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| // Interface for xml-serializable class see serialize_xml.h | |
| // Pretty sure all of these IGL_INLINE should be inline | |
| namespace igl | |
| { | |
| namespace xml | |
| { | |
| // interface for user defined types | |
| struct XMLSerializableBase : public SerializableBase | |
| { | |
| virtual void Serialize(std::vector<char>& buffer) const = 0; | |
| virtual void Deserialize(const std::vector<char>& buffer) = 0; | |
| virtual void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const = 0; | |
| virtual void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element) = 0; | |
| }; | |
| // Convenient interface for user defined types | |
| class XMLSerializable: public XMLSerializableBase | |
| { | |
| private: | |
| template <typename T> | |
| struct XMLSerializationObject: public XMLSerializableBase | |
| { | |
| bool Binary; | |
| std::string Name; | |
| T* Object; | |
| void Serialize(std::vector<char>& buffer) const { | |
| serialize(*Object,Name,buffer); | |
| } | |
| void Deserialize(const std::vector<char>& buffer) { | |
| deserialize(*Object,Name,buffer); | |
| } | |
| void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const { | |
| serialize_xml(*Object,Name,doc,element,Binary); | |
| } | |
| void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element) { | |
| deserialize_xml(*Object,Name,doc,element); | |
| } | |
| }; | |
| mutable bool initialized; | |
| mutable std::vector<XMLSerializableBase*> objects; | |
| public: | |
| // Override this function to add your member variables which should be serialized | |
| IGL_INLINE virtual void InitSerialization() = 0; | |
| // Following functions can be overridden to handle the specific events. | |
| // Return false to prevent the de-/serialization of an object. | |
| IGL_INLINE virtual bool PreSerialization() const; | |
| IGL_INLINE virtual void PostSerialization() const; | |
| IGL_INLINE virtual bool PreDeserialization(); | |
| IGL_INLINE virtual void PostDeserialization(); | |
| // Default implementation of XMLSerializableBase interface | |
| IGL_INLINE void Serialize(std::vector<char>& buffer) const; | |
| IGL_INLINE void Deserialize(const std::vector<char>& buffer); | |
| IGL_INLINE void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const; | |
| IGL_INLINE void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element); | |
| // Default constructor, destructor, assignment and copy constructor | |
| IGL_INLINE XMLSerializable(); | |
| IGL_INLINE XMLSerializable(const XMLSerializable& obj); | |
| IGL_INLINE ~XMLSerializable(); | |
| IGL_INLINE XMLSerializable& operator=(const XMLSerializable& obj); | |
| // Use this function to add your variables which should be serialized | |
| template <typename T> | |
| IGL_INLINE void Add(T& obj,std::string name,bool binary = false); | |
| }; | |
| // IMPLEMENTATION | |
| IGL_INLINE bool XMLSerializable::PreSerialization() const | |
| { | |
| return true; | |
| } | |
| IGL_INLINE void XMLSerializable::PostSerialization() const | |
| { | |
| } | |
| IGL_INLINE bool XMLSerializable::PreDeserialization() | |
| { | |
| return true; | |
| } | |
| IGL_INLINE void XMLSerializable::PostDeserialization() | |
| { | |
| } | |
| IGL_INLINE void XMLSerializable::Serialize(std::vector<char>& buffer) const | |
| { | |
| if(this->PreSerialization()) | |
| { | |
| if(initialized == false) | |
| { | |
| objects.clear(); | |
| (const_cast<XMLSerializable*>(this))->InitSerialization(); | |
| initialized = true; | |
| } | |
| for(unsigned int i=0;i<objects.size();i++) | |
| objects[i]->Serialize(buffer); | |
| this->PostSerialization(); | |
| } | |
| } | |
| IGL_INLINE void XMLSerializable::Deserialize(const std::vector<char>& buffer) | |
| { | |
| if(this->PreDeserialization()) | |
| { | |
| if(initialized == false) | |
| { | |
| objects.clear(); | |
| (const_cast<XMLSerializable*>(this))->InitSerialization(); | |
| initialized = true; | |
| } | |
| for(unsigned int i=0;i<objects.size();i++) | |
| objects[i]->Deserialize(buffer); | |
| this->PostDeserialization(); | |
| } | |
| } | |
| IGL_INLINE void XMLSerializable::Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const | |
| { | |
| if(this->PreSerialization()) | |
| { | |
| if(initialized == false) | |
| { | |
| objects.clear(); | |
| (const_cast<XMLSerializable*>(this))->InitSerialization(); | |
| initialized = true; | |
| } | |
| for(unsigned int i=0;i<objects.size();i++) | |
| objects[i]->Serialize(doc,element); | |
| this->PostSerialization(); | |
| } | |
| } | |
| IGL_INLINE void XMLSerializable::Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element) | |
| { | |
| if(this->PreDeserialization()) | |
| { | |
| if(initialized == false) | |
| { | |
| objects.clear(); | |
| (const_cast<XMLSerializable*>(this))->InitSerialization(); | |
| initialized = true; | |
| } | |
| for(unsigned int i=0;i<objects.size();i++) | |
| objects[i]->Deserialize(doc,element); | |
| this->PostDeserialization(); | |
| } | |
| } | |
| IGL_INLINE XMLSerializable::XMLSerializable() | |
| { | |
| initialized = false; | |
| } | |
| IGL_INLINE XMLSerializable::XMLSerializable(const XMLSerializable& obj) | |
| { | |
| initialized = false; | |
| objects.clear(); | |
| } | |
| IGL_INLINE XMLSerializable::~XMLSerializable() | |
| { | |
| initialized = false; | |
| objects.clear(); | |
| } | |
| IGL_INLINE XMLSerializable& XMLSerializable::operator=(const XMLSerializable& obj) | |
| { | |
| if(this != &obj) | |
| { | |
| if(initialized) | |
| { | |
| initialized = false; | |
| objects.clear(); | |
| } | |
| } | |
| return *this; | |
| } | |
| template <typename T> | |
| IGL_INLINE void XMLSerializable::Add(T& obj,std::string name,bool binary) | |
| { | |
| XMLSerializationObject<T>* object = new XMLSerializationObject<T>(); | |
| object->Binary = binary; | |
| object->Name = name; | |
| object->Object = &obj; | |
| objects.push_back(object); | |
| } | |
| } | |
| } | |