extensions.hasGLExtension( _EXTENSION_NAME ) | |
| ### END AUTOGENERATED SECTION |