Datasets:

Modalities:
Image
Text
Formats:
text
Size:
< 1K
Libraries:
Datasets
License:
File size: 3,559 Bytes
5b89cb9
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
#include <igl/colon.h>
#include <igl/directed_edge_orientations.h>
#include <igl/directed_edge_parents.h>
#include <igl/forward_kinematics.h>
#include <igl/PI.h>
#include <igl/lbs_matrix.h>
#include <igl/deform_skeleton.h>
#include <igl/dqs.h>
#include <igl/readDMAT.h>
#include <igl/readOFF.h>
#include <igl/arap.h>
#include <igl/opengl/glfw/Viewer.h>

#include <Eigen/Geometry>
#include <Eigen/StdVector>
#include <vector>
#include <algorithm>
#include <iostream>


typedef 
  std::vector<Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> >
  RotationList;

const Eigen::RowVector3d sea_green(70./255.,252./255.,167./255.);
Eigen::MatrixXd V,U;
Eigen::MatrixXi F;
Eigen::VectorXi S,b;
Eigen::RowVector3d mid;
double anim_t = 0.0;
double anim_t_dir = 0.03;
igl::ARAPData arap_data;

bool pre_draw(igl::opengl::glfw::Viewer & viewer)

{
  using namespace Eigen;
  using namespace std;
    MatrixXd bc(b.size(),V.cols());
    for(int i = 0;i<b.size();i++)
    {
      bc.row(i) = V.row(b(i));
      switch(S(b(i)))
      {
        case 0:
        {
          const double r = mid(0)*0.25;
          bc(i,0) += r*sin(0.5*anim_t*2.*igl::PI);
          bc(i,1) -= r+r*cos(igl::PI+0.5*anim_t*2.*igl::PI);
          break;
        }
        case 1:
        {
          const double r = mid(1)*0.15;
          bc(i,1) += r+r*cos(igl::PI+0.15*anim_t*2.*igl::PI);
          bc(i,2) -= r*sin(0.15*anim_t*2.*igl::PI);
          break;
        }
        case 2:
        {
          const double r = mid(1)*0.15;
          bc(i,2) += r+r*cos(igl::PI+0.35*anim_t*2.*igl::PI);
          bc(i,0) += r*sin(0.35*anim_t*2.*igl::PI);
          break;
        }
        default:
          break;
      }
    }
    igl::arap_solve(bc,arap_data,U);
    viewer.data().set_vertices(U);
    viewer.data().compute_normals();
  if(viewer.core().is_animating)
  {
    anim_t += anim_t_dir;
  }
  return false;
}

bool key_down(igl::opengl::glfw::Viewer &viewer, unsigned char key, int mods)

{
  switch(key)
  {
    case ' ':
      viewer.core().is_animating = !viewer.core().is_animating;
      return true;
  }
  return false;
}

int main(int argc, char *argv[])

{
  using namespace Eigen;
  using namespace std;
  igl::readOFF(TUTORIAL_SHARED_PATH "/decimated-knight.off",V,F);
  U=V;
  igl::readDMAT(TUTORIAL_SHARED_PATH "/decimated-knight-selection.dmat",S);

  // vertices in selection
  igl::colon<int>(0,V.rows()-1,b);
  b.conservativeResize(stable_partition( b.data(), b.data()+b.size(), 
   [](int i)->bool{return S(i)>=0;})-b.data());
  // Centroid
  mid = 0.5*(V.colwise().maxCoeff() + V.colwise().minCoeff());
  // Precomputation
  arap_data.max_iter = 100;
  igl::arap_precomputation(V,F,V.cols(),b,arap_data);

  // Set color based on selection
  MatrixXd C(F.rows(),3);
  RowVector3d purple(80.0/255.0,64.0/255.0,255.0/255.0);
  RowVector3d gold(255.0/255.0,228.0/255.0,58.0/255.0);
  for(int f = 0;f<F.rows();f++)
  {
    if( S(F(f,0))>=0 && S(F(f,1))>=0 && S(F(f,2))>=0)
    {
      C.row(f) = purple;
    }else
    {
      C.row(f) = gold;
    }
  }

  // Plot the mesh with pseudocolors
  igl::opengl::glfw::Viewer viewer;
  viewer.data().set_mesh(U, F);
  viewer.data().set_colors(C);
  viewer.callback_pre_draw = &pre_draw;
  viewer.callback_key_down = &key_down;
  viewer.core().is_animating = false;
  viewer.core().animation_max_fps = 30.;
  cout<<
    "Press [space] to toggle animation"<<endl;
  viewer.launch();
}