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| """ | |
| Methods to characterize image textures. | |
| """ | |
| import warnings | |
| import numpy as np | |
| from .._shared.utils import check_nD | |
| from ..color import gray2rgb | |
| from ..util import img_as_float | |
| from ._texture import _glcm_loop, _local_binary_pattern, _multiblock_lbp | |
| def graycomatrix(image, distances, angles, levels=None, symmetric=False, normed=False): | |
| """Calculate the gray-level co-occurrence matrix. | |
| A gray level co-occurrence matrix is a histogram of co-occurring | |
| grayscale values at a given offset over an image. | |
| .. versionchanged:: 0.19 | |
| `greymatrix` was renamed to `graymatrix` in 0.19. | |
| Parameters | |
| ---------- | |
| image : array_like | |
| Integer typed input image. Only positive valued images are supported. | |
| If type is other than uint8, the argument `levels` needs to be set. | |
| distances : array_like | |
| List of pixel pair distance offsets. | |
| angles : array_like | |
| List of pixel pair angles in radians. | |
| levels : int, optional | |
| The input image should contain integers in [0, `levels`-1], | |
| where levels indicate the number of gray-levels counted | |
| (typically 256 for an 8-bit image). This argument is required for | |
| 16-bit images or higher and is typically the maximum of the image. | |
| As the output matrix is at least `levels` x `levels`, it might | |
| be preferable to use binning of the input image rather than | |
| large values for `levels`. | |
| symmetric : bool, optional | |
| If True, the output matrix `P[:, :, d, theta]` is symmetric. This | |
| is accomplished by ignoring the order of value pairs, so both | |
| (i, j) and (j, i) are accumulated when (i, j) is encountered | |
| for a given offset. The default is False. | |
| normed : bool, optional | |
| If True, normalize each matrix `P[:, :, d, theta]` by dividing | |
| by the total number of accumulated co-occurrences for the given | |
| offset. The elements of the resulting matrix sum to 1. The | |
| default is False. | |
| Returns | |
| ------- | |
| P : 4-D ndarray | |
| The gray-level co-occurrence histogram. The value | |
| `P[i,j,d,theta]` is the number of times that gray-level `j` | |
| occurs at a distance `d` and at an angle `theta` from | |
| gray-level `i`. If `normed` is `False`, the output is of | |
| type uint32, otherwise it is float64. The dimensions are: | |
| levels x levels x number of distances x number of angles. | |
| References | |
| ---------- | |
| .. [1] M. Hall-Beyer, 2007. GLCM Texture: A Tutorial | |
| https://prism.ucalgary.ca/handle/1880/51900 | |
| DOI:`10.11575/PRISM/33280` | |
| .. [2] R.M. Haralick, K. Shanmugam, and I. Dinstein, "Textural features for | |
| image classification", IEEE Transactions on Systems, Man, and | |
| Cybernetics, vol. SMC-3, no. 6, pp. 610-621, Nov. 1973. | |
| :DOI:`10.1109/TSMC.1973.4309314` | |
| .. [3] M. Nadler and E.P. Smith, Pattern Recognition Engineering, | |
| Wiley-Interscience, 1993. | |
| .. [4] Wikipedia, https://en.wikipedia.org/wiki/Co-occurrence_matrix | |
| Examples | |
| -------- | |
| Compute 4 GLCMs using 1-pixel distance and 4 different angles. For example, | |
| an angle of 0 radians refers to the neighboring pixel to the right; | |
| pi/4 radians to the top-right diagonal neighbor; pi/2 radians to the pixel | |
| above, and so forth. | |
| >>> image = np.array([[0, 0, 1, 1], | |
| ... [0, 0, 1, 1], | |
| ... [0, 2, 2, 2], | |
| ... [2, 2, 3, 3]], dtype=np.uint8) | |
| >>> result = graycomatrix(image, [1], [0, np.pi/4, np.pi/2, 3*np.pi/4], | |
| ... levels=4) | |
| >>> result[:, :, 0, 0] | |
| array([[2, 2, 1, 0], | |
| [0, 2, 0, 0], | |
| [0, 0, 3, 1], | |
| [0, 0, 0, 1]], dtype=uint32) | |
| >>> result[:, :, 0, 1] | |
| array([[1, 1, 3, 0], | |
| [0, 1, 1, 0], | |
| [0, 0, 0, 2], | |
| [0, 0, 0, 0]], dtype=uint32) | |
| >>> result[:, :, 0, 2] | |
| array([[3, 0, 2, 0], | |
| [0, 2, 2, 0], | |
| [0, 0, 1, 2], | |
| [0, 0, 0, 0]], dtype=uint32) | |
| >>> result[:, :, 0, 3] | |
| array([[2, 0, 0, 0], | |
| [1, 1, 2, 0], | |
| [0, 0, 2, 1], | |
| [0, 0, 0, 0]], dtype=uint32) | |
| """ | |
| check_nD(image, 2) | |
| check_nD(distances, 1, 'distances') | |
| check_nD(angles, 1, 'angles') | |
| image = np.ascontiguousarray(image) | |
| image_max = image.max() | |
| if np.issubdtype(image.dtype, np.floating): | |
| raise ValueError( | |
| "Float images are not supported by graycomatrix. " | |
| "Convert the image to an unsigned integer type." | |
| ) | |
| # for image type > 8bit, levels must be set. | |
| if image.dtype not in (np.uint8, np.int8) and levels is None: | |
| raise ValueError( | |
| "The levels argument is required for data types " | |
| "other than uint8. The resulting matrix will be at " | |
| "least levels ** 2 in size." | |
| ) | |
| if np.issubdtype(image.dtype, np.signedinteger) and np.any(image < 0): | |
| raise ValueError("Negative-valued images are not supported.") | |
| if levels is None: | |
| levels = 256 | |
| if image_max >= levels: | |
| raise ValueError( | |
| "The maximum grayscale value in the image should be " | |
| "smaller than the number of levels." | |
| ) | |
| distances = np.ascontiguousarray(distances, dtype=np.float64) | |
| angles = np.ascontiguousarray(angles, dtype=np.float64) | |
| P = np.zeros( | |
| (levels, levels, len(distances), len(angles)), dtype=np.uint32, order='C' | |
| ) | |
| # count co-occurences | |
| _glcm_loop(image, distances, angles, levels, P) | |
| # make each GLMC symmetric | |
| if symmetric: | |
| Pt = np.transpose(P, (1, 0, 2, 3)) | |
| P = P + Pt | |
| # normalize each GLCM | |
| if normed: | |
| P = P.astype(np.float64) | |
| glcm_sums = np.sum(P, axis=(0, 1), keepdims=True) | |
| glcm_sums[glcm_sums == 0] = 1 | |
| P /= glcm_sums | |
| return P | |
| def graycoprops(P, prop='contrast'): | |
| """Calculate texture properties of a GLCM. | |
| Compute a feature of a gray level co-occurrence matrix to serve as | |
| a compact summary of the matrix. The properties are computed as | |
| follows: | |
| - 'contrast': :math:`\\sum_{i,j=0}^{levels-1} P_{i,j}(i-j)^2` | |
| - 'dissimilarity': :math:`\\sum_{i,j=0}^{levels-1}P_{i,j}|i-j|` | |
| - 'homogeneity': :math:`\\sum_{i,j=0}^{levels-1}\\frac{P_{i,j}}{1+(i-j)^2}` | |
| - 'ASM': :math:`\\sum_{i,j=0}^{levels-1} P_{i,j}^2` | |
| - 'energy': :math:`\\sqrt{ASM}` | |
| - 'correlation': | |
| .. math:: \\sum_{i,j=0}^{levels-1} P_{i,j}\\left[\\frac{(i-\\mu_i) \\ | |
| (j-\\mu_j)}{\\sqrt{(\\sigma_i^2)(\\sigma_j^2)}}\\right] | |
| - 'mean': :math:`\\sum_{i=0}^{levels-1} i*P_{i}` | |
| - 'variance': :math:`\\sum_{i=0}^{levels-1} P_{i}*(i-mean)^2` | |
| - 'std': :math:`\\sqrt{variance}` | |
| - 'entropy': :math:`\\sum_{i,j=0}^{levels-1} -P_{i,j}*log(P_{i,j})` | |
| Each GLCM is normalized to have a sum of 1 before the computation of | |
| texture properties. | |
| .. versionchanged:: 0.19 | |
| `greycoprops` was renamed to `graycoprops` in 0.19. | |
| Parameters | |
| ---------- | |
| P : ndarray | |
| Input array. `P` is the gray-level co-occurrence histogram | |
| for which to compute the specified property. The value | |
| `P[i,j,d,theta]` is the number of times that gray-level j | |
| occurs at a distance d and at an angle theta from | |
| gray-level i. | |
| prop : {'contrast', 'dissimilarity', 'homogeneity', 'energy', \ | |
| 'correlation', 'ASM', 'mean', 'variance', 'std', 'entropy'}, optional | |
| The property of the GLCM to compute. The default is 'contrast'. | |
| Returns | |
| ------- | |
| results : 2-D ndarray | |
| 2-dimensional array. `results[d, a]` is the property 'prop' for | |
| the d'th distance and the a'th angle. | |
| References | |
| ---------- | |
| .. [1] M. Hall-Beyer, 2007. GLCM Texture: A Tutorial v. 1.0 through 3.0. | |
| The GLCM Tutorial Home Page, | |
| https://prism.ucalgary.ca/handle/1880/51900 | |
| DOI:`10.11575/PRISM/33280` | |
| Examples | |
| -------- | |
| Compute the contrast for GLCMs with distances [1, 2] and angles | |
| [0 degrees, 90 degrees] | |
| >>> image = np.array([[0, 0, 1, 1], | |
| ... [0, 0, 1, 1], | |
| ... [0, 2, 2, 2], | |
| ... [2, 2, 3, 3]], dtype=np.uint8) | |
| >>> g = graycomatrix(image, [1, 2], [0, np.pi/2], levels=4, | |
| ... normed=True, symmetric=True) | |
| >>> contrast = graycoprops(g, 'contrast') | |
| >>> contrast | |
| array([[0.58333333, 1. ], | |
| [1.25 , 2.75 ]]) | |
| """ | |
| def glcm_mean(): | |
| I = np.arange(num_level).reshape((num_level, 1, 1, 1)) | |
| mean = np.sum(I * P, axis=(0, 1)) | |
| return I, mean | |
| check_nD(P, 4, 'P') | |
| (num_level, num_level2, num_dist, num_angle) = P.shape | |
| if num_level != num_level2: | |
| raise ValueError('num_level and num_level2 must be equal.') | |
| if num_dist <= 0: | |
| raise ValueError('num_dist must be positive.') | |
| if num_angle <= 0: | |
| raise ValueError('num_angle must be positive.') | |
| # normalize each GLCM | |
| P = P.astype(np.float64) | |
| glcm_sums = np.sum(P, axis=(0, 1), keepdims=True) | |
| glcm_sums[glcm_sums == 0] = 1 | |
| P /= glcm_sums | |
| # create weights for specified property | |
| I, J = np.ogrid[0:num_level, 0:num_level] | |
| if prop == 'contrast': | |
| weights = (I - J) ** 2 | |
| elif prop == 'dissimilarity': | |
| weights = np.abs(I - J) | |
| elif prop == 'homogeneity': | |
| weights = 1.0 / (1.0 + (I - J) ** 2) | |
| elif prop in ['ASM', 'energy', 'correlation', 'entropy', 'variance', 'mean', 'std']: | |
| pass | |
| else: | |
| raise ValueError(f'{prop} is an invalid property') | |
| # compute property for each GLCM | |
| if prop == 'energy': | |
| asm = np.sum(P**2, axis=(0, 1)) | |
| results = np.sqrt(asm) | |
| elif prop == 'ASM': | |
| results = np.sum(P**2, axis=(0, 1)) | |
| elif prop == 'mean': | |
| _, results = glcm_mean() | |
| elif prop == 'variance': | |
| I, mean = glcm_mean() | |
| results = np.sum(P * ((I - mean) ** 2), axis=(0, 1)) | |
| elif prop == 'std': | |
| I, mean = glcm_mean() | |
| var = np.sum(P * ((I - mean) ** 2), axis=(0, 1)) | |
| results = np.sqrt(var) | |
| elif prop == 'entropy': | |
| ln = -np.log(P, where=(P != 0), out=np.zeros_like(P)) | |
| results = np.sum(P * ln, axis=(0, 1)) | |
| elif prop == 'correlation': | |
| results = np.zeros((num_dist, num_angle), dtype=np.float64) | |
| I = np.array(range(num_level)).reshape((num_level, 1, 1, 1)) | |
| J = np.array(range(num_level)).reshape((1, num_level, 1, 1)) | |
| diff_i = I - np.sum(I * P, axis=(0, 1)) | |
| diff_j = J - np.sum(J * P, axis=(0, 1)) | |
| std_i = np.sqrt(np.sum(P * (diff_i) ** 2, axis=(0, 1))) | |
| std_j = np.sqrt(np.sum(P * (diff_j) ** 2, axis=(0, 1))) | |
| cov = np.sum(P * (diff_i * diff_j), axis=(0, 1)) | |
| # handle the special case of standard deviations near zero | |
| mask_0 = std_i < 1e-15 | |
| mask_0[std_j < 1e-15] = True | |
| results[mask_0] = 1 | |
| # handle the standard case | |
| mask_1 = ~mask_0 | |
| results[mask_1] = cov[mask_1] / (std_i[mask_1] * std_j[mask_1]) | |
| elif prop in ['contrast', 'dissimilarity', 'homogeneity']: | |
| weights = weights.reshape((num_level, num_level, 1, 1)) | |
| results = np.sum(P * weights, axis=(0, 1)) | |
| return results | |
| def local_binary_pattern(image, P, R, method='default'): | |
| """Compute the local binary patterns (LBP) of an image. | |
| LBP is a visual descriptor often used in texture classification. | |
| Parameters | |
| ---------- | |
| image : (M, N) array | |
| 2D grayscale image. | |
| P : int | |
| Number of circularly symmetric neighbor set points (quantization of | |
| the angular space). | |
| R : float | |
| Radius of circle (spatial resolution of the operator). | |
| method : str {'default', 'ror', 'uniform', 'nri_uniform', 'var'}, optional | |
| Method to determine the pattern: | |
| ``default`` | |
| Original local binary pattern which is grayscale invariant but not | |
| rotation invariant. | |
| ``ror`` | |
| Extension of default pattern which is grayscale invariant and | |
| rotation invariant. | |
| ``uniform`` | |
| Uniform pattern which is grayscale invariant and rotation | |
| invariant, offering finer quantization of the angular space. | |
| For details, see [1]_. | |
| ``nri_uniform`` | |
| Variant of uniform pattern which is grayscale invariant but not | |
| rotation invariant. For details, see [2]_ and [3]_. | |
| ``var`` | |
| Variance of local image texture (related to contrast) | |
| which is rotation invariant but not grayscale invariant. | |
| Returns | |
| ------- | |
| output : (M, N) array | |
| LBP image. | |
| References | |
| ---------- | |
| .. [1] T. Ojala, M. Pietikainen, T. Maenpaa, "Multiresolution gray-scale | |
| and rotation invariant texture classification with local binary | |
| patterns", IEEE Transactions on Pattern Analysis and Machine | |
| Intelligence, vol. 24, no. 7, pp. 971-987, July 2002 | |
| :DOI:`10.1109/TPAMI.2002.1017623` | |
| .. [2] T. Ahonen, A. Hadid and M. Pietikainen. "Face recognition with | |
| local binary patterns", in Proc. Eighth European Conf. Computer | |
| Vision, Prague, Czech Republic, May 11-14, 2004, pp. 469-481, 2004. | |
| http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.214.6851 | |
| :DOI:`10.1007/978-3-540-24670-1_36` | |
| .. [3] T. Ahonen, A. Hadid and M. Pietikainen, "Face Description with | |
| Local Binary Patterns: Application to Face Recognition", | |
| IEEE Transactions on Pattern Analysis and Machine Intelligence, | |
| vol. 28, no. 12, pp. 2037-2041, Dec. 2006 | |
| :DOI:`10.1109/TPAMI.2006.244` | |
| """ | |
| check_nD(image, 2) | |
| methods = { | |
| 'default': ord('D'), | |
| 'ror': ord('R'), | |
| 'uniform': ord('U'), | |
| 'nri_uniform': ord('N'), | |
| 'var': ord('V'), | |
| } | |
| if np.issubdtype(image.dtype, np.floating): | |
| warnings.warn( | |
| "Applying `local_binary_pattern` to floating-point images may " | |
| "give unexpected results when small numerical differences between " | |
| "adjacent pixels are present. It is recommended to use this " | |
| "function with images of integer dtype." | |
| ) | |
| image = np.ascontiguousarray(image, dtype=np.float64) | |
| output = _local_binary_pattern(image, P, R, methods[method.lower()]) | |
| return output | |
| def multiblock_lbp(int_image, r, c, width, height): | |
| """Multi-block local binary pattern (MB-LBP). | |
| The features are calculated similarly to local binary patterns (LBPs), | |
| (See :py:meth:`local_binary_pattern`) except that summed blocks are | |
| used instead of individual pixel values. | |
| MB-LBP is an extension of LBP that can be computed on multiple scales | |
| in constant time using the integral image. Nine equally-sized rectangles | |
| are used to compute a feature. For each rectangle, the sum of the pixel | |
| intensities is computed. Comparisons of these sums to that of the central | |
| rectangle determine the feature, similarly to LBP. | |
| Parameters | |
| ---------- | |
| int_image : (N, M) array | |
| Integral image. | |
| r : int | |
| Row-coordinate of top left corner of a rectangle containing feature. | |
| c : int | |
| Column-coordinate of top left corner of a rectangle containing feature. | |
| width : int | |
| Width of one of the 9 equal rectangles that will be used to compute | |
| a feature. | |
| height : int | |
| Height of one of the 9 equal rectangles that will be used to compute | |
| a feature. | |
| Returns | |
| ------- | |
| output : int | |
| 8-bit MB-LBP feature descriptor. | |
| References | |
| ---------- | |
| .. [1] L. Zhang, R. Chu, S. Xiang, S. Liao, S.Z. Li. "Face Detection Based | |
| on Multi-Block LBP Representation", In Proceedings: Advances in | |
| Biometrics, International Conference, ICB 2007, Seoul, Korea. | |
| http://www.cbsr.ia.ac.cn/users/scliao/papers/Zhang-ICB07-MBLBP.pdf | |
| :DOI:`10.1007/978-3-540-74549-5_2` | |
| """ | |
| int_image = np.ascontiguousarray(int_image, dtype=np.float32) | |
| lbp_code = _multiblock_lbp(int_image, r, c, width, height) | |
| return lbp_code | |
| def draw_multiblock_lbp( | |
| image, | |
| r, | |
| c, | |
| width, | |
| height, | |
| lbp_code=0, | |
| color_greater_block=(1, 1, 1), | |
| color_less_block=(0, 0.69, 0.96), | |
| alpha=0.5, | |
| ): | |
| """Multi-block local binary pattern visualization. | |
| Blocks with higher sums are colored with alpha-blended white rectangles, | |
| whereas blocks with lower sums are colored alpha-blended cyan. Colors | |
| and the `alpha` parameter can be changed. | |
| Parameters | |
| ---------- | |
| image : ndarray of float or uint | |
| Image on which to visualize the pattern. | |
| r : int | |
| Row-coordinate of top left corner of a rectangle containing feature. | |
| c : int | |
| Column-coordinate of top left corner of a rectangle containing feature. | |
| width : int | |
| Width of one of 9 equal rectangles that will be used to compute | |
| a feature. | |
| height : int | |
| Height of one of 9 equal rectangles that will be used to compute | |
| a feature. | |
| lbp_code : int | |
| The descriptor of feature to visualize. If not provided, the | |
| descriptor with 0 value will be used. | |
| color_greater_block : tuple of 3 floats | |
| Floats specifying the color for the block that has greater | |
| intensity value. They should be in the range [0, 1]. | |
| Corresponding values define (R, G, B) values. Default value | |
| is white (1, 1, 1). | |
| color_greater_block : tuple of 3 floats | |
| Floats specifying the color for the block that has greater intensity | |
| value. They should be in the range [0, 1]. Corresponding values define | |
| (R, G, B) values. Default value is cyan (0, 0.69, 0.96). | |
| alpha : float | |
| Value in the range [0, 1] that specifies opacity of visualization. | |
| 1 - fully transparent, 0 - opaque. | |
| Returns | |
| ------- | |
| output : ndarray of float | |
| Image with MB-LBP visualization. | |
| References | |
| ---------- | |
| .. [1] L. Zhang, R. Chu, S. Xiang, S. Liao, S.Z. Li. "Face Detection Based | |
| on Multi-Block LBP Representation", In Proceedings: Advances in | |
| Biometrics, International Conference, ICB 2007, Seoul, Korea. | |
| http://www.cbsr.ia.ac.cn/users/scliao/papers/Zhang-ICB07-MBLBP.pdf | |
| :DOI:`10.1007/978-3-540-74549-5_2` | |
| """ | |
| # Default colors for regions. | |
| # White is for the blocks that are brighter. | |
| # Cyan is for the blocks that has less intensity. | |
| color_greater_block = np.asarray(color_greater_block, dtype=np.float64) | |
| color_less_block = np.asarray(color_less_block, dtype=np.float64) | |
| # Copy array to avoid the changes to the original one. | |
| output = np.copy(image) | |
| # As the visualization uses RGB color we need 3 bands. | |
| if len(image.shape) < 3: | |
| output = gray2rgb(image) | |
| # Colors are specified in floats. | |
| output = img_as_float(output) | |
| # Offsets of neighbor rectangles relative to central one. | |
| # It has order starting from top left and going clockwise. | |
| neighbor_rect_offsets = ( | |
| (-1, -1), | |
| (-1, 0), | |
| (-1, 1), | |
| (0, 1), | |
| (1, 1), | |
| (1, 0), | |
| (1, -1), | |
| (0, -1), | |
| ) | |
| # Pre-multiply the offsets with width and height. | |
| neighbor_rect_offsets = np.array(neighbor_rect_offsets) | |
| neighbor_rect_offsets[:, 0] *= height | |
| neighbor_rect_offsets[:, 1] *= width | |
| # Top-left coordinates of central rectangle. | |
| central_rect_r = r + height | |
| central_rect_c = c + width | |
| for element_num, offset in enumerate(neighbor_rect_offsets): | |
| offset_r, offset_c = offset | |
| curr_r = central_rect_r + offset_r | |
| curr_c = central_rect_c + offset_c | |
| has_greater_value = lbp_code & (1 << (7 - element_num)) | |
| # Mix-in the visualization colors. | |
| if has_greater_value: | |
| new_value = (1 - alpha) * output[ | |
| curr_r : curr_r + height, curr_c : curr_c + width | |
| ] + alpha * color_greater_block | |
| output[curr_r : curr_r + height, curr_c : curr_c + width] = new_value | |
| else: | |
| new_value = (1 - alpha) * output[ | |
| curr_r : curr_r + height, curr_c : curr_c + width | |
| ] + alpha * color_less_block | |
| output[curr_r : curr_r + height, curr_c : curr_c + width] = new_value | |
| return output | |