Download vendor/libigl/include/igl/Hit.h from AVSim/simulation-package: direct link, hf CLI and curl.
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https://huggingface.co/datasets/AVSim/simulation-package/resolve/main/vendor/libigl/include/igl/Hit.h
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hf download hf://datasets/AVSim/simulation-package/vendor/libigl/include/igl/Hit.h
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curl -L -o Hit.h https://huggingface.co/datasets/AVSim/simulation-package/resolve/main/vendor/libigl/include/igl/Hit.h
885 Bytes
| // This file is part of libigl, a simple c++ geometry processing library. | |
| // | |
| // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com> | |
| // 2014 Christian Schüller <schuellchr@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla Public License | |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can | |
| // obtain one at http://mozilla.org/MPL/2.0/. | |
| namespace igl | |
| { | |
| // Reimplementation of the embree::Hit struct from embree1.0 | |
| // | |
| // TODO: template on floating point type | |
| struct Hit | |
| { | |
| int id; // primitive id | |
| int gid; // geometry id (not used) | |
| // barycentric coordinates so that | |
| // pos = V.row(F(id,0))*(1-u-v)+V.row(F(id,1))*u+V.row(F(id,2))*v; | |
| float u,v; | |
| // parametric distance so that | |
| // pos = origin + t * dir | |
| float t; | |
| }; | |
| } | |