| #include <igl/read_triangle_mesh.h>
|
| #include <igl/opengl/glfw/Viewer.h>
|
| #include <igl/opengl/glfw/imgui/ImGuiPlugin.h>
|
| #include <igl/opengl/glfw/imgui/ImGuiMenu.h>
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| #include <igl/opengl/glfw/imgui/ImGuizmoWidget.h>
|
| #include <GLFW/glfw3.h>
|
|
|
| int main(int argc, char *argv[])
|
| {
|
|
|
| Eigen::MatrixXd V;
|
| Eigen::MatrixXi F;
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| igl::read_triangle_mesh(argc>1?argv[1]: TUTORIAL_SHARED_PATH "/cow.off",V,F);
|
|
|
| igl::opengl::glfw::Viewer vr;
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| vr.data().set_mesh(V,F);
|
|
|
| igl::opengl::glfw::imgui::ImGuiPlugin imgui_plugin;
|
| vr.plugins.push_back(&imgui_plugin);
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|
|
|
|
| igl::opengl::glfw::imgui::ImGuizmoWidget gizmo;
|
| imgui_plugin.widgets.push_back(&gizmo);
|
|
|
| gizmo.T.block(0,3,3,1) =
|
| 0.5*(V.colwise().maxCoeff() + V.colwise().minCoeff()).transpose().cast<float>();
|
|
|
| const Eigen::Matrix4f T0 = gizmo.T;
|
|
|
| gizmo.callback = [&](const Eigen::Matrix4f & T)
|
| {
|
| const Eigen::Matrix4d TT = (T*T0.inverse()).cast<double>().transpose();
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| vr.data().set_vertices(
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| (V.rowwise().homogeneous()*TT).rowwise().hnormalized());
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| vr.data().compute_normals();
|
| };
|
|
|
| vr.callback_key_pressed = [&](decltype(vr) &,unsigned int key, int mod)
|
| {
|
| switch(key)
|
| {
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| case ' ': gizmo.visible = !gizmo.visible; return true;
|
| case 'W': case 'w': gizmo.operation = ImGuizmo::TRANSLATE; return true;
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| case 'E': case 'e': gizmo.operation = ImGuizmo::ROTATE; return true;
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| case 'R': case 'r': gizmo.operation = ImGuizmo::SCALE; return true;
|
| }
|
| return false;
|
| };
|
|
|
| igl::opengl::glfw::imgui::ImGuiMenu menu;
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| imgui_plugin.widgets.push_back(&menu);
|
|
|
| std::cout<<R"(
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| W,w Switch to translate operation
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| E,e Switch to rotate operation
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| R,r Switch to scale operation
|
| )";
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| vr.launch();
|
| }
|
|
|