File size: 5,466 Bytes
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
 
 
 
 
 
 
 
 
d1b344f
273a036
 
 
 
 
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
d1b344f
273a036
 
 
d1b344f
273a036
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
{
  "schema": "pwm-bench-windows-v1",
  "indexing": "zero-based split-local; end exclusive",
  "train_windows": [
    {
      "start_frame": 0,
      "end_frame_exclusive": 29,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.153 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        7.153,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 9,
      "end_frame_exclusive": 38,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.360 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        7.36,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 18,
      "end_frame_exclusive": 47,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.151 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        7.151,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 27,
      "end_frame_exclusive": 56,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.919 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        6.919,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 36,
      "end_frame_exclusive": 65,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.327 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        7.327,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 45,
      "end_frame_exclusive": 74,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.124 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        8.124,
        0.0,
        0.0
      ]
    }
  ],
  "test_windows": [
    {
      "start_frame": 0,
      "end_frame_exclusive": 29,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        8.462,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 29,
      "end_frame_exclusive": 58,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        8.462,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 58,
      "end_frame_exclusive": 87,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        8.462,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 87,
      "end_frame_exclusive": 116,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.418.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        8.418,
        0.0,
        0.0
      ]
    },
    {
      "start_frame": 116,
      "end_frame_exclusive": 145,
      "caption": "First-person Minecraft gameplay in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.947.Angular change rate (turn speed):0.000.View rotation speed:0.000.",
      "key": "W",
      "camera": "·",
      "motion_scalars": [
        7.947,
        0.0,
        0.0
      ]
    }
  ],
  "scene_id": "gaming48"
}