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| from typing import * | |
| import threading | |
| import torch | |
| from torch import Tensor | |
| import torch.nn.functional as F | |
| try: | |
| import nvdiffrast.torch as dr | |
| except ImportError: | |
| raise ImportError("nvdiffrast is not installed. Please install nvdiffrast to use the rasterization functions of utils3d.") | |
| from .transforms import extrinsics_to_view, intrinsics_to_perspective | |
| __all__ = [ | |
| 'RastContext', | |
| 'rasterize_triangles', | |
| 'rasterize_triangles_peeling', | |
| 'sample_texture', | |
| 'texture_composite', | |
| ] | |
| class RastContext: | |
| """ | |
| Create a rasterization context. Nothing but a wrapper of nvdiffrast.torch.RasterizeCudaContext or nvdiffrast.torch.RasterizeGLContext. | |
| """ | |
| default_backend: Literal['cuda', 'gl'] = 'cuda' | |
| "Default backend for the default context." | |
| _threading_local: threading.local = threading.local() | |
| "Thread-local static variable to store default context." | |
| def __init__(self, nvd_ctx: Union[dr.RasterizeCudaContext, dr.RasterizeGLContext] = None, *, backend: Literal['cuda', 'gl'] = 'cuda', device: Union[str, torch.device] = None): | |
| if nvd_ctx is not None: | |
| self.nvd_ctx = nvd_ctx | |
| return | |
| if backend == 'gl': | |
| self.nvd_ctx = dr.RasterizeGLContext(device=device) | |
| elif backend == 'cuda': | |
| self.nvd_ctx = dr.RasterizeCudaContext(device=device) | |
| else: | |
| raise ValueError(f'Unknown backend: {backend}') | |
| def get_default_context() -> 'RastContext': | |
| """ | |
| Get the thread-local default rasterization context. | |
| """ | |
| if not hasattr(RastContext._threading_local, 'default_context'): | |
| RastContext._threading_local.default_context = RastContext(backend=RastContext.default_backend) | |
| return RastContext._threading_local.default_context | |
| def rasterize_triangles( | |
| size: Tuple[int, int], | |
| *, | |
| vertices: Tensor, | |
| attributes: Optional[Tensor] = None, | |
| faces: Tensor, | |
| view: Tensor = None, | |
| projection: Tensor = None, | |
| extrinsics: Tensor = None, | |
| intrinsics: Tensor = None, | |
| near: float = 0.01, | |
| far: float = float('inf'), | |
| return_image_derivatives: bool = False, | |
| return_depth: bool = False, | |
| return_interpolation: bool = False, | |
| antialiasing: bool = False, | |
| ctx: Optional[RastContext] = None, | |
| ) -> Tuple[Tensor, Tensor, Optional[Tensor]]: | |
| """ | |
| Rasterize triangles. | |
| Parameters | |
| ---- | |
| size (Tuple[int, int]): (height, width) of the output image | |
| vertices (np.ndarray): (B, N, 2 or 3 or 4) | |
| faces (Tensor): (T, 3) | |
| attributes (Tensor, optional): (B, N, C) vertex attributes. Defaults to None. | |
| texture (Tensor, optional): (B, C, H, W) texture. Defaults to None. | |
| view | extrinsics (Tensor, optional): ([B,] 4, 4) view matrix or extrinsics matrix. Provide either one of them. Defaults to identity. | |
| projection | intrinsics (Tensor, optional): ([B,] 4, 4) projection matrix or ([B,] 3, 3) intrinsics matrix. Provide either one of them. Defaults to identity. | |
| near (float, optional): near plane. Defaults to 0.01. Only used for intrinsics. Ignored if projection matrix is provided. | |
| far (float, optional): far plane. Defaults to inf. Only used for intrinsics. Ignored if projection matrix is provided. | |
| return_image_derivatives (bool, optional): whether to return screen space derivatives of the attributes. Defaults to False. | |
| return_depth (bool, optional): whether to return depth map. Defaults to False. | |
| return_interpolation (bool, optional): whether to return triangle interpolation maps. Defaults to False. | |
| antialiasing (Union[bool, List[int]], optional): whether to perform antialiasing. Defaults to True. If a list of indices is provided, only those channels will be antialiased. | |
| ctx (RastContext): rasterization context. Defaults to the thread-local default context. If custom context is needed, provide one with utils3d.pt.RastContext(). | |
| Returns | |
| ---- | |
| A dictionary containing: | |
| - image: (Tensor): (B, H, W, C) | |
| - image_dr: (Tensor): (B, H, W, C * 2) screen space derivatives of the attributes | |
| - depth: (Tensor): (B, H, W) Linear depth. Empty pixels have depth inf. | |
| - mask: (torch.BoolTensor): (B, H, W) mask of valid pixels | |
| - interpolation_id: (Tensor): (B, H, W) triangle ID map. For empty pixels, the value is -1. | |
| - interpolation_uv: (Tensor): (B, H, W, 2) triangle UV (first two channels of barycentric coordinates) | |
| """ | |
| if ctx is None: | |
| ctx = RastContext.get_default_context() | |
| assert vertices.ndim == 3 | |
| assert faces.ndim == 2 | |
| if vertices.shape[-1] == 2: | |
| vertices = torch.cat([vertices, torch.zeros_like(vertices[..., :1]), torch.ones_like(vertices[..., :1])], dim=-1) | |
| elif vertices.shape[-1] == 3: | |
| vertices = torch.cat([vertices, torch.ones_like(vertices[..., :1])], dim=-1) | |
| elif vertices.shape[-1] == 4: | |
| pass | |
| else: | |
| raise ValueError(f'Wrong shape of vertices: {vertices.shape}') | |
| if intrinsics is not None: | |
| assert projection is None, "Cannot specify both intrinsics and projection." | |
| projection = intrinsics_to_perspective(intrinsics, near=near, far=far) | |
| if extrinsics is not None: | |
| assert view is None, "Cannot specify both extrinsics and view." | |
| view = extrinsics_to_view(extrinsics) | |
| mvp = projection if projection is not None else torch.eye(4).to(vertices) | |
| if view is not None: | |
| mvp = mvp @ view | |
| pos_clip = vertices @ mvp.transpose(-1, -2) | |
| faces = faces.to(torch.int32).contiguous() | |
| if attributes is not None: | |
| attributes = attributes.contiguous() | |
| # Rasterize | |
| rast_out, rast_db = dr.rasterize(ctx.nvd_ctx, pos_clip, faces, resolution=size, grad_db=True) | |
| # Process outputs | |
| mask = (rast_out[..., 3] > 0).flip(1) | |
| if attributes is not None: | |
| image, image_dr = dr.interpolate(attributes, rast_out, faces, rast_db, diff_attrs='all' if return_image_derivatives else None) | |
| if antialiasing: | |
| image = dr.antialias(image, rast_out, pos_clip, faces) | |
| image = image.flip(1) | |
| if return_image_derivatives is not None: | |
| image_dr = image_dr.flip(1) | |
| else: | |
| image_dr = None | |
| else: | |
| image = None | |
| image_dr = None | |
| if return_interpolation: | |
| interpolation_id = rast_out[..., 3].flip(1).long() - 1 | |
| interpolation_uv = rast_out[..., :2].flip(1) | |
| else: | |
| interpolation_id = None | |
| interpolation_uv = None | |
| if return_depth: | |
| ndc_coord_map = torch.cat([ | |
| F.affine_grid( | |
| torch.tensor([[[1., 0., 0.], [0., -1., 0.]]], device=rast_out.device, dtype=rast_out.dtype), | |
| (rast_out.shape[0], 1, size[0], size[1]), | |
| align_corners=False | |
| ), | |
| rast_out[..., 2:3].flip(1), | |
| torch.ones((*rast_out.shape[:3], 1), device=rast_out.device, dtype=rast_out.dtype) | |
| ], dim=-1) | |
| view_coord_map = ndc_coord_map @ torch.linalg.inv(projection[..., None, :, :]).mT | |
| depth = -view_coord_map[..., 2] / view_coord_map[..., 3] | |
| depth = torch.where(mask, depth, torch.inf) | |
| else: | |
| depth = None | |
| output = { | |
| 'image': image, | |
| 'image_dr': image_dr, | |
| 'depth': depth, | |
| 'mask': mask, | |
| 'interpolation_id': interpolation_id, | |
| 'interpolation_uv': interpolation_uv, | |
| } | |
| output = {k: v for k, v in output.items() if v is not None} | |
| return output | |
| def rasterize_triangles_peeling( | |
| size: Tuple[int, int], | |
| *, | |
| vertices: Tensor, | |
| attributes: Optional[Tensor] = None, | |
| faces: Tensor, | |
| view: Tensor = None, | |
| projection: Tensor = None, | |
| extrinsics: Tensor = None, | |
| intrinsics: Tensor = None, | |
| near: float = 0.01, | |
| far: float = float('inf'), | |
| return_image_derivatives: bool = False, | |
| return_depth: bool = False, | |
| return_interpolation: bool = False, | |
| antialiasing: bool = False, | |
| ctx: Optional[RastContext] = None, | |
| ) -> Iterator[Iterator[Dict[str, Tensor]]]: | |
| """ | |
| Rasterize a mesh with vertex attributes using depth peeling. | |
| Parameters | |
| ---- | |
| size (Tuple[int, int]): (height, width) of the output image | |
| vertices (np.ndarray): (B, N, 2 or 3 or 4) | |
| faces (Tensor): (T, 3) | |
| attributes (Tensor, optional): (B, N, C) vertex attributes. Defaults to None. | |
| texture (Tensor, optional): (B, C, H, W) texture. Defaults to None. | |
| view | extrinsics (Tensor, optional): ([B,] 4, 4) view matrix or extrinsics matrix. Provide either one of them. Defaults to identity. | |
| projection | intrinsics (Tensor, optional): ([B,] 4, 4) projection matrix or ([B,] 3, 3) intrinsics matrix. Provide either one of them. Defaults to identity. | |
| near (float, optional): near plane. Defaults to 0.01. Only used for intrinsics. Ignored if projection matrix is provided. | |
| far (float, optional): far plane. Defaults to inf. Only used for intrinsics. Ignored if projection matrix is provided. | |
| return_image_derivatives (bool, optional): whether to return screen space derivatives of the attributes. Defaults to False. | |
| return_depth (bool, optional): whether to return depth map. Defaults to False. | |
| return_interpolation (bool, optional): whether to return triangle interpolation maps. Defaults to False. | |
| antialiasing (Union[bool, List[int]], optional): whether to perform antialiasing. Defaults to True. If a list of indices is provided, only those channels will be antialiased. | |
| ctx (RastContext): rasterization context. Defaults to the thread-local default context. If custom context is needed, provide one with utils3d.pt.RastContext(). | |
| Returns | |
| ---- | |
| A generator of dictionaries for each layer containing: | |
| - mask: (List[torch.BoolTensor]): (B, H, W) mask of valid pixels in this layer | |
| - image: (List[Tensor]): (B, C, H, W) rendered images | |
| - image_dr: (List[Tensor]): (B, *, H, W) screen space derivatives of the attributes | |
| - depth: (List[Tensor]): (B, H, W) linear depth. Empty pixels have depth inf. | |
| - interpolation_id: (List[Tensor]): (B, H, W) triangle ID map. For empty pixels, the value is -1. | |
| - interpolation_uv: (List[Tensor]): (B, H, W, 2) triangle UV (first two channels of barycentric coordinates) | |
| The last layer yielded will be empty, then the generator will stop. | |
| Example | |
| ---- | |
| ``` | |
| for i, layer_output in enumerate(rasterize_triangles_peeling( | |
| (512, 512), | |
| vertices=vertices, | |
| faces=faces, | |
| attributes=attributes, | |
| view=view, | |
| projection=projection | |
| )): | |
| print(f"Layer {i}:") | |
| for key, value in layer_output.items(): | |
| print(f" {key}: {value.shape}") | |
| if i >= 4: # Stop after 5 layers at most | |
| break | |
| ``` | |
| """ | |
| if ctx is None: | |
| ctx = RastContext.get_default_context() | |
| assert vertices.ndim == 3 | |
| assert faces.ndim == 2 | |
| if vertices.shape[-1] == 2: | |
| vertices = torch.cat([vertices, torch.zeros_like(vertices[..., :1]), torch.ones_like(vertices[..., :1])], dim=-1) | |
| elif vertices.shape[-1] == 3: | |
| vertices = torch.cat([vertices, torch.ones_like(vertices[..., :1])], dim=-1) | |
| elif vertices.shape[-1] == 4: | |
| pass | |
| else: | |
| raise ValueError(f'Wrong shape of vertices: {vertices.shape}') | |
| if intrinsics is not None: | |
| assert projection is None, "Cannot specify both intrinsics and projection." | |
| projection = intrinsics_to_perspective(intrinsics, near=near, far=far) | |
| if extrinsics is not None: | |
| assert view is None, "Cannot specify both extrinsics and view." | |
| view = extrinsics_to_view(extrinsics) | |
| mvp = projection if projection is not None else torch.eye(4).to(vertices) | |
| if view is not None: | |
| mvp = mvp @ view | |
| pos_clip = vertices @ mvp.mT | |
| faces = faces.contiguous() | |
| if attributes is not None: | |
| attributes = attributes.contiguous() | |
| with dr.DepthPeeler(ctx.nvd_ctx, pos_clip, faces, resolution=size) as peeler: | |
| while True: | |
| # Rasterize | |
| rast_out, rast_db = peeler.rasterize_next_layer() | |
| # Process outputs | |
| mask = (rast_out[..., 3] > 0).flip(1) | |
| if attributes is not None: | |
| image, image_dr = dr.interpolate(attributes, rast_out, faces, rast_db, diff_attrs='all' if return_image_derivatives else None) | |
| if antialiasing: | |
| image = dr.antialias(image, rast_out, pos_clip, faces) | |
| image = image.flip(1).permute(0, 3, 1, 2) | |
| if return_image_derivatives is not None: | |
| image_dr = image_dr.flip(1).permute(0, 3, 1, 2) | |
| else: | |
| image_dr = None | |
| else: | |
| image = None | |
| image_dr = None | |
| if return_interpolation: | |
| interpolation_id = rast_out[..., 3].flip(1).long() - 1 | |
| interpolation_uv = rast_out[..., :2].flip(1) | |
| else: | |
| interpolation_id = None | |
| interpolation_uv = None | |
| if return_depth: | |
| ndc_coord_map = torch.cat([ | |
| F.affine_grid( | |
| torch.tensor([[[1., 0., 0.], [0., -1., 0.]]], device=rast_out.device, dtype=rast_out.dtype), | |
| (rast_out.shape[0], 1, size[0], size[1]), | |
| align_corners=False | |
| ), | |
| rast_out[..., 2:3].flip(1), | |
| torch.ones((*rast_out.shape[:3], 1), device=rast_out.device, dtype=rast_out.dtype) | |
| ], dim=-1) | |
| view_coord_map = ndc_coord_map @ torch.linalg.inv(projection[..., None, :, :]).mT | |
| depth = -view_coord_map[..., 2] / view_coord_map[..., 3] | |
| depth = torch.where(mask, depth, torch.inf) | |
| else: | |
| depth = None | |
| output = { | |
| 'image': image, | |
| 'image_dr': image_dr, | |
| 'depth': depth, | |
| 'mask': mask, | |
| 'interpolation_id': interpolation_id, | |
| 'interpolation_uv': interpolation_uv, | |
| } | |
| output = {k: v for k, v in output.items() if v is not None} | |
| yield output | |
| if not mask.any(): | |
| break | |
| def sample_texture( | |
| texture: Tensor, | |
| uv: Tensor, | |
| uv_dr: Tensor, | |
| ) -> Tensor: | |
| """ | |
| Interpolate texture using uv coordinates. | |
| ## Parameters | |
| texture (Tensor): (B, H, W, C) texture | |
| uv (Tensor): (B, H, W, 2) uv coordinates | |
| uv_dr (Tensor): (B, H, W, 4) uv derivatives | |
| ## Returns | |
| Tensor: (B, H, W, C) interpolated texture | |
| """ | |
| texture = texture.flip(2).contiguous() | |
| return dr.texture(texture, uv, uv_dr).flip(1) | |
| def texture_composite( | |
| texture: Tensor, | |
| uv: List[Tensor], | |
| uv_da: List[Tensor], | |
| background: Tensor = None, | |
| ) -> Tuple[Tensor, Tensor]: | |
| """ | |
| Composite textures with depth peeling output. | |
| ## Parameters | |
| texture (Tensor): (B, C+1, H, W) texture | |
| NOTE: the last channel is alpha channel | |
| uv (List[Tensor]): list of (B, H, W, 2) uv coordinates | |
| uv_da (List[Tensor]): list of (B, H, W, 4) uv derivatives | |
| background (Optional[Tensor], optional): (B, C, H, W) background image. Defaults to None (black). | |
| ## Returns | |
| image: (Tensor): (B, C, H, W) rendered image | |
| alpha: (Tensor): (B, H, W) alpha channel | |
| """ | |
| assert len(uv) == len(uv_da) | |
| if background is not None: | |
| assert texture.shape[1] == background.shape[1] + 1 | |
| C = texture.shape[1] - 1 | |
| B, H, W = uv[0].shape[:3] | |
| texture = texture.flip(2).permute(0, 2, 3, 1).contiguous() | |
| alpha = torch.zeros(B, H, W, device=texture.device) | |
| if background is None: | |
| image = torch.zeros(B, H, W, C, device=texture.device) | |
| else: | |
| image = background.clone().permute(0, 2, 3, 1) # [B, H, W, C] | |
| for i in range(len(uv)): | |
| texture_map = dr.texture(texture, uv[i], uv_da[i]) # [B, H, W, C+1] | |
| _alpha = texture_map[..., -1] # [B, H, W] | |
| _weight = _alpha * (1 - alpha) # [B, H, W] | |
| image = image + texture_map[..., :-1] * _weight.unsqueeze(-1) # [B, H, W, C] | |
| alpha = alpha + _weight # [B, H, W] | |
| return image.flip(1).permute(0, 3, 1, 2), alpha.flip(1) | |
| # def warp_image_by_depth( | |
| # depth: torch.FloatTensor, | |
| # image: torch.FloatTensor = None, | |
| # mask: torch.BoolTensor = None, | |
| # width: int = None, | |
| # height: int = None, | |
| # *, | |
| # extrinsics_src: torch.FloatTensor = None, | |
| # extrinsics_tgt: torch.FloatTensor = None, | |
| # intrinsics_src: torch.FloatTensor = None, | |
| # intrinsics_tgt: torch.FloatTensor = None, | |
| # near: float = 0.1, | |
| # far: float = 100.0, | |
| # antialiasing: bool = True, | |
| # backslash: bool = False, | |
| # padding: int = 0, | |
| # return_uv: bool = False, | |
| # return_dr: bool = False, | |
| # ctx: Optional[RastContext] = None, | |
| # ) -> Tuple[torch.FloatTensor, torch.FloatTensor, torch.BoolTensor, Optional[torch.FloatTensor], Optional[torch.FloatTensor]]: | |
| # """ | |
| # Warp image by depth. | |
| # NOTE: if batch size is 1, image mesh will be triangulated aware of the depth, yielding less distorted results. | |
| # Otherwise, image mesh will be triangulated simply for batch rendering. | |
| # ## Parameters | |
| # depth (Tensor): (B, H, W) linear depth | |
| # image (Tensor): (B, C, H, W). None to use image space uv. Defaults to None. | |
| # width (int, optional): width of the output image. None to use the same as depth. Defaults to None. | |
| # height (int, optional): height of the output image. Defaults the same as depth.. | |
| # extrinsics_src (Tensor, optional): (B, 4, 4) extrinsics matrix for source. None to use identity. Defaults to None. | |
| # extrinsics_tgt (Tensor, optional): (B, 4, 4) extrinsics matrix for target. None to use identity. Defaults to None. | |
| # intrinsics_src (Tensor, optional): (B, 3, 3) intrinsics matrix for source. None to use the same as target. Defaults to None. | |
| # intrinsics_tgt (Tensor, optional): (B, 3, 3) intrinsics matrix for target. None to use the same as source. Defaults to None. | |
| # near (float, optional): near plane. Defaults to 0.1. | |
| # far (float, optional): far plane. Defaults to 100.0. | |
| # antialiasing (bool, optional): whether to perform antialiasing. Defaults to True. | |
| # backslash (bool, optional): whether to use backslash triangulation. Defaults to False. | |
| # padding (int, optional): padding of the image. Defaults to 0. | |
| # return_uv (bool, optional): whether to return the uv. Defaults to False. | |
| # return_dr (bool, optional): whether to return the image-space derivatives of uv. Defaults to False. | |
| # ctx (RastContext): rasterization context | |
| # ## Returns | |
| # image: (torch.FloatTensor): (B, C, H, W) rendered image | |
| # depth: (torch.FloatTensor): (B, H, W) linear depth, ranging from 0 to inf | |
| # mask: (torch.BoolTensor): (B, H, W) mask of valid pixels | |
| # uv: (torch.FloatTensor): (B, 2, H, W) image-space uv | |
| # dr: (torch.FloatTensor): (B, 4, H, W) image-space derivatives of uv | |
| # """ | |
| # if ctx is None: | |
| # ctx = RastContext.get_default_context() | |
| # assert depth.ndim == 3 | |
| # batch_size = depth.shape[0] | |
| # if width is None: | |
| # width = depth.shape[-1] | |
| # if height is None: | |
| # height = depth.shape[-2] | |
| # if image is not None: | |
| # assert image.shape[-2:] == depth.shape[-2:], f'Shape of image {image.shape} does not match shape of depth {depth.shape}' | |
| # if extrinsics_src is None: | |
| # extrinsics_src = torch.eye(4).to(depth) | |
| # if extrinsics_tgt is None: | |
| # extrinsics_tgt = torch.eye(4).to(depth) | |
| # if intrinsics_src is None: | |
| # intrinsics_src = intrinsics_tgt | |
| # if intrinsics_tgt is None: | |
| # intrinsics_tgt = intrinsics_src | |
| # assert all(x is not None for x in [extrinsics_src, extrinsics_tgt, intrinsics_src, intrinsics_tgt]), "Make sure you have provided all the necessary camera parameters." | |
| # view_tgt = transforms.extrinsics_to_view(extrinsics_tgt) | |
| # perspective_tgt = transforms.intrinsics_to_perspective(intrinsics_tgt, near=near, far=far) | |
| # if padding > 0: | |
| # uv, faces = utils.image_mesh(width=width+2, height=height+2) | |
| # uv = (uv - 1 / (width + 2)) * ((width + 2) / width) | |
| # uv_ = uv.clone().reshape(height+2, width+2, 2) | |
| # uv_[0, :, 1] -= padding / height | |
| # uv_[-1, :, 1] += padding / height | |
| # uv_[:, 0, 0] -= padding / width | |
| # uv_[:, -1, 0] += padding / width | |
| # uv_ = uv_.reshape(-1, 2) | |
| # depth = torch.nn.functional.pad(depth, [1, 1, 1, 1], mode='replicate') | |
| # if image is not None: | |
| # image = torch.nn.functional.pad(image, [1, 1, 1, 1], mode='replicate') | |
| # uv, uv_, faces = uv.to(depth.device), uv_.to(depth.device), faces.to(depth.device) | |
| # pts = transforms.unproject_cv( | |
| # uv_, | |
| # depth.flatten(-2, -1), | |
| # extrinsics_src, | |
| # intrinsics_src, | |
| # ) | |
| # else: | |
| # uv, faces = utils.image_mesh(width=depth.shape[-1], height=depth.shape[-2]) | |
| # if mask is not None: | |
| # depth = torch.where(mask, depth, Tensor(far, dtype=depth.dtype, device=depth.device)) | |
| # uv, faces = uv.to(depth.device), faces.to(depth.device) | |
| # pts = transforms.unproject_cv( | |
| # uv, | |
| # depth.flatten(-2, -1), | |
| # extrinsics_src, | |
| # intrinsics_src, | |
| # ) | |
| # # triangulate | |
| # if batch_size == 1: | |
| # faces = mesh.triangulate_mesh(faces, vertices=pts[0]) | |
| # else: | |
| # faces = mesh.triangulate_mesh(faces, backslash=backslash) | |
| # # rasterize attributes | |
| # diff_attrs = None | |
| # if image is not None: | |
| # attr = image.permute(0, 2, 3, 1).flatten(1, 2) | |
| # if return_dr or return_uv: | |
| # if return_dr: | |
| # diff_attrs = [image.shape[1], image.shape[1]+1] | |
| # if return_uv and antialiasing: | |
| # antialiasing = list(range(image.shape[1])) | |
| # attr = torch.cat([attr, uv.expand(batch_size, -1, -1)], dim=-1) | |
| # else: | |
| # attr = uv.expand(batch_size, -1, -1) | |
| # if antialiasing: | |
| # print("\033[93mWarning: you are performing antialiasing on uv. This may cause artifacts.\033[0m") | |
| # if return_uv: | |
| # return_uv = False | |
| # print("\033[93mWarning: image is None, return_uv is ignored.\033[0m") | |
| # if return_dr: | |
| # diff_attrs = [0, 1] | |
| # if mask is not None: | |
| # attr = torch.cat([attr, mask.float().flatten(1, 2).unsqueeze(-1)], dim=-1) | |
| # rast = rasterize_triangle_faces( | |
| # ctx, | |
| # pts, | |
| # faces, | |
| # width, | |
| # height, | |
| # attr=attr, | |
| # view=view_tgt, | |
| # perspective=perspective_tgt, | |
| # antialiasing=antialiasing, | |
| # diff_attrs=diff_attrs, | |
| # ) | |
| # if return_dr: | |
| # output_image, screen_depth, output_dr = rast['image'], rast['depth'], rast['image_dr'] | |
| # else: | |
| # output_image, screen_depth = rast['image'], rast['depth'] | |
| # output_mask = screen_depth < 1.0 | |
| # if mask is not None: | |
| # output_image, rast_mask = output_image[..., :-1, :, :], output_image[..., -1, :, :] | |
| # output_mask &= (rast_mask > 0.9999).reshape(-1, height, width) | |
| # if (return_dr or return_uv) and image is not None: | |
| # output_image, output_uv = output_image[..., :-2, :, :], output_image[..., -2:, :, :] | |
| # output_depth = transforms.depth_buffer_to_linear(screen_depth, near=near, far=far) * output_mask | |
| # output_image = output_image * output_mask.unsqueeze(1) | |
| # outs = [output_image, output_depth, output_mask] | |
| # if return_uv: | |
| # outs.append(output_uv) | |
| # if return_dr: | |
| # outs.append(output_dr) | |
| # return tuple(outs) | |
| # def warp_image_by_forward_flow( | |
| # image: torch.FloatTensor, | |
| # flow: torch.FloatTensor, | |
| # depth: torch.FloatTensor = None, | |
| # *, | |
| # antialiasing: bool = True, | |
| # backslash: bool = False, | |
| # ctx: Optional[RastContext] = None, | |
| # ) -> Tuple[torch.FloatTensor, torch.BoolTensor]: | |
| # """ | |
| # Warp image by forward flow. | |
| # NOTE: if batch size is 1, image mesh will be triangulated aware of the depth, yielding less distorted results. | |
| # Otherwise, image mesh will be triangulated simply for batch rendering. | |
| # ## Parameters | |
| # ctx (Union[dr.RasterizeCudaContext, dr.RasterizeGLContext]): rasterization context | |
| # image (Tensor): (B, C, H, W) image | |
| # flow (Tensor): (B, 2, H, W) forward flow | |
| # depth (Tensor, optional): (B, H, W) linear depth. If None, will use the same for all pixels. Defaults to None. | |
| # antialiasing (bool, optional): whether to perform antialiasing. Defaults to True. | |
| # backslash (bool, optional): whether to use backslash triangulation. Defaults to False. | |
| # ## Returns | |
| # image: (torch.FloatTensor): (B, C, H, W) rendered image | |
| # mask: (torch.BoolTensor): (B, H, W) mask of valid pixels | |
| # """ | |
| # if ctx is None: | |
| # ctx = RastContext.get_default_context() | |
| # assert image.ndim == 4, f'Wrong shape of image: {image.shape}' | |
| # batch_size, _, height, width = image.shape | |
| # if depth is None: | |
| # depth = torch.ones_like(flow[:, 0]) | |
| # extrinsics = torch.eye(4).to(image) | |
| # fov = torch.deg2rad(Tensor([45.0], device=image.device)) | |
| # intrinsics = transforms.intrinsics_from_fov(fov, width, height, normalize=True)[0] | |
| # view = transforms.extrinsics_to_view(extrinsics) | |
| # perspective = transforms.intrinsics_to_perspective(intrinsics, near=0.1, far=100) | |
| # uv, faces = build_mesh_from_map(uv_map(width=width, height=height)) | |
| # uv, faces = uv.to(image.device), faces.to(image.device) | |
| # uv = uv + flow.permute(0, 2, 3, 1).flatten(1, 2) | |
| # pts = transforms.unproject_cv( | |
| # uv, | |
| # depth.flatten(-2, -1), | |
| # extrinsics, | |
| # intrinsics, | |
| # ) | |
| # # triangulate | |
| # if batch_size == 1: | |
| # faces = mesh.triangulate_mesh(faces, vertices=pts[0]) | |
| # else: | |
| # faces = mesh.triangulate_mesh(faces, backslash=backslash) | |
| # # rasterize attributes | |
| # attr = image.permute(0, 2, 3, 1).flatten(1, 2) | |
| # rast = rasterize_triangles( | |
| # ctx, | |
| # width, | |
| # height, | |
| # vertices=pts, | |
| # attr=attr, | |
| # faces=faces, | |
| # view=view, | |
| # perspective=perspective, | |
| # antialiasing=antialiasing, | |
| # ) | |
| # output_image, screen_depth = rast['image'], rast['depth'] | |
| # output_mask = screen_depth < 1.0 | |
| # output_image = output_image * output_mask.unsqueeze(1) | |
| # outs = [output_image, output_mask] | |
| # return tuple(outs) | |