kissin42 commited on
Commit
0f15567
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1 Parent(s): ecbc117

Add Unity non-blocking runtime diagram

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Add the game-engine/model timing diagram near the top of the model card and summarize how Causal GPT-RL removes inference from the engine's critical path.

README.md CHANGED
@@ -40,6 +40,12 @@ environment folder ships the original `config.json` + `model.safetensors`, so a
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  policy can be loaded directly and re-evaluated while retaining a different amount
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  of history, plus the ONNX variants used for Unity deployment.
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  - **Code (GitHub):** [ccnets-team/causal-gpt-rl](https://github.com/ccnets-team/causal-gpt-rl)
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  - **Hugging Face org:** https://huggingface.co/ccnets
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  - Website: https://ccnets.org
 
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  policy can be loaded directly and re-evaluated while retaining a different amount
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  of history, plus the ONNX variants used for Unity deployment.
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+ ![The game engine does not wait for the model](assets/game-engine-does-not-wait-for-the-model.svg)
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+
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+ **Causal GPT-RL generates the next action from the completed trajectory while
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+ the game engine advances the world, removing model inference from the engine's
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+ critical path.**
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+
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  - **Code (GitHub):** [ccnets-team/causal-gpt-rl](https://github.com/ccnets-team/causal-gpt-rl)
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  - **Hugging Face org:** https://huggingface.co/ccnets
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  - Website: https://ccnets.org
assets/game-engine-does-not-wait-for-the-model.svg ADDED