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//
// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//
#include "closest_facet.h"
#include <vector>
#include <stdexcept>
#include <unordered_map>
#include "order_facets_around_edge.h"
#include "submesh_aabb_tree.h"
#include "../../vertex_triangle_adjacency.h"
#include "../../LinSpaced.h"
//#include "../../writePLY.h"
template<
typename DerivedV,
typename DerivedF,
typename DerivedI,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename DerivedR,
typename DerivedS >
IGL_INLINE void igl::copyleft::cgal::closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedI>& I,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S)
{
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
typedef Kernel::Point_3 Point_3;
typedef Kernel::Plane_3 Plane_3;
typedef Kernel::Segment_3 Segment_3;
typedef Kernel::Triangle_3 Triangle;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
throw std::runtime_error(
"Closest facet cannot be computed on empty mesh.");
}
std::vector<std::vector<size_t> > VF, VFi;
igl::vertex_triangle_adjacency(V.rows(), F, VF, VFi);
std::vector<bool> in_I;
std::vector<Triangle> triangles;
Tree tree;
submesh_aabb_tree(V,F,I,tree,triangles,in_I);
return closest_facet(
V,F,I,P,uE2E,EMAP,VF,VFi,tree,triangles,in_I,R,S);
}
template<
typename DerivedV,
typename DerivedF,
typename DerivedI,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename Kernel,
typename DerivedR,
typename DerivedS >
IGL_INLINE void igl::copyleft::cgal::closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedI>& I,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
const std::vector<bool> & in_I,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S)
{
typedef typename Kernel::Point_3 Point_3;
typedef typename Kernel::Plane_3 Plane_3;
typedef typename Kernel::Segment_3 Segment_3;
typedef typename Kernel::Triangle_3 Triangle;
typedef typename std::vector<Triangle>::iterator Iterator;
typedef typename CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_tree<AABB_triangle_traits> Tree;
const size_t num_faces = I.rows();
if (F.rows() <= 0 || I.rows() <= 0) {
throw std::runtime_error(
"Closest facet cannot be computed on empty mesh.");
}
auto on_the_positive_side = [&](size_t fid, const Point_3& p) -> bool
{
const auto& f = F.row(fid).eval();
Point_3 v0(V(f[0], 0), V(f[0], 1), V(f[0], 2));
Point_3 v1(V(f[1], 0), V(f[1], 1), V(f[1], 2));
Point_3 v2(V(f[2], 0), V(f[2], 1), V(f[2], 2));
auto ori = CGAL::orientation(v0, v1, v2, p);
switch (ori) {
case CGAL::POSITIVE:
return true;
case CGAL::NEGATIVE:
return false;
case CGAL::COPLANAR:
// Warning:
// This can only happen if fid contains a boundary edge.
// Categorized this ambiguous case as negative side.
return false;
default:
throw std::runtime_error("Unknown CGAL state.");
}
return false;
};
auto get_orientation = [&](size_t fid, size_t s, size_t d) -> bool
{
const auto& f = F.row(fid);
if ((size_t)f[0] == s && (size_t)f[1] == d) return false;
else if ((size_t)f[1] == s && (size_t)f[2] == d) return false;
else if ((size_t)f[2] == s && (size_t)f[0] == d) return false;
else if ((size_t)f[0] == d && (size_t)f[1] == s) return true;
else if ((size_t)f[1] == d && (size_t)f[2] == s) return true;
else if ((size_t)f[2] == d && (size_t)f[0] == s) return true;
else {
throw std::runtime_error(
"Cannot compute orientation due to incorrect connectivity");
return false;
}
};
auto index_to_signed_index = [&](size_t index, bool ori) -> int{
return (index+1) * (ori? 1:-1);
};
//auto signed_index_to_index = [&](int signed_index) -> size_t {
// return abs(signed_index) - 1;
//};
enum ElementType { VERTEX, EDGE, FACE };
auto determine_element_type = [&](const Point_3& p, const size_t fid,
size_t& element_index) -> ElementType {
const auto& tri = triangles[fid];
const Point_3 p0 = tri[0];
const Point_3 p1 = tri[1];
const Point_3 p2 = tri[2];
if (p == p0) { element_index = 0; return VERTEX; }
if (p == p1) { element_index = 1; return VERTEX; }
if (p == p2) { element_index = 2; return VERTEX; }
if (CGAL::collinear(p0, p1, p)) { element_index = 2; return EDGE; }
if (CGAL::collinear(p1, p2, p)) { element_index = 0; return EDGE; }
if (CGAL::collinear(p2, p0, p)) { element_index = 1; return EDGE; }
element_index = 0;
return FACE;
};
auto process_edge_case = [&](
size_t query_idx,
const size_t s, const size_t d,
size_t preferred_facet,
bool& orientation) -> size_t
{
Point_3 query_point(
P(query_idx, 0),
P(query_idx, 1),
P(query_idx, 2));
size_t corner_idx = std::numeric_limits<size_t>::max();
if ((s == F(preferred_facet, 0) && d == F(preferred_facet, 1)) ||
(s == F(preferred_facet, 1) && d == F(preferred_facet, 0)))
{
corner_idx = 2;
} else if ((s == F(preferred_facet, 0) && d == F(preferred_facet, 2)) ||
(s == F(preferred_facet, 2) && d == F(preferred_facet, 0)))
{
corner_idx = 1;
} else if ((s == F(preferred_facet, 1) && d == F(preferred_facet, 2)) ||
(s == F(preferred_facet, 2) && d == F(preferred_facet, 1)))
{
corner_idx = 0;
} else
{
std::cerr << "s: " << s << "\t d:" << d << std::endl;
std::cerr << F.row(preferred_facet) << std::endl;
throw std::runtime_error(
"Invalid connectivity, edge does not belong to facet");
}
auto ueid = EMAP(preferred_facet + corner_idx * F.rows());
auto eids = uE2E[ueid];
std::vector<size_t> intersected_face_indices;
for (auto eid : eids)
{
const size_t fid = eid % F.rows();
if (in_I[fid])
{
intersected_face_indices.push_back(fid);
}
}
const size_t num_intersected_faces = intersected_face_indices.size();
std::vector<int> intersected_face_signed_indices(num_intersected_faces);
std::transform(
intersected_face_indices.begin(),
intersected_face_indices.end(),
intersected_face_signed_indices.begin(),
[&](size_t index) {
return index_to_signed_index(
index, get_orientation(index, s,d));
});
assert(num_intersected_faces >= 1);
if (num_intersected_faces == 1)
{
// The edge must be a boundary edge. Thus, the orientation can be
// simply determined by checking if the query point is on the
// positive side of the facet.
const size_t fid = intersected_face_indices[0];
orientation = on_the_positive_side(fid, query_point);
return fid;
}
Eigen::VectorXi order;
DerivedP pivot = P.row(query_idx).eval();
igl::copyleft::cgal::order_facets_around_edge(V, F, s, d,
intersected_face_signed_indices,
pivot, order);
// Although first and last are equivalent, make the choice based on
// preferred_facet.
const size_t first = order[0];
const size_t last = order[num_intersected_faces-1];
if (intersected_face_indices[first] == preferred_facet) {
orientation = intersected_face_signed_indices[first] < 0;
return intersected_face_indices[first];
} else if (intersected_face_indices[last] == preferred_facet) {
orientation = intersected_face_signed_indices[last] > 0;
return intersected_face_indices[last];
} else {
orientation = intersected_face_signed_indices[order[0]] < 0;
return intersected_face_indices[order[0]];
}
};
auto process_face_case = [&](
const size_t query_idx, const Point_3& closest_point,
const size_t fid, bool& orientation) -> size_t {
const auto& f = F.row(I(fid, 0));
return process_edge_case(query_idx, f[0], f[1], I(fid, 0), orientation);
};
// Given that the closest point to query point P(query_idx,:) on (V,F(I,:))
// is the vertex at V(s,:) which is incident at least on triangle
// F(preferred_facet,:), determine a facet incident on V(s,:) that is
// _exposed_ to the query point and determine whether that facet is facing
// _toward_ or _away_ from the query point.
//
// Inputs:
// query_idx index into P of query point
// s index into V of closest point at vertex
// preferred_facet facet incident on s
// Outputs:
// orientation whether returned face is facing toward or away from
// query (parity unclear)
// Returns face guaranteed to be "exposed" to P(query_idx,:)
auto process_vertex_case = [&](
const size_t query_idx,
size_t s,
size_t preferred_facet,
bool& orientation) -> size_t
{
const Point_3 query_point(
P(query_idx, 0), P(query_idx, 1), P(query_idx, 2));
const Point_3 closest_point(V(s, 0), V(s, 1), V(s, 2));
std::vector<size_t> adj_faces;
std::vector<size_t> adj_face_corners;
{
// Gather adj faces to s within I.
const auto& all_adj_faces = VF[s];
const auto& all_adj_face_corners = VFi[s];
const size_t num_all_adj_faces = all_adj_faces.size();
for (size_t i=0; i<num_all_adj_faces; i++)
{
const size_t fid = all_adj_faces[i];
// Shouldn't this always be true if I is a full connected component?
if (in_I[fid])
{
adj_faces.push_back(fid);
adj_face_corners.push_back(all_adj_face_corners[i]);
}
}
}
const size_t num_adj_faces = adj_faces.size();
assert(num_adj_faces > 0);
std::set<size_t> adj_vertices_set;
std::unordered_multimap<size_t, size_t> v2f;
for (size_t i=0; i<num_adj_faces; i++)
{
const size_t fid = adj_faces[i];
const size_t cid = adj_face_corners[i];
const auto& f = F.row(adj_faces[i]);
const size_t next = f[(cid+1)%3];
const size_t prev = f[(cid+2)%3];
adj_vertices_set.insert(next);
adj_vertices_set.insert(prev);
v2f.insert({{next, fid}, {prev, fid}});
}
const size_t num_adj_vertices = adj_vertices_set.size();
std::vector<size_t> adj_vertices(num_adj_vertices);
std::copy(adj_vertices_set.begin(), adj_vertices_set.end(),
adj_vertices.begin());
std::vector<Point_3> adj_points;
for (size_t vid : adj_vertices)
{
adj_points.emplace_back(V(vid,0), V(vid,1), V(vid,2));
}
// A plane is on the exterior if all adj_points lies on or to
// one side of the plane.
auto is_on_exterior = [&](const Plane_3& separator) -> bool{
size_t positive=0;
size_t negative=0;
size_t coplanar=0;
for (const auto& point : adj_points) {
switch(separator.oriented_side(point)) {
case CGAL::ON_POSITIVE_SIDE:
positive++;
break;
case CGAL::ON_NEGATIVE_SIDE:
negative++;
break;
case CGAL::ON_ORIENTED_BOUNDARY:
coplanar++;
break;
default:
throw "Unknown plane-point orientation";
}
}
auto query_orientation = separator.oriented_side(query_point);
if (query_orientation == CGAL::ON_ORIENTED_BOUNDARY &&
(positive == 0 && negative == 0)) {
// All adj vertices and query point are coplanar.
// In this case, all separators are equally valid.
return true;
} else {
bool r = (positive == 0 && query_orientation == CGAL::POSITIVE)
|| (negative == 0 && query_orientation == CGAL::NEGATIVE);
return r;
}
};
size_t d = std::numeric_limits<size_t>::max();
for (size_t i=0; i<num_adj_vertices; i++) {
const size_t vi = adj_vertices[i];
for (size_t j=i+1; j<num_adj_vertices; j++) {
Plane_3 separator(closest_point, adj_points[i], adj_points[j]);
if (separator.is_degenerate()) {
continue;
}
if (is_on_exterior(separator)) {
if (!CGAL::collinear(
query_point, adj_points[i], closest_point)) {
d = vi;
break;
} else {
d = adj_vertices[j];
assert(!CGAL::collinear(
query_point, adj_points[j], closest_point));
break;
}
}
}
}
if (d == std::numeric_limits<size_t>::max()) {
Eigen::MatrixXd tmp_vertices(V.rows(), V.cols());
for (size_t i=0; i<V.rows(); i++) {
for (size_t j=0; j<V.cols(); j++) {
tmp_vertices(i,j) = CGAL::to_double(V(i,j));
}
}
Eigen::MatrixXi tmp_faces(adj_faces.size(), 3);
for (size_t i=0; i<adj_faces.size(); i++) {
tmp_faces.row(i) = F.row(adj_faces[i]);
}
//igl::writePLY("debug.ply", tmp_vertices, tmp_faces, false);
throw std::runtime_error("Invalid vertex neighborhood");
}
const auto itr = v2f.equal_range(d);
assert(itr.first != itr.second);
return process_edge_case(query_idx, s, d, itr.first->second, orientation);
};
const size_t num_queries = P.rows();
R.resize(num_queries, 1);
S.resize(num_queries, 1);
for (size_t i=0; i<num_queries; i++) {
const Point_3 query(P(i,0), P(i,1), P(i,2));
auto projection = tree.closest_point_and_primitive(query);
const Point_3 closest_point = projection.first;
size_t fid = projection.second - triangles.begin();
bool fid_ori = false;
// Gether all facets sharing the closest point.
typename std::vector<typename Tree::Primitive_id> intersected_faces;
tree.all_intersected_primitives(Segment_3(closest_point, query),
std::back_inserter(intersected_faces));
const size_t num_intersected_faces = intersected_faces.size();
std::vector<size_t> intersected_face_indices(num_intersected_faces);
std::transform(intersected_faces.begin(),
intersected_faces.end(),
intersected_face_indices.begin(),
[&](const typename Tree::Primitive_id& itr) -> size_t
{ return I(itr-triangles.begin(), 0); });
size_t element_index;
auto element_type = determine_element_type(closest_point, fid,
element_index);
switch(element_type) {
case VERTEX:
{
const auto& f = F.row(I(fid, 0));
const size_t s = f[element_index];
fid = process_vertex_case(i, s, I(fid, 0), fid_ori);
}
break;
case EDGE:
{
const auto& f = F.row(I(fid, 0));
const size_t s = f[(element_index+1)%3];
const size_t d = f[(element_index+2)%3];
fid = process_edge_case(i, s, d, I(fid, 0), fid_ori);
}
break;
case FACE:
{
fid = process_face_case(i, closest_point, fid, fid_ori);
}
break;
default:
throw std::runtime_error("Unknown element type.");
}
R(i,0) = fid;
S(i,0) = fid_ori;
}
}
template<
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename uE2EType,
typename DerivedEMAP,
typename DerivedR,
typename DerivedS >
IGL_INLINE void igl::copyleft::cgal::closest_facet(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedP>& P,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedR>& R,
Eigen::PlainObjectBase<DerivedS>& S) {
const size_t num_faces = F.rows();
Eigen::VectorXi I = igl::LinSpaced<Eigen::VectorXi>(num_faces, 0, num_faces-1);
igl::copyleft::cgal::closest_facet(V, F, I, P, uE2E, EMAP, R, S);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1>, unsigned long, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1> > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1>, unsigned long, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 1, -1, -1> > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 0, -1, -1>, unsigned long, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Lazy_exact_nt<CGAL::Gmpq>, -1, -1, 0, -1, -1> > const&, std::vector<std::vector<unsigned long, std::allocator<unsigned long> >, std::allocator<std::vector<unsigned long, std::allocator<unsigned long> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#ifdef WIN32
template void igl::copyleft::cgal::closest_facet<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 0, -1, -1>, class Eigen::Matrix<int, -1, -1, 0, -1, -1>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 0, -1, -1>, unsigned __int64, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class CGAL::Epeck, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>>(class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 0, -1, -1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, -1, 0, -1, -1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 0, -1, -1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class CGAL::AABB_tree<class CGAL::AABB_traits<class CGAL::Epeck, class CGAL::AABB_triangle_primitive<class CGAL::Epeck, class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class CGAL::Triangle_3<class CGAL::Epeck>>>>, struct CGAL::Boolean_tag<0>>>> const &, class std::vector<class CGAL::Triangle_3<class CGAL::Epeck>, class std::allocator<class CGAL::Triangle_3<class CGAL::Epeck>>> const &, class std::vector<bool, class std::allocator<bool>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &);
template void igl::copyleft::cgal::closest_facet<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>, class Eigen::Matrix<int, -1, -1, 0, -1, -1>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>, unsigned __int64, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class CGAL::Epeck, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>>(class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, -1, 0, -1, -1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class CGAL::AABB_tree<class CGAL::AABB_traits<class CGAL::Epeck, class CGAL::AABB_triangle_primitive<class CGAL::Epeck, class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class CGAL::Triangle_3<class CGAL::Epeck>>>>, struct CGAL::Boolean_tag<0>>>> const &, class std::vector<class CGAL::Triangle_3<class CGAL::Epeck>, class std::allocator<class CGAL::Triangle_3<class CGAL::Epeck>>> const &, class std::vector<bool, class std::allocator<bool>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &);
template void igl::copyleft::cgal::closest_facet<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>, class Eigen::Matrix<int, -1, 3, 1, -1, 3>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>, unsigned __int64, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class CGAL::Epeck, class Eigen::Matrix<int, -1, 1, 0, -1, 1>, class Eigen::Matrix<int, -1, 1, 0, -1, 1>>(class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 3, 1, -1, 3>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<class CGAL::Lazy_exact_nt<class CGAL::Gmpq>, -1, -1, 1, -1, -1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class std::vector<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>, class std::allocator<class std::vector<unsigned __int64, class std::allocator<unsigned __int64>>>> const &, class CGAL::AABB_tree<class CGAL::AABB_traits<class CGAL::Epeck, class CGAL::AABB_triangle_primitive<class CGAL::Epeck, class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class CGAL::Triangle_3<class CGAL::Epeck>>>>, struct CGAL::Boolean_tag<0>>>> const &, class std::vector<class CGAL::Triangle_3<class CGAL::Epeck>, class std::allocator<class CGAL::Triangle_3<class CGAL::Epeck>>> const &, class std::vector<bool, class std::allocator<bool>> const &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &, class Eigen::PlainObjectBase<class Eigen::Matrix<int, -1, 1, 0, -1, 1>> &);
#endif
#endif
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