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| #include "triangulate.h" |
| #ifdef ANSI_DECLARATORS |
| # define IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS ANSI_DECLARATORS |
| # undef ANSI_DECLARATORS |
| #endif |
| #ifdef REAL |
| # define IGL_PREVIOUSLY_DEFINED_REAL REAL |
| # undef REAL |
| #endif |
| #ifdef VOID |
| # define IGL_PREVIOUSLY_DEFINED_VOID VOID |
| # undef VOID |
| #endif |
| #define ANSI_DECLARATORS |
| #define REAL double |
| #define VOID int |
|
|
| #include <triangle.h> |
|
|
| #undef ANSI_DECLARATORS |
| #ifdef IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS |
| # define ANSI_DECLARATORS IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS |
| #endif |
|
|
| #undef REAL |
| #ifdef IGL_PREVIOUSLY_DEFINED_REAL |
| # define REAL IGL_PREVIOUSLY_DEFINED_REAL |
| #endif |
|
|
| #undef VOID |
| #ifdef IGL_PREVIOUSLY_DEFINED_VOID |
| # define VOID IGL_PREVIOUSLY_DEFINED_VOID |
| #endif |
|
|
| template < |
| typename DerivedV, |
| typename DerivedE, |
| typename DerivedH, |
| typename DerivedV2, |
| typename DerivedF2> |
| IGL_INLINE void igl::triangle::triangulate( |
| const Eigen::MatrixBase<DerivedV> & V, |
| const Eigen::MatrixBase<DerivedE> & E, |
| const Eigen::MatrixBase<DerivedH> & H, |
| const std::string flags, |
| Eigen::PlainObjectBase<DerivedV2> & V2, |
| Eigen::PlainObjectBase<DerivedF2> & F2) |
| { |
| Eigen::VectorXi VM,EM,VM2,EM2; |
| return triangulate(V,E,H,VM,EM,flags,V2,F2,VM2,EM2); |
| } |
|
|
| template < |
| typename DerivedV, |
| typename DerivedE, |
| typename DerivedH, |
| typename DerivedVM, |
| typename DerivedEM, |
| typename DerivedV2, |
| typename DerivedF2, |
| typename DerivedVM2, |
| typename DerivedEM2> |
| IGL_INLINE void igl::triangle::triangulate( |
| const Eigen::MatrixBase<DerivedV> & V, |
| const Eigen::MatrixBase<DerivedE> & E, |
| const Eigen::MatrixBase<DerivedH> & H, |
| const Eigen::MatrixBase<DerivedVM> & VM, |
| const Eigen::MatrixBase<DerivedEM> & EM, |
| const std::string flags, |
| Eigen::PlainObjectBase<DerivedV2> & V2, |
| Eigen::PlainObjectBase<DerivedF2> & F2, |
| Eigen::PlainObjectBase<DerivedVM2> & VM2, |
| Eigen::PlainObjectBase<DerivedEM2> & EM2) |
| { |
| using namespace std; |
| using namespace Eigen; |
|
|
| assert( (VM.size() == 0 || V.rows() == VM.size()) && |
| "Vertex markers must be empty or same size as V"); |
| assert( (EM.size() == 0 || E.rows() == EM.size()) && |
| "Segment markers must be empty or same size as E"); |
| assert(V.cols() == 2); |
| assert(E.size() == 0 || E.cols() == 2); |
| assert(H.size() == 0 || H.cols() == 2); |
|
|
| |
| string full_flags = flags + "pz" + (EM.size() || VM.size() ? "" : "B"); |
|
|
| typedef Map< Matrix<double,Dynamic,Dynamic,RowMajor> > MapXdr; |
| typedef Map< Matrix<int,Dynamic,Dynamic,RowMajor> > MapXir; |
|
|
| |
| triangulateio in; |
| in.numberofpoints = V.rows(); |
| in.pointlist = (double*)calloc(V.size(),sizeof(double)); |
| { |
| MapXdr inpl(in.pointlist,V.rows(),V.cols()); |
| inpl = V.template cast<double>(); |
| } |
|
|
| in.numberofpointattributes = 0; |
| in.pointmarkerlist = (int*)calloc(V.size(),sizeof(int)) ; |
| for(unsigned i=0;i<V.rows();++i) in.pointmarkerlist[i] = VM.size()?VM(i):1; |
|
|
| in.trianglelist = NULL; |
| in.numberoftriangles = 0; |
| in.numberofcorners = 0; |
| in.numberoftriangleattributes = 0; |
| in.triangleattributelist = NULL; |
|
|
| in.numberofsegments = E.size()?E.rows():0; |
| in.segmentlist = (int*)calloc(E.size(),sizeof(int)); |
| { |
| MapXir insl(in.segmentlist,E.rows(),E.cols()); |
| insl = E.template cast<int>(); |
| } |
| in.segmentmarkerlist = (int*)calloc(E.rows(),sizeof(int)); |
| for (unsigned i=0;i<E.rows();++i) in.segmentmarkerlist[i] = EM.size()?EM(i):1; |
|
|
| in.numberofholes = H.size()?H.rows():0; |
| in.holelist = (double*)calloc(H.size(),sizeof(double)); |
| { |
| MapXdr inhl(in.holelist,H.rows(),H.cols()); |
| inhl = H.template cast<double>(); |
| } |
| in.numberofregions = 0; |
|
|
| |
| triangulateio out; |
| out.pointlist = NULL; |
| out.trianglelist = NULL; |
| out.segmentlist = NULL; |
| out.segmentmarkerlist = NULL; |
| out.pointmarkerlist = NULL; |
|
|
| |
| ::triangulate(const_cast<char*>(full_flags.c_str()), &in, &out, 0); |
|
|
| |
| V2 = MapXdr(out.pointlist,out.numberofpoints,2).cast<typename DerivedV2::Scalar>(); |
| F2 = MapXir(out.trianglelist,out.numberoftriangles,3).cast<typename DerivedF2::Scalar>(); |
| if(VM.size()) |
| { |
| VM2 = MapXir(out.pointmarkerlist,out.numberofpoints,1).cast<typename DerivedVM2::Scalar>(); |
| } |
| if(EM.size()) |
| { |
| EM2 = MapXir(out.segmentmarkerlist,out.numberofsegments,1).cast<typename DerivedEM2::Scalar>(); |
| } |
|
|
| |
| free(in.pointlist); |
| free(in.pointmarkerlist); |
| free(in.segmentlist); |
| free(in.segmentmarkerlist); |
| free(in.holelist); |
| |
| free(out.pointlist); |
| free(out.trianglelist); |
| free(out.segmentlist); |
| free(out.segmentmarkerlist); |
| free(out.pointmarkerlist); |
| } |
|
|
| #ifdef IGL_STATIC_LIBRARY |
| |
| |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); |
| #endif |
|
|