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f4b848e 13b4736 f4b848e 13b4736 f4b848e 13b4736 f4b848e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 | # SPDX-License-Identifier: Apache-2.0
"""Host-side pre/post-processing for the MoGe-2 server.
Two jobs, both pure torch/numpy/PIL on the host:
* ``fit_to_canvas``: put ANY client image onto the single canonical canvas the
decoder trace was captured for (default 1920x1080, the README's validated
setting: ``num_tokens=1800`` -> 32x57 token grid). ``fit="pad"`` keeps the
aspect ratio (letterbox, centred, neutral gray) so the geometry stays faithful;
``fit="stretch"`` squashes the image onto the canvas.
* ``canvas_to_camera`` + ``to_original``: the tail of the upstream
``MoGeModel.infer()`` (moge/model/v2.py) -- recover focal + z-shift from the
affine point map, build normalized intrinsics, apply the metric scale -- then
crop the letterbox region away, resize to the client's original resolution,
re-project points from the resized depth (``force_projection``) and apply the
validity mask.
Imports of the vendored ``moge`` / ``utils3d`` happen inside the functions:
importing ``tt_moge`` puts them on ``sys.path`` and their import chain pulls in
cv2/scipy, so nothing here runs at module import.
"""
from __future__ import annotations
import math
from typing import Dict, Optional, Tuple
import numpy as np
import torch
import torch.nn.functional as F
from PIL import Image
Region = Tuple[int, int, int, int] # x0, y0, x1, y1 on the canvas (pixels)
PAD_GRAY = (128, 128, 128)
def token_grid(width: int, height: int, num_tokens: int) -> Tuple[int, int]:
"""(base_h, base_w) MoGe uses for an image of this size -- mirrors MoGeModel.forward."""
aspect_ratio = width / height
return round((num_tokens / aspect_ratio) ** 0.5), round((num_tokens * aspect_ratio) ** 0.5)
def fit_to_canvas(im: Image.Image, canvas: Tuple[int, int], fit: str,
contiguous: bool = True) -> Tuple[torch.Tensor, Region]:
"""RGB PIL image -> (float32 [1,3,Hc,Wc] in [0,1], region the image occupies).
``canvas`` is (width, height). ``contiguous=False`` returns the channels-last view (same values,
no NCHW copy; the C++ input prep reads any strides).
"""
cw, ch = canvas
if fit == "stretch":
pasted = im.resize((cw, ch), Image.BILINEAR)
region: Region = (0, 0, cw, ch)
elif fit == "pad":
s = min(cw / im.width, ch / im.height)
rw, rh = max(1, round(im.width * s)), max(1, round(im.height * s))
x0, y0 = (cw - rw) // 2, (ch - rh) // 2
pasted = Image.new("RGB", (cw, ch), PAD_GRAY)
pasted.paste(im.resize((rw, rh), Image.BILINEAR), (x0, y0))
region = (x0, y0, x0 + rw, y0 + rh)
else:
raise ValueError(f"unknown fit mode {fit!r}")
# one pass: float32(u8) / 255 in float32 (== np.asarray(pasted, np.float32) / 255.0, bit for bit)
arr = np.true_divide(np.asarray(pasted), np.float32(255.0), dtype=np.float32)
x = torch.from_numpy(arr).permute(2, 0, 1)[None]
return (x.contiguous() if contiguous else x), region
def region_mask(canvas: Tuple[int, int], region: Region) -> torch.Tensor:
"""bool [Hc, Wc]: True inside the pasted image, False on the letterbox bars."""
cw, ch = canvas
m = torch.zeros(ch, cw, dtype=torch.bool)
x0, y0, x1, y1 = region
m[y0:y1, x0:x1] = True
return m
@torch.inference_mode()
def canvas_to_camera(
out: Dict[str, torch.Tensor],
valid: Optional[torch.Tensor],
fov_x: Optional[float] = None,
) -> Dict[str, torch.Tensor]:
"""``MoGeModel.infer()``'s recovery step on one canvas-sized TtMoGe output.
``out`` is the TtMoGe / MoGeModel.forward dict (batch 1): ``points`` [1,H,W,3]
affine, ``normal`` [1,H,W,3], ``mask`` [1,H,W] sigmoid, ``metric_scale`` [1].
``valid`` (bool [H,W]) restricts the focal/shift solve to real (non-letterbox)
pixels. Returns canvas-resolution tensors, metric-scaled, UNMASKED:
``depth`` [H,W], ``points`` [H,W,3] (affine map shifted into camera space --
the exact upstream output when force_projection=False), ``normal`` [H,W,3],
``mask`` bool [H,W], ``intrinsics`` [3,3] normalized (cx=cy=0.5), plus scalars
``focal``, ``shift``, ``metric_scale``.
"""
from moge.utils.geometry_torch import recover_focal_shift
import utils3d
points = out["points"][0].float().clone() # (H, W, 3)
normal = out["normal"][0].float()
mask_prob = out["mask"][0].float()
metric_scale = out["metric_scale"].float().reshape(-1)[0]
height, width = points.shape[:2]
aspect_ratio = width / height
mask_binary = mask_prob > 0.5
if valid is not None:
mask_binary &= valid
p, m = points[None], mask_binary[None]
if fov_x is None:
focal, shift = recover_focal_shift(p, m)
else:
focal = torch.tensor(
[aspect_ratio / (1 + aspect_ratio ** 2) ** 0.5 / math.tan(math.radians(fov_x) / 2)],
dtype=p.dtype,
)
_, shift = recover_focal_shift(p, m, focal=focal)
focal = focal.reshape(-1)[0]
shift = shift.reshape(-1)[0]
fx = focal / 2 * (1 + aspect_ratio ** 2) ** 0.5 / aspect_ratio
fy = focal / 2 * (1 + aspect_ratio ** 2) ** 0.5
half = torch.tensor(0.5, dtype=p.dtype)
intrinsics = utils3d.pt.intrinsics_from_focal_center(fx[None], fy[None], half, half)[0]
points[..., 2] += shift
mask_binary &= points[..., 2] > 0 # negative depth should never happen; drop it if it does
depth = points[..., 2].clone()
points *= metric_scale
depth *= metric_scale
return {
"depth": depth, "points": points, "normal": normal, "mask": mask_binary,
"intrinsics": intrinsics, "focal": focal, "shift": shift, "metric_scale": metric_scale,
}
def fov_x_to_canvas(fov_x_deg: float, canvas: Tuple[int, int], region: Region) -> float:
"""A client's horizontal FoV (of ITS image) -> the horizontal FoV of the padded canvas.
The image occupies ``region`` (width rw) on a canvas of width cw with the same focal
length in pixels, so tan(fov_c/2) = tan(fov/2) * cw / rw. Identity for ``fit="stretch"``.
"""
cw = canvas[0]
rw = region[2] - region[0]
return math.degrees(2 * math.atan(math.tan(math.radians(fov_x_deg) / 2) * cw / rw))
def crop_intrinsics(intrinsics: torch.Tensor, canvas: Tuple[int, int], region: Region) -> torch.Tensor:
"""Normalized canvas intrinsics -> normalized intrinsics of the cropped region.
Normalized intrinsics are invariant to a uniform resize, so the result also holds
for the client's original image (the region has its aspect ratio).
"""
cw, ch = canvas
x0, y0, x1, y1 = region
rw, rh = x1 - x0, y1 - y0
k = intrinsics.clone()
k[0, 0] = intrinsics[0, 0] * cw / rw
k[1, 1] = intrinsics[1, 1] * ch / rh
k[0, 2] = (intrinsics[0, 2] * cw - x0) / rw
k[1, 2] = (intrinsics[1, 2] * ch - y0) / rh
return k
def _resize_map(t: torch.Tensor, size: Tuple[int, int], mode: str) -> torch.Tensor:
"""[H,W] or [H,W,C] -> same rank at ``size`` (height, width)."""
squeeze = t.dim() == 2
x = t[None, None] if squeeze else t.permute(2, 0, 1)[None]
kw = {} if mode == "nearest" else {"align_corners": False}
y = F.interpolate(x, size, mode=mode, **kw)
return y[0, 0] if squeeze else y[0].permute(1, 2, 0)
@torch.inference_mode()
def to_original(
cam: Dict[str, torch.Tensor],
canvas: Tuple[int, int],
region: Region,
size: Tuple[int, int],
force_projection: bool = True,
apply_mask: bool = True,
) -> Dict[str, torch.Tensor]:
"""Crop the letterbox away, resize to the original (height, width), finish infer().
Returns ``depth`` [H,W] f32 (metres), ``points`` [H,W,3] f32 (camera space, metres),
``normal`` [H,W,3] f32 (unit), ``mask`` bool [H,W], ``intrinsics`` [3,3] normalized.
With ``apply_mask`` invalid pixels get depth/points = +inf and normal = 0, exactly
like the upstream ``infer()``.
"""
import utils3d
x0, y0, x1, y1 = region
sl = (slice(y0, y1), slice(x0, x1))
depth = _resize_map(cam["depth"][sl], size, "bilinear")
normal = _resize_map(cam["normal"][sl], size, "bilinear")
normal = F.normalize(normal, dim=-1)
mask = _resize_map(cam["mask"][sl].float(), size, "nearest") > 0.5
intrinsics = crop_intrinsics(cam["intrinsics"], canvas, region)
if force_projection:
points = utils3d.pt.depth_map_to_point_map(depth, intrinsics)
else:
points = _resize_map(cam["points"][sl], size, "bilinear")
mask &= torch.isfinite(depth) & (depth > 0)
if apply_mask:
inf = torch.tensor(float("inf"), dtype=depth.dtype)
depth = torch.where(mask, depth, inf)
points = torch.where(mask[..., None], points, inf)
normal = torch.where(mask[..., None], normal, torch.zeros_like(normal))
return {"depth": depth, "points": points, "normal": normal, "mask": mask, "intrinsics": intrinsics}
def fov_deg(intrinsics: torch.Tensor) -> Tuple[float, float]:
"""Horizontal / vertical FoV in degrees from normalized intrinsics."""
fx, fy = float(intrinsics[0, 0]), float(intrinsics[1, 1])
return math.degrees(2 * math.atan(0.5 / fx)), math.degrees(2 * math.atan(0.5 / fy))
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