Download lib/python3.9/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py from camenduru/slahmr-test: direct link, hf CLI and curl.
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https://huggingface.co/camenduru/slahmr-test/resolve/main/lib/python3.9/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py
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hf download hf://camenduru/slahmr-test/lib/python3.9/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py
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curl -L -o vertex_array_object.py https://huggingface.co/camenduru/slahmr-test/resolve/main/lib/python3.9/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py
2.33 kB
| '''Autogenerated by xml_generate script, do not edit!''' | |
| from OpenGL import platform as _p, arrays | |
| # Code generation uses this | |
| from OpenGL.raw.GL import _types as _cs | |
| # End users want this... | |
| from OpenGL.raw.GL._types import * | |
| from OpenGL.raw.GL import _errors | |
| from OpenGL.constant import Constant as _C | |
| import ctypes | |
| _EXTENSION_NAME = 'GL_ATI_vertex_array_object' | |
| def _f( function ): | |
| return _p.createFunction( function,_p.PLATFORM.GL,'GL_ATI_vertex_array_object',error_checker=_errors._error_checker) | |
| GL_ARRAY_OBJECT_BUFFER_ATI=_C('GL_ARRAY_OBJECT_BUFFER_ATI',0x8766) | |
| GL_ARRAY_OBJECT_OFFSET_ATI=_C('GL_ARRAY_OBJECT_OFFSET_ATI',0x8767) | |
| GL_DISCARD_ATI=_C('GL_DISCARD_ATI',0x8763) | |
| GL_DYNAMIC_ATI=_C('GL_DYNAMIC_ATI',0x8761) | |
| GL_OBJECT_BUFFER_SIZE_ATI=_C('GL_OBJECT_BUFFER_SIZE_ATI',0x8764) | |
| GL_OBJECT_BUFFER_USAGE_ATI=_C('GL_OBJECT_BUFFER_USAGE_ATI',0x8765) | |
| GL_PRESERVE_ATI=_C('GL_PRESERVE_ATI',0x8762) | |
| GL_STATIC_ATI=_C('GL_STATIC_ATI',0x8760) | |
| def glArrayObjectATI(array,size,type,stride,buffer,offset):pass | |
| def glFreeObjectBufferATI(buffer):pass | |
| def glGetArrayObjectfvATI(array,pname,params):pass | |
| def glGetArrayObjectivATI(array,pname,params):pass | |
| def glGetObjectBufferfvATI(buffer,pname,params):pass | |
| def glGetObjectBufferivATI(buffer,pname,params):pass | |
| def glGetVariantArrayObjectfvATI(id,pname,params):pass | |
| def glGetVariantArrayObjectivATI(id,pname,params):pass | |
| def glIsObjectBufferATI(buffer):pass | |
| def glNewObjectBufferATI(size,pointer,usage):pass | |
| def glUpdateObjectBufferATI(buffer,offset,size,pointer,preserve):pass | |
| def glVariantArrayObjectATI(id,type,stride,buffer,offset):pass | |