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3.06 kB
| // This file is part of libigl, a simple c++ geometry processing library. | |
| // | |
| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla Public License | |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can | |
| // obtain one at http://mozilla.org/MPL/2.0/. | |
| bool igl::embree::bone_heat( | |
| const Eigen::MatrixXd & V, | |
| const Eigen::MatrixXi & F, | |
| const Eigen::MatrixXd & C, | |
| const Eigen::VectorXi & P, | |
| const Eigen::MatrixXi & BE, | |
| const Eigen::MatrixXi & CE, | |
| Eigen::MatrixXd & W) | |
| { | |
| using namespace std; | |
| using namespace Eigen; | |
| assert(CE.rows() == 0 && "Cage edges not supported."); | |
| assert(C.cols() == V.cols() && "V and C should have same #cols"); | |
| assert(BE.cols() == 2 && "BE should have #cols=2"); | |
| assert(F.cols() == 3 && "F should contain triangles."); | |
| assert(V.cols() == 3 && "V should contain 3D positions."); | |
| const int n = V.rows(); | |
| const int np = P.rows(); | |
| const int nb = BE.rows(); | |
| const int m = np + nb; | |
| // "double sided lighting" | |
| MatrixXi FF; | |
| FF.resize(F.rows()*2,F.cols()); | |
| FF << F, F.rowwise().reverse(); | |
| // Initialize intersector | |
| EmbreeIntersector ei; | |
| ei.init(V.cast<float>(),F.cast<int>()); | |
| typedef Matrix<bool,Dynamic,1> VectorXb; | |
| typedef Matrix<bool,Dynamic,Dynamic> MatrixXb; | |
| MatrixXb vis_mask(n,m); | |
| // Distances | |
| MatrixXd D(n,m); | |
| // loop over points | |
| for(int j = 0;j<np;j++) | |
| { | |
| const Vector3d p = C.row(P(j)); | |
| D.col(j) = (V.rowwise()-p.transpose()).rowwise().norm(); | |
| VectorXb vj; | |
| bone_visible(V,F,ei,p,p,vj); | |
| vis_mask.col(j) = vj; | |
| } | |
| // loop over bones | |
| for(int j = 0;j<nb;j++) | |
| { | |
| const Vector3d s = C.row(BE(j,0)); | |
| const Vector3d d = C.row(BE(j,1)); | |
| VectorXd t,sqrD; | |
| project_to_line_segment(V,s,d,t,sqrD); | |
| D.col(np+j) = sqrD.array().sqrt(); | |
| VectorXb vj; | |
| bone_visible(V,F,ei,s,d,vj); | |
| vis_mask.col(np+j) = vj; | |
| } | |
| if(CE.rows() > 0) | |
| { | |
| cerr<<"Error: Cage edges are not supported. Ignored."<<endl; | |
| } | |
| MatrixXd PP = MatrixXd::Zero(n,m); | |
| VectorXd min_D; | |
| VectorXd Hdiag = VectorXd::Zero(n); | |
| VectorXi J; | |
| mat_min(D,2,min_D,J); | |
| for(int i = 0;i<n;i++) | |
| { | |
| PP(i,J(i)) = 1; | |
| if(vis_mask(i,J(i))) | |
| { | |
| double hii = pow(min_D(i),-2.); | |
| Hdiag(i) = (hii>1e10?1e10:hii); | |
| } | |
| } | |
| SparseMatrix<double> Q,L,M; | |
| cotmatrix(V,F,L); | |
| massmatrix(V,F,MASSMATRIX_TYPE_DEFAULT,M); | |
| const auto & H = Hdiag.asDiagonal(); | |
| Q = (-L+M*H); | |
| SimplicialLLT <SparseMatrix<double > > llt; | |
| llt.compute(Q); | |
| switch(llt.info()) | |
| { | |
| case Eigen::Success: | |
| break; | |
| case Eigen::NumericalIssue: | |
| cerr<<"Error: Numerical issue."<<endl; | |
| return false; | |
| default: | |
| cerr<<"Error: Other."<<endl; | |
| return false; | |
| } | |
| const auto & rhs = M*H*PP; | |
| W = llt.solve(rhs); | |
| return true; | |
| } | |