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| // This file is part of libigl, a simple c++ geometry processing library. | |
| // | |
| // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla Public License | |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can | |
| // obtain one at http://mozilla.org/MPL/2.0/. | |
| namespace igl | |
| { | |
| // Space partitioning tree for computing winding number hierarchically. | |
| // | |
| // Templates: | |
| // Point type for points in space, e.g. Eigen::Vector3d | |
| template < | |
| typename Point, | |
| typename DerivedV, | |
| typename DerivedF > | |
| class WindingNumberTree | |
| { | |
| public: | |
| // Method to use (see enum above) | |
| //static double min_max_w; | |
| static std::map< | |
| std::pair<const WindingNumberTree*,const WindingNumberTree*>, | |
| typename DerivedV::Scalar> | |
| cached; | |
| // This is only need to fill in references, it should never actually be touched | |
| // and shouldn't cause race conditions. (This is a hack, but I think it's "safe") | |
| static DerivedV dummyV; | |
| protected: | |
| WindingNumberMethod method; | |
| const WindingNumberTree * parent; | |
| std::list<WindingNumberTree * > children; | |
| typedef | |
| Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic> | |
| MatrixXS; | |
| typedef | |
| Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,Eigen::Dynamic> | |
| MatrixXF; | |
| //// List of boundary edges (recall edges are vertices in 2d) | |
| //const Eigen::MatrixXi boundary; | |
| // Base mesh vertices | |
| DerivedV & V; | |
| // Base mesh vertices with duplicates removed | |
| MatrixXS SV; | |
| // Facets in this bounding volume | |
| MatrixXF F; | |
| // Tessellated boundary curve | |
| MatrixXF cap; | |
| // Upper Bound on radius of enclosing ball | |
| typename DerivedV::Scalar radius; | |
| // (Approximate) center (of mass) | |
| Point center; | |
| public: | |
| inline WindingNumberTree(); | |
| // For root | |
| inline WindingNumberTree( | |
| const Eigen::MatrixBase<DerivedV> & V, | |
| const Eigen::MatrixBase<DerivedF> & F); | |
| // For chilluns | |
| inline WindingNumberTree( | |
| const WindingNumberTree<Point,DerivedV,DerivedF> & parent, | |
| const Eigen::MatrixBase<DerivedF> & F); | |
| inline virtual ~WindingNumberTree(); | |
| inline void delete_children(); | |
| inline virtual void set_mesh( | |
| const Eigen::MatrixBase<DerivedV> & V, | |
| const Eigen::MatrixBase<DerivedF> & F); | |
| // Set method | |
| inline void set_method( const WindingNumberMethod & m); | |
| public: | |
| inline const DerivedV & getV() const; | |
| inline const MatrixXF & getF() const; | |
| inline const MatrixXF & getcap() const; | |
| // Grow the Tree recursively | |
| inline virtual void grow(); | |
| // Determine whether a given point is inside the bounding | |
| // | |
| // Inputs: | |
| // p query point | |
| // Returns true if the point p is inside this bounding volume | |
| inline virtual bool inside(const Point & p) const; | |
| // Compute the (partial) winding number of a given point p | |
| // According to method | |
| // | |
| // Inputs: | |
| // p query point | |
| // Returns winding number | |
| inline typename DerivedV::Scalar winding_number(const Point & p) const; | |
| // Same as above, but always computes winding number using exact method | |
| // (sum over every facet) | |
| inline typename DerivedV::Scalar winding_number_all(const Point & p) const; | |
| // Same as above, but always computes using sum over tessllated boundary | |
| inline typename DerivedV::Scalar winding_number_boundary(const Point & p) const; | |
| //// Same as winding_number above, but if max_simple_abs_winding_number is | |
| //// less than some threshold min_max_w just return 0 (colloquially the "fast | |
| //// multipole method) | |
| //// | |
| //// | |
| //// Inputs: | |
| //// p query point | |
| //// min_max_w minimum max simple w to be processed | |
| //// Returns approximate winding number | |
| //double winding_number_approx_simple( | |
| // const Point & p, | |
| // const double min_max_w); | |
| // Print contents of Tree | |
| // | |
| // Optional input: | |
| // tab tab to show depth | |
| inline void print(const char * tab=""); | |
| // Determine max absolute winding number | |
| // | |
| // Inputs: | |
| // p query point | |
| // Returns max winding number of | |
| inline virtual typename DerivedV::Scalar max_abs_winding_number(const Point & p) const; | |
| // Same as above, but stronger assumptions on (V,F). Assumes (V,F) is a | |
| // simple polyhedron | |
| inline virtual typename DerivedV::Scalar max_simple_abs_winding_number(const Point & p) const; | |
| // Compute or read cached winding number for point p with respect to mesh | |
| // in bounding box, recursing according to approximation criteria | |
| // | |
| // Inputs: | |
| // p query point | |
| // that WindingNumberTree containing mesh w.r.t. which we're computing w.n. | |
| // Returns cached winding number | |
| inline virtual typename DerivedV::Scalar cached_winding_number(const WindingNumberTree & that, const Point & p) const; | |
| }; | |
| } | |
| // Implementation | |
| //template <typename Point, typename DerivedV, typename DerivedF> | |
| //WindingNumberMethod WindingNumberTree<Point,DerivedV,DerivedF>::method = EXACT_WINDING_NUMBER_METHOD; | |
| //template <typename Point, typename DerivedV, typename DerivedF> | |
| //double WindingNumberTree<Point,DerivedV,DerivedF>::min_max_w = 0; | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| std::map< std::pair<const igl::WindingNumberTree<Point,DerivedV,DerivedF>*,const igl::WindingNumberTree<Point,DerivedV,DerivedF>*>, typename DerivedV::Scalar> | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached; | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree(): | |
| method(EXACT_WINDING_NUMBER_METHOD), | |
| parent(NULL), | |
| V(dummyV), | |
| SV(), | |
| F(), | |
| cap(), | |
| radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()), | |
| center(0,0,0) | |
| { | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree( | |
| const Eigen::MatrixBase<DerivedV> & _V, | |
| const Eigen::MatrixBase<DerivedF> & _F): | |
| method(EXACT_WINDING_NUMBER_METHOD), | |
| parent(NULL), | |
| V(dummyV), | |
| SV(), | |
| F(), | |
| cap(), | |
| radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()), | |
| center(0,0,0) | |
| { | |
| set_mesh(_V,_F); | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_mesh( | |
| const Eigen::MatrixBase<DerivedV> & _V, | |
| const Eigen::MatrixBase<DerivedF> & _F) | |
| { | |
| using namespace std; | |
| // Remove any exactly duplicate vertices | |
| // Q: Can this ever increase the complexity of the boundary? | |
| // Q: Would we gain even more by remove almost exactly duplicate vertices? | |
| MatrixXF SF,SVI,SVJ; | |
| igl::remove_duplicate_vertices(_V,_F,0.0,SV,SVI,SVJ,F); | |
| triangle_fan(igl::exterior_edges(F),cap); | |
| V = SV; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree( | |
| const igl::WindingNumberTree<Point,DerivedV,DerivedF> & parent, | |
| const Eigen::MatrixBase<DerivedF> & _F): | |
| method(parent.method), | |
| parent(&parent), | |
| V(parent.V), | |
| SV(), | |
| F(_F), | |
| cap(triangle_fan(igl::exterior_edges(_F))) | |
| { | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::~WindingNumberTree() | |
| { | |
| delete_children(); | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::delete_children() | |
| { | |
| using namespace std; | |
| // Delete children | |
| typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin(); | |
| while(cit != children.end()) | |
| { | |
| // clear the memory of this item | |
| delete (* cit); | |
| // erase from list, returns next element in iterator | |
| cit = children.erase(cit); | |
| } | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_method(const WindingNumberMethod & m) | |
| { | |
| this->method = m; | |
| for(auto child : children) | |
| { | |
| child->set_method(m); | |
| } | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline const DerivedV & igl::WindingNumberTree<Point,DerivedV,DerivedF>::getV() const | |
| { | |
| return V; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF& | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::getF() const | |
| { | |
| return F; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF& | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::getcap() const | |
| { | |
| return cap; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::grow() | |
| { | |
| // Don't grow | |
| return; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline bool igl::WindingNumberTree<Point,DerivedV,DerivedF>::inside(const Point & /*p*/) const | |
| { | |
| return true; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number(const Point & p) const | |
| { | |
| using namespace std; | |
| //cout<<"+"<<boundary.rows(); | |
| // If inside then we need to be careful | |
| if(inside(p)) | |
| { | |
| // If not a leaf then recurse | |
| if(children.size()>0) | |
| { | |
| // Recurse on each child and accumulate | |
| typename DerivedV::Scalar sum = 0; | |
| for( | |
| typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin(); | |
| cit != children.end(); | |
| cit++) | |
| { | |
| switch(method) | |
| { | |
| case EXACT_WINDING_NUMBER_METHOD: | |
| sum += (*cit)->winding_number(p); | |
| break; | |
| case APPROX_SIMPLE_WINDING_NUMBER_METHOD: | |
| case APPROX_CACHE_WINDING_NUMBER_METHOD: | |
| //if((*cit)->max_simple_abs_winding_number(p) > min_max_w) | |
| //{ | |
| sum += (*cit)->winding_number(p); | |
| //} | |
| break; | |
| default: | |
| assert(false); | |
| break; | |
| } | |
| } | |
| return sum; | |
| }else | |
| { | |
| return winding_number_all(p); | |
| } | |
| }else{ | |
| // Otherwise we can just consider boundary | |
| // Q: If we using the "multipole" method should we also subdivide the | |
| // boundary case? | |
| if((cap.rows() - 2) < F.rows()) | |
| { | |
| switch(method) | |
| { | |
| case EXACT_WINDING_NUMBER_METHOD: | |
| return winding_number_boundary(p); | |
| case APPROX_SIMPLE_WINDING_NUMBER_METHOD: | |
| { | |
| typename DerivedV::Scalar dist = (p-center).norm(); | |
| // Radius is already an overestimate of inside | |
| if(dist>1.0*radius) | |
| { | |
| return 0; | |
| }else | |
| { | |
| return winding_number_boundary(p); | |
| } | |
| } | |
| case APPROX_CACHE_WINDING_NUMBER_METHOD: | |
| { | |
| return parent->cached_winding_number(*this,p); | |
| } | |
| default: assert(false);break; | |
| } | |
| }else | |
| { | |
| // doesn't pay off to use boundary | |
| return winding_number_all(p); | |
| } | |
| } | |
| return 0; | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_all(const Point & p) const | |
| { | |
| return igl::winding_number(V,F,p); | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_boundary(const Point & p) const | |
| { | |
| using namespace Eigen; | |
| using namespace std; | |
| return igl::winding_number(V,cap,p); | |
| } | |
| //template <typename Point, typename DerivedV, typename DerivedF> | |
| //inline double igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_approx_simple( | |
| // const Point & p, | |
| // const double min_max_w) | |
| //{ | |
| // using namespace std; | |
| // if(max_simple_abs_winding_number(p) > min_max_w) | |
| // { | |
| // return winding_number(p); | |
| // }else | |
| // { | |
| // cout<<"Skipped! "<<max_simple_abs_winding_number(p)<<"<"<<min_max_w<<endl; | |
| // return 0; | |
| // } | |
| //} | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::print(const char * tab) | |
| { | |
| using namespace std; | |
| // Print all facets | |
| cout<<tab<<"["<<endl<<F<<endl<<"]"; | |
| // Print children | |
| for( | |
| typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin(); | |
| cit != children.end(); | |
| cit++) | |
| { | |
| cout<<","<<endl; | |
| (*cit)->print((string(tab)+"").c_str()); | |
| } | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_abs_winding_number(const Point & /*p*/) const | |
| { | |
| return std::numeric_limits<typename DerivedV::Scalar>::infinity(); | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_simple_abs_winding_number( | |
| const Point & /*p*/) const | |
| { | |
| using namespace std; | |
| return numeric_limits<typename DerivedV::Scalar>::infinity(); | |
| } | |
| template <typename Point, typename DerivedV, typename DerivedF> | |
| inline typename DerivedV::Scalar | |
| igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached_winding_number( | |
| const igl::WindingNumberTree<Point,DerivedV,DerivedF> & that, | |
| const Point & p) const | |
| { | |
| using namespace std; | |
| // Simple metric for `is_far` | |
| // | |
| // this that | |
| // -------- | |
| // ----- / | \ . | |
| // / r \ / R \ . | |
| // | p ! | | ! | | |
| // \_____/ \ / | |
| // \________/ | |
| // | |
| // | |
| // a = angle formed by trapazoid formed by raising sides with lengths r and R | |
| // at respective centers. | |
| // | |
| // a = atan2(R-r,d), where d is the distance between centers | |
| // That should be bigger (what about parent? what about sister?) | |
| bool is_far = this->radius<that.radius; | |
| if(is_far) | |
| { | |
| typename DerivedV::Scalar a = atan2( | |
| that.radius - this->radius, | |
| (that.center - this->center).norm()); | |
| assert(a>0); | |
| is_far = (a<PI/8.0); | |
| } | |
| if(is_far) | |
| { | |
| // Not implemented yet | |
| pair<const WindingNumberTree*,const WindingNumberTree*> this_that(this,&that); | |
| // Need to compute it for first time? | |
| if(cached.count(this_that)==0) | |
| { | |
| cached[this_that] = | |
| that.winding_number_boundary(this->center); | |
| } | |
| return cached[this_that]; | |
| }else if(children.size() == 0) | |
| { | |
| // not far and hierarchy ended too soon: can't use cache | |
| return that.winding_number_boundary(p); | |
| }else | |
| { | |
| for( | |
| typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin(); | |
| cit != children.end(); | |
| cit++) | |
| { | |
| if((*cit)->inside(p)) | |
| { | |
| return (*cit)->cached_winding_number(that,p); | |
| } | |
| } | |
| // Not inside any children? This can totally happen because bounding boxes | |
| // are set to bound contained facets. So sibilings may overlap and their | |
| // union may not contain their parent (though, their union is certainly a | |
| // subset of their parent). | |
| assert(false); | |
| } | |
| return 0; | |
| } | |
| // Explicit instantiation of static variable | |
| template < | |
| typename Point, | |
| typename DerivedV, | |
| typename DerivedF > | |
| DerivedV igl::WindingNumberTree<Point,DerivedV,DerivedF>::dummyV; | |