| #include <igl/kelvinlets.h> |
| #include <igl/opengl/glfw/Viewer.h> |
| #include <igl/opengl/glfw/imgui/ImGuiPlugin.h> |
| #include <igl/opengl/glfw/imgui/ImGuiMenu.h> |
| #include <igl/readOFF.h> |
| #include <igl/unproject.h> |
| #include <igl/unproject_onto_mesh.h> |
| #include <imgui.h> |
| #include <iostream> |
|
|
| namespace { |
| void ShowHelpMarker(const char* desc) |
| { |
| ImGui::SameLine(); |
| ImGui::TextDisabled("(?)"); |
| if (ImGui::IsItemHovered()) { |
| ImGui::BeginTooltip(); |
| ImGui::PushTextWrapPos(450.0f); |
| ImGui::TextUnformatted(desc); |
| ImGui::PopTextWrapPos(); |
| ImGui::EndTooltip(); |
| } |
| } |
| } |
|
|
| int main() |
| { |
| Eigen::MatrixXd V1, OrigV; |
| Eigen::MatrixXi F1, OrigF; |
|
|
| igl::readOFF(TUTORIAL_SHARED_PATH "/bumpy.off", OrigV, OrigF); |
| std::cout << "1 View original mesh\n"; |
| std::cout << "2 Switch to deformed mesh\n"; |
| V1 = OrigV; |
| F1 = OrigF; |
|
|
| igl::opengl::glfw::Viewer viewer; |
| igl::opengl::glfw::imgui::ImGuiPlugin plugin; |
| viewer.plugins.push_back(&plugin); |
| igl::opengl::glfw::imgui::ImGuiMenu menu; |
| plugin.widgets.push_back(&menu); |
|
|
| auto brushRadius = 1.; |
| auto brushType = igl::BrushType::GRAB; |
| auto scale = 1; |
| menu.callback_draw_custom_window = [&]() { |
| ImGui::SetNextWindowPos(ImVec2(180.f * menu.menu_scaling(), 10), |
| ImGuiCond_FirstUseEver); |
| ImGui::SetNextWindowSize(ImVec2(200, 160), ImGuiCond_FirstUseEver); |
| ImGui::Begin( |
| "Kelvinlet Brushes", nullptr, ImGuiWindowFlags_NoSavedSettings); |
|
|
| ImGui::InputDouble("Brush Radius", &brushRadius, 0, 0, "%.4f"); |
| ImGui::Combo("Brush type", |
| reinterpret_cast<int*>(&brushType), |
| "Grab\0Scale\0Twist\0Pinch\0\0"); |
| ImGui::InputInt("Falloff", &scale); |
| ShowHelpMarker("Defines how localized the stroke is {1,2,3}"); |
| ImGui::End(); |
| }; |
|
|
| Eigen::Vector3d posStart(0, 0, 0); |
| Eigen::Vector3d posEnd; |
| decltype(OrigV) result; |
| auto min_point = V1.colwise().minCoeff(); |
| auto max_point = V1.colwise().maxCoeff(); |
| |
| auto brush_strength = (max_point - min_point).norm(); |
| Eigen::Matrix3d twist, pinch; |
| twist << 0, 1, -1, -1, 0, 1, 1, -1, 0; |
| pinch << 0, 1, 1, 1, 0, 1, 1, 1, 0; |
|
|
| viewer.callback_key_down = |
| [&](igl::opengl::glfw::Viewer& viewer, unsigned char key, int) { |
| if (key == '1') { |
| viewer.data().clear(); |
| viewer.data().set_mesh(OrigV, OrigF); |
| viewer.core().align_camera_center(OrigV, OrigF); |
| } else if (key == '2') { |
| viewer.data().clear(); |
| viewer.data().set_mesh(V1, F1); |
| viewer.core().align_camera_center(V1, F1); |
| } |
| return false; |
| }; |
|
|
| viewer.callback_mouse_down = |
| [&](igl::opengl::glfw::Viewer& viewer, int, int) -> bool { |
| Eigen::Vector3f bc; |
| int fid; |
| auto x = viewer.current_mouse_x; |
| auto y = |
| viewer.core().viewport(3) - static_cast<float>(viewer.current_mouse_y); |
| if (igl::unproject_onto_mesh(Eigen::Vector2f(x, y), |
| viewer.core().view, |
| viewer.core().proj, |
| viewer.core().viewport, |
| V1, |
| F1, |
| fid, |
| bc)) { |
| posStart = igl::unproject(Eigen::Vector3f(x, y, viewer.down_mouse_z), |
| viewer.core().view, |
| viewer.core().proj, |
| viewer.core().viewport) |
| .template cast<double>(); |
| return true; |
| } |
| return false; |
| }; |
|
|
| viewer.callback_mouse_move = |
| [&](igl::opengl::glfw::Viewer& viewer, int, int) -> bool { |
| if (!posStart.isZero() && !posStart.hasNaN()) { |
| posEnd = igl::unproject( |
| Eigen::Vector3f(viewer.current_mouse_x, |
| viewer.core().viewport[3] - |
| static_cast<float>(viewer.current_mouse_y), |
| viewer.down_mouse_z), |
| viewer.core().view, |
| viewer.core().proj, |
| viewer.core().viewport) |
| .template cast<double>(); |
|
|
| |
| Eigen::Vector3d forceVec = (posEnd - posStart) * brush_strength; |
|
|
| int scaleFactor = forceVec.norm(); |
| if (posEnd.x() < posStart.x()) { |
| |
| scaleFactor = -scaleFactor; |
| } |
| Eigen::Matrix3d mat; |
| switch (brushType) { |
| case igl::BrushType::GRAB: |
| mat.setZero(); |
| break; |
| case igl::BrushType::SCALE: |
| mat = Eigen::Matrix3d::Identity() * scaleFactor; |
| break; |
| case igl::BrushType::TWIST: |
| mat = twist * scaleFactor; |
| break; |
| case igl::BrushType::PINCH: |
| mat = pinch * scaleFactor; |
| break; |
| } |
|
|
| igl::kelvinlets( |
| V1, |
| posStart, |
| forceVec, |
| mat, |
| igl::KelvinletParams<double>(brushRadius, scale, brushType), |
| result); |
| viewer.data().set_vertices(result); |
| viewer.data().compute_normals(); |
| return true; |
| } |
| return false; |
| }; |
|
|
| viewer.callback_mouse_up = |
| [&](igl::opengl::glfw::Viewer& viewer, int, int) -> bool { |
| if (!posStart.isZero()) { |
| V1 = result; |
| posStart.setZero(); |
| return true; |
| } |
| return false; |
| }; |
|
|
| viewer.data().set_mesh(V1, F1); |
| viewer.core().align_camera_center(V1, F1); |
| viewer.launch(); |
| } |
|
|