text stringlengths 3.08k 12.5k |
|---|
#include "image.h"
//Aca lo unico que tenemos que hacer es leer el archivo depth.txt and rgb.txt
//Segun el numero de frame que necesitemos
//Constructor
Image::Image(DataSet * _dataset, int frame_number, int intrinsics){
dataset = _dataset;
noframe = frame_number;
Intrinsics = new Camera(intrinsics); /... |
/*
* Tencent is pleased to support the open source community by making IoT Hub available.
* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
* Licensed under the MIT License (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the L... |
/*****************************************************************/
/* NAME: <NAME> */
/* ORGN: Dept of Mechanical Eng / CSAIL, MIT Cambridge MA */
/* FILE: SortHandler.cpp */
/* DATE: June 22nd, 2013 ... |
#include <jni.h>
#include <string>
#include <vector>
#include "common.h"
#include "Reader.h"
struct Slice {
int *ptr_data;
size_t len_data;
};
void uncompressLZW(
JNIEnv *env,
jobject /* this */,
jobject jReader,
jintArray colorTable,
jint transparentColorIndex,
... |
#include "j1App.h"
#include "j1Textures.h"
#include "j1Render.h"
#include "j1Particles.h"
#include "j1Scene.h"
#include "SDL/include/SDL_timer.h"
j1Particles::j1Particles() {
name.create("Particles");
for (uint i = 0; i < MAX_ACTIVE_PARTICLES; ++i)
active[i] = nullptr;
}
j1Particles::~j1Particles() {}
bool j1... |
#include <cgv/signal/rebind.h>
#include <cgv/base/register.h>
#include <cgv/gui/provider.h>
#include <cgv/gui/trigger.h>
#include <cgv/render/drawable.h>
#include <cgv/render/texture.h>
#include <cgv/render/frame_buffer.h>
#include <cgv/render/shader_program.h>
#include <cgv_gl/gl/gl.h>
#include <cgv/media/font/font.h>... |
/*
* Basic Windows DLL injection using CreateRemoteThread and LoadLibrary
* Written by <NAME> (@arvanaghi). https://github.com/Arvanaghi/Windows-DLL-Injector
*
* Usage:
DLL_Injector.exe Receiver.exe C:\Windows\System32\cryptext.dll
Note: code must be compiled with the bitness (x86 or x64) of the target process.
... |
/*********************************************************************
* Software License Agreement (BSD License)
*
* Copyright (c) 2008, <NAME>, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* ... |
// MIT License
//
// Copyright (c) 2018 <NAME> (<EMAIL>)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, ... |
/*
* File: JPEGProcessor.cpp
* Author: heshan
*
* Created on October 5, 2017, 4:02 PM
*/
#include "JPEGProcessor.h"
JPEGProcessor::JPEGProcessor() { }
JPEGProcessor::JPEGProcessor(const JPEGProcessor& orig) { }
JPEGProcessor::~JPEGProcessor() { }
/**
* @param height of the image
* @return 1
*/
int JPE... |
#include"../volna_common.h" // macro definitions
#include<math.h>
#include "../volna_writeVTK.h"
//
// Checks if error occured during hdf5 process and prints error message
//
void __check_hdf5_error(herr_t err, const char *file, const int line){
if (err < 0) {
printf("%s(%i) : OP2_HDF5_error() Runtime API error ... |
// Sprite.cpp: implementation of the CSprite class.
//
//////////////////////////////////////////////////////////////////////
#include "Sprite.h"
#include "icons.h"
#include "map.h"
#include <d3dutil.h>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
///////////////... |
#include <pangolin/pangolin.h>
#include <SceneGraph/SceneGraph.h>
#include <iostream>
#include <iomanip>
#include <thread>
#include <chrono>
using namespace SceneGraph;
using namespace pangolin;
using namespace std;
void Usage() {
cout << "Usage: OffscreenRender ModelFilename DestinationDirectory" << endl;
}
... |
// User includes
#include "rosflight_comm/rosflight_comm.hpp"
// Callback functions for subscribed messages
void rosflight_communication::callback_imu(const sensor_msgs::ImuConstPtr& msg)
{
sensor_msgs::Imu imu = *msg;
// rosflight is in NED frame, we use NWU
imu.angular_velocity.y *= -1;
imu.angular_velocity... |
/*
* Copyright (c) 2021 <NAME> https://gaztin.com/
*
* This software is provided 'as-is', without any express or implied warranty. In no event will
* the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, includin... |
#include "CLSmith/CLProgramGenerator.h"
#include <cassert>
#include <cmath>
#include <memory>
#include <string>
#include <iostream>
#include "CLSmith/CLExpression.h"
#include "CLSmith/CLOptions.h"
#include "CLSmith/CLVariable.h"
#include "CLSmith/Divergence.h"
#include "CLSmith/ExpressionAtomic.h"
#include "Expressio... |
#include<bits/stdc++.h>
#include<iostream>
#include<string>
#include<vector>
#include<cmath>
#include<list>
#include <algorithm>
#include<vector>
#include<set>
#include <cctype>
#include <cstring>
#include <cstdio>
#include<queue>
#include<stack>
#include<bitset>
#include<time.h>
#include<fstream>
/******************... |
/* Copyright (C) 2013-2020 by Arm Limited. All rights reserved. */
#include "Buffer.h"
#include "BufferUtils.h"
#include "Logging.h"
#include "Protocol.h"
#include "Sender.h"
#include "lib/Assert.h"
#include <cstring>
#define mask (mSize - 1)
#define FRAME_HEADER_SIZE 1 // single byte of FrameType
// Fraction of s... |
#include "stdafx.h"
#include "cameras/realistic.h"
#include <fstream>
#include <iostream>
RealisticCamera::RealisticCamera(const AnimatedTransform &cam2world,
float hither, float yon,
float sopen, float sclose,
float filmdistance, float aperture_diameter, string specfile,
float filmdiag, Film *... |
#include "GENIEXSecExtract/XSecLooper.h"
#include "TFile.h"
#include "TH1.h"
#include <PlotUtils/MnvH1D.h>
#include <TVector3.h>
typedef unsigned int uint;
class CCNpMpi0Transverse : public XSec
{
public:
CCNpMpi0Transverse(const char* name)
: XSec(name)
{}
// Override this method from the base class to d... |
#include "AutomatedTest.h"
void AutomatedTest::setup(PublishQueueAsyncBase *publishQueue) {
this->publishQueue = publishQueue;
// Configuration of prompt and welcome message
commandParser.addCommandHandler("cloud", "cloud connect or disconnect", [this](SerialCommandParserBase *) {
CommandParsingState *cps = c... |
#include "pc.h"
#include "communication/commandparser.hpp"
#include "commands/arrivals.hpp"
#include "commands/departures.hpp"
#include "commands/help.hpp"
#include "commands/late.hpp"
#include "commands/today.hpp"
#include "communication/client.hpp"
pugi::xml_document CommandParser::doc{};
std::unordered_se... |
/*++
Copyright (c) 2006 Microsoft Corporation
Module Name:
mpq.cpp
Abstract:
<abstract>
Author:
<NAME> (leonardo) 2010-06-21.
Revision History:
--*/
#include "util/mpq.h"
#include "util/rational.h"
#include "util/timeit.h"
static void tst0() {
synch_mpq_manager m;
mpq a, b;
m.set(a, 2,... |
#include "camera.h"
#include "ui_camera.h"
#include "widget.h"
Widget *showmess;
void image_cleanup_function(void* p)
{
qDebug() << "cleanup called\n";
if(p)
{
free(p);
}
}
camera::camera(QWidget *parent) :
QWidget(parent),
m_ui(new Ui::camera)
{
m_ui->setupUi(this);
pp = (uns... |
// ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
// The MIT License (MIT)
// This source file is part of LORE
// ( Lightweight Object-oriented Rendering Engine )
//
// Copyright (c) 2017-2021 <NAME>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of t... |
/**
* @file tabu_search.cpp
* @author vss2sn
* @brief Contains the TabuSearchSolution class
*/
#include "cvrp/tabu_search.hpp"
#include <iostream>
#include <numeric>
TabuSearchSolution::TabuSearchSolution(
const std::vector<Node> &nodes, const std::vector<Vehicle> &vehicles,
const std::vector<std::vector... |
// Attention Circuits Control laboratory - Nunchuck adapter
// Event queue
// Written by <NAME>.
// Copyright (c) 2021 by Vanderbilt University. This work is released under
// the Creative Commons Attribution-ShareAlike 4.0 International License.
//
// Includes
#include "neurochuck_includes.h"
//
// Global variabl... |
/*
* Copyright (c) 2015-2017 Wind River Systems, Inc.
*
* SPDX-License-Identifier: Apache-2.0
*
*/
/**
* @file
* Wind River Titanium Cloud 'Heartbeat Agent' Alarm Module
*/
#include <sys/types.h>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
using namespace std;
#ifdef __A... |
/* Conditional Random Fields for Object Localization
* Master thesis source code
*
* Authors:
* <NAME> (<EMAIL>)
* <NAME> (<EMAIL>)
*
* Department of Computer Science
* University of Copenhagen
* Denmark
*
* Date: 27-08-2012
*/
// functions for doing model selection using either a validation set or by usi... |
#include <math.h>
#include "LSPServer/LSPTypes.h"
#include "Utils/VectorUtils.h"
// This is a trick to pass types with multiple template parameters to a macro.
// Extra parentheses are allowed around function arguments, so these templates
// make it possible to pass a parenthesized template type to a macro and then
/... |
#include <iostream>
#include <string>
#include <dirent.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
using namespace std;
string curr_dir;
void init_directory() {
char* dir = (char*)malloc(sizeof(char)*64);
getcwd(dir, 64);
curr_dir = string(dir);
free(dir);
}
void change_... |
/*
* DynamicSprites.cpp
*
* Created on: Dec 2, 2013
* Author: cfyz
*/
#include "Common.hpp"
#include <vector>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <string>
#include <map>
std::vector<std::wstring> map =
{
L" ",
L" ------ ", //... |
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include "betting_abstraction.h"
#include "betting_abstraction_params.h"
#include "betting_tree.h"
#include "board_tree.h"
#include "buckets.h"
#include "card_abstraction.h"
#include "card_abstraction_params.h"
#include "cfr_config.h"
#include "cfr_params.h"
#i... |
#include "RayTracingOpenMP.h"
#include <boost/math/constants/constants.hpp>
#include "Camera.h"
#include "KdTree.h"
namespace math = boost::math::constants;
const Color BACKGROUND_COLOR(0, 0, 0);
RayTracingOpenMP::RayTracingOpenMP() {
lights = new Light[20];
Ia = Color(0.2, 0.2, 0.2);
}
RayTracingOpenMP::... |
#define BOOST_TEST_DYN_LINK
#define BOOST_TEST_MODULE gpusimilarity
#include <cstdlib>
#include <vector>
#include <boost/test/unit_test.hpp>
#include "calculation_functors.h"
#include "fingerprintdb_cuda.h"
#include "gpusim.h"
using namespace gpusim;
using std::vector;
using gpusim::GPUSimServer;
bool missing_cud... |
/* $Id$ */
//===================================================================
// Class AliQuarkoniaEfficiency
//
// This class will provide the quarkonia reconstruction efficiency
// in ALICE without acceptance consideration.
//
//
// Reconstruction efficiency has been evaluated... |
//Copyright [2021] <<EMAIL>>
#include "DBhasher.hpp"
DBhasher::DBhasher(std::string _kDBpath, std::string _new_path,
const size_t& _threads_count, std::string _log_level)
: threads_count(_threads_count)
, src_path(std::move(_kDBpath))
, new_path(std::move(_new_path))
, src_db... |
// <NAME>, 2020.
// Generates image of scale-symmetric ocean water. It is a first order approximation of water with low amplitude and depth.
#include "stdafx.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "imagewrite.h"
#include <set>
static double seaHeight = -0.1;
static Vector3d seaBase = Vector3d(0.1, 0.25, 0.... |
#include "test_helper.h"
#include <gms/representations/graphs/coders/coders-utils/varint_utils.h>
using testing::UnorderedElementsAre;
TEST(CodersUtils, ToVarint) {
std::vector<uint64_t> input{2, 4, 10, 100000, 300};
unsigned char *out = new unsigned char[8];
ASSERT_EQ(toVarint(input[0], out), 1);
AS... |
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <boost/program_options.hpp>
#include <TFile.h>
#include <TSystem.h>
#include <TTree.h>
#include <epecur/geometry.hpp>
#include <epecur/git-rev-export.hpp>
#include "Process2ndPass.hpp"
#include "ProcessApp.hpp"
#include "ProcessMain... |
#include "stdafx.h"
#include "Resources.h"
#include "Ball.h"
#include "GameOver.h"
#include "PlayerPaddle.h"
#include "Game.h"
void Ball::reset()
{
ball_velocity = generateRandomVelocity();
setPosition(Game::SCREEN_WIDTH / 2 - getWidth() / 2, Game::SCREEN_HEIGHT / 2 - getHeight() / 2);
timeSinceStartup = 0.0f;
}
... |
//=====- AlphaFrameLowering.cpp - Alpha Frame Information ------*- C++ -*-====//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===-------------------------------------------------------... |
// Copyright (c) 2017, Lawrence Livermore National Security, LLC. Produced at
// the Lawrence Livermore National Laboratory.
// LLNL-CODE-743438
// All rights reserved.
// This file is part of MGmol. For details, see https://github.com/llnl/mgmol.
// Please also read this link https://github.com/llnl/mgmol/LICENSE
#in... |
//
// ZoomHistory
//
#include "stdafx.h"
// AboutDialog dialog
ZoomHistory::ZoomHistory()
{
m_sp = 0;
tf = &m_stack[m_sp];
}
ZoomHistory::~ZoomHistory()
{
}
void ZoomHistory::set_world(UNIVERSE *u)
{
world.left = 0.0 - 0.5;
world.right = u->width + 0.5;
world.top = 0.0 - 0.5;
world.bottom = u->height + 0.5;
... |
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <fstream>
#include <vector>
#include <future>
#include <thread>
#include <unistd.h>
#include "est/sparse.hpp"
#include "est/op.hpp"
#include "est/xmesh.hpp"
#include "est/matrix.hpp"
#include "est/solver.hpp"
using namespace std;
v... |
#include "Mesh.h"
sur::Mesh::Mesh(const std::string& file, Vec3f position, Color color, Vec3f origin, const Mat3x3& projection)
{
this->position = position;
this->color = color;
this->origin = origin;
this->projection = projection;
auto replacestr = [](std::string& input, char from, char to) {
... |
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <sstream>
#include "gtn/gtn.h"
using namespace gtn;
void asgWithTransducers() {
// We can simplify ASG to it's core a... |
#include <wfc-test/wfc.hpp>
#include <wfc-test/stb_image.h>
#include <wfc-test/stb_image_write.h>
#include <wfc-test/tileset.hpp>
#include <wfc-test/stateSet.hpp>
#include <wfc-test/stateDefinition2D.hpp>
#include <string.h>
#include <unistd.h>
#include <getopt.h>
using namespace wfc;
void dumpPPM(const char *file... |
#include "Body.h"
#include "Bodyparts.h"
Body::Body(Node& rootNode, const Vec2& localPosition, string csbPath, string skinName, EventDispatcher* eventDispatcher, Bodyparts& bodyparts)
: GameObject(rootNode, localPosition, csbPath)
{
CCLOG("Body");
skin = skinName;
setScale(0.6);
... |
// This file is part of the dune-stuff project:
// https://github.com/wwu-numerik/dune-stuff
// Copyright holders: <NAME>, <NAME>
// License: BSD 2-Clause License (http://opensource.org/licenses/BSD-2-Clause)
#include "config.h"
#include <cmath>
#include <sys/time.h>
#include <vector>
#include <map>
#include <strin... |
/*
* j2735dump.cpp
*
* Created on: Dec 15, 2016
* @author: gmb
*/
#include <boost/property_tree/ptree.hpp>
#include <boost/version.hpp>
#include <cstdio>
#include <tmx/j2735_messages/J2735MessageFactory.hpp>
#include <tmx/messages/message_converter.hpp>
#include <PluginExec.h>
#include <BsmConverter.h>
#if... |
/*
* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related... |
/*
* Copyright (c) 2016, <NAME>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and... |
/*
用时6h,2天,(我的方法思路对,但是出错case无法找到),参考ref实现accept, 100ms
=== Should learn how to analysis as below ===
ref: https://leetcode.com/discuss/13964/accepted-c-solution-296-ms
1. hash map holds iterators to linked list
2. linked list holds key and value, key to access hash map items
3. when item is accessed, it's promoted -... |
/*
* SPDX-License-Identifier: Apache-2.0
*/
#include <zephyr/types.h>
#include <stddef.h>
#include <string.h>
#include <errno.h>
#include <sys/printk.h>
#include <sys/byteorder.h>
#include <zephyr.h>
#include <kernel_structs.h>
// #include <sys/thread_stack.h> // Cannot be found in NCS v1.6.0
// #include <drivers/g... |
/****************************************************************************
** ui.h extension file, included from the uic-generated form implementation.
**
** If you want to add, delete, or rename functions or slots, use
** Qt Designer to update this file, preserving your code.
**
** You should not define a construct... |
/*
Irrahm Engine
Developer: <NAME>
Dialogue.cpp - System's general definitions, variables and fuctions. Some windows/dialogue boxes build sets.
For more informations about the functions in this source file, go to "Dialogue.h".
*/
#include "video/irrlicht.h"
#include "namespaces.h"
#include "device.h"
#include "vi... |
/*
*
* Copyright (c) 2016 <NAME>, Inc.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required... |
/**
* Copyright (c) 2011-2016 by <NAME>. All rights reserved.
*
* This file is part of the QCAD project.
*
* QCAD is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* ... |
#include "dgemm.h"
void dgemm::dgemm_C_loops(double* matrix_a,
double* matrix_b,
double* result,
int M,
int K,
int N,
int repeats) {
double sum;
for (int ... |
#include "CubeSphere.h"
#include "proto_camera.h"
#include "../Render/ATTRIB.h"
#include "../Render/ShaderConstants.h"
#include <glm/ext.hpp>
#include <vector>
using namespace Scene;
using namespace glm;
CubeSphere::CubeSphere(unsigned int cell_count, float spacing)
{
std::vector<unsigned int> indi... |
/*
Copyright © Bubi Technologies Co., Ltd. 2017 All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable ... |
#include "stdafx.h"
#include "Ftp.h"
#include "FileName.h"
#include "FtpErr.h"
#include "FtpTransport.h"
#include "NotePad.h"
Ftp ftp;
Ftp::Ftp() {
WSADATA wsa;
int err = WSAStartup(MAKEWORD(2, 2), &wsa); // Required in Windows
if (err) {ftpErr.skt(_T("WSAStartup() failed"), err);}
}
... |
#include <fstream>
#include <iostream>
#include <sstream>
#include <vector>
class Passport {
public:
void setBirthYear( int year ) {
birth_year = year;
}
void setIssueYear( int year ) {
issue_year = year;
}
void setExpirationYear( int year ) {
expiration_year = year;
}... |
#include <iostream>
#include <vector>
#include <algorithm>
#include <memory>
#include <queue>
#include <limits>
using std::vector;
using std::cin;
using std::cout;
using std::queue;
using std::numeric_limits;
/*
class MaxMatching {
public:
void Solve() {
vector<vector<bool>> adj_matrix = ReadData();
vector<... |
#include "client_ws.hpp"
#include "server_ws.hpp"
using namespace std;
using WsServer = SimpleWeb::SocketServer<SimpleWeb::WS>;
using WsClient = SimpleWeb::SocketClient<SimpleWeb::WS>;
void replace_char(string* _str, const char _from, const char _to);
int main() {
// WebSocket (WS)-server at port 8080 using 1 t... |
//
// Created by <NAME> on 17.09.17.
//
#include "HTSPConnection.h"
#include <boost/log/trivial.hpp>
#include <boost/bind.hpp>
using namespace boost::system;
HTSPConnection::HTSPConnection(boost::asio::io_service &io_service)
: io_service_(io_service),
io_service_work_(io_service),
resolv... |
// -*- C++ -*-
//
// ----------------------------------------------------------------------
//
// <NAME>, U.S. Geological Survey
//
// This code was developed as part of the Computational Infrastructure
// for Geodynamics (http://geodynamics.org).
//
// Copyright (c) 2010-2017 University of California, Davis
//
// See ... |
///////////////////////////////////////////////////////////////////////////////
// //
// lib_cache_manager.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
... |
#include "../inc/Inventory.h"
Inventory::Inventory() : latestInvValue(0.0) {
initEconomy();
}
////////////////////////////////////////////////////////////////////////////////
// Economy Methods
////////////////////////////////////////////////////////////////////////////////
string Inventory::toPreciseString(flo... |
#define A0 0
#define A1 1
#define A2 2
#define A3 3
#define A4 4
#define A5 5
#define A6 6
#define A7 21
#define A8 22
#define A9 23
#define A10 24
#define IO0 12
#define IO1 13
#define IO2 14
#define IO3 25
#define IO4 10
#define IO5 11
#define IO6 26
#define IO7 27
#define WE 28
#define OE 29
#include <stdio.h>
#in... |
#include <iostream>
// iostream stands for standard input-output stream. This header file contains definitions of objects like cin, cout, cerr, etc.
#include <string> //header for string class
#include <sstream> //for using stringstream
#include <map> //for using MAP
using namespace std;
//Typed con... |
#include "ctotp.h"
#include <QtDebug>
#define DEFAULT_NO_OF_DIGITAL 6
#define TOTP_TIME_INTERVAL 30 // in second
QByteArray CTOTP::base32Encoding(QByteArray input_raw, bool haspad)
{
QByteArray ret_value;
if(input_raw.isEmpty()) return ret_value;
// alphabet set, which ... |
//------------------------------------------------------------------------------
// Instancing.cc
//------------------------------------------------------------------------------
#include "Pre.h"
#include "Core/Main.h"
#include "Core/Time/Clock.h"
#include "Gfx/Gfx.h"
#include "Assets/Gfx/ShapeBuilder.h"
#incl... |
#include <cstdio>
#include <string.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <libgen.h>
typedef struct stat *Stat;
int width, height, position, *ret, *aux;
void print_matrix(){
for(int i = 0; i<height; i++){
for(int j =0; j< width; j++){
printf("%d\t", aux[i * width + j]);
}
printf("\... |
#pragma once
// TODO funzia, ma un po' incasinato
#include "rewrules.hpp"
#include "nodes/skeletons.hpp"
#include "visitors/visitors.hpp"
#include <unordered_map>
using namespace std;
typedef unordered_map<string, skel_node*> node_set;
typedef pair<skel_node*, skel_node*> pair_node;
void combine( skel_nod... |
/*-
| This source code is part of PATL (Practical Algorithm Template Library)
| Released under the BSD License (http://www.opensource.org/licenses/bsd-license.php)
| Copyright (c) 2005, 2007..2009, <NAME> (uxnuxn AT gmail.com)
|
| Find the shortest word ladders stretching between the following pairs
| rus: http:/... |
#include <iostream>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <cassert>
#include "../shared/Point.h"
using namespace std;
int COST[] = { 1, 10, 100, 1000 };
//char STATE[] = "BDDACCBDBBACDACA";
char STATE[] = "BDDBACBCABADDACC";
// Part2
//#############
//#ab.c.d.e.fg#
//###h#l#p#t##... |
#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <cstdlib>
#include <iostream>
#include <queue>
#include <sstream>
#include <vector>
#include <time.h>
#include "Kart.h"
#include "CStack.h"
#include "CSimpleList.h"
using testing::Eq;
using namespace std;
TEST(test_1, test_a){
CGrupo grupo1;
grupo1.cr... |
/***************************************************************************
qgsserviceregistry.cpp
Class defining the service manager for QGIS server services.
-------------------
begin : 2016-12-05
copyright : (C) 2016 by <NAME>
email : dav... |
/*
Copyright 2015 <NAME>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writin... |
#include<cmath>
#include<limits>
#include<array>
#include<vector>
#include<random>
// c++ -Ofast -fopenmp -mavx2 -mfma NeuNetNaive.cpp -fopt-info-vec -ftree-loop-if-convert-stores
// --param max-completely-peel-times=1
#include <omp.h>
// #define SCALAR
#include "approx_vexp.h"
template<typename T>
T sigmoid(T ... |
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <cstring>
#include <time.h>
#include "lowlevel.h"
#define NUM_ELEMENTS 128
using namespace RegionRuntime::LowLevel;
// Task IDs, some IDs are reserved so start at first available number
enum {
TOP_LEVEL_TASK = Processor::TASK_ID_FIRST_AVAILABLE+0,... |
///////////////////////////////////////////////////////////////////////////////
// Copyright (c) Freescale Semiconductor, Inc. All rights reserved.
//
// Freescale Semiconductor, Inc.
// Proprietary & Confidential
//
// This source code and the algorithms implemented therein constitute
// confidential informat... |
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/command_line.h"
#include "base/file_path.h"
#include "base/string_number_conversions.h"
#include "base/utf_string_conversions.h"
#inclu... |
#include "df.h"
#include "../../fft/fft.h"
#include "../../linpred/linpred.h"
#include <memory>
using namespace Eigen;
template<typename Derived>
static ArrayXd dct(const ArrayBase<Derived>& x, int trunc)
{
const int N = x.size();
auto dct = DFModelHolder::instance()->dct(N);
for (int i = 0; i < N; ... |
#include <algorithm>
#include <cassert>
#include <cstdio>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <cstring>
using namespace std;
int bc[1<<10];
void make_cand(int m, const vector<string> &G, vector<string> &res) {
for (int i=0; i<(int)G.size(); ++i)
if (m &... |
//=====================================================================
// Copyright 2016 (c), Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the So... |
#include "tree.hpp"
Tree::Tree(std::valarray<std::pair<double, double>> b,
int cr, std::vector<Node*> &a, std::vector<Synapse*> &s)
: bounds(b), all(&a), all_s(&s)
{
root = new Neuron(r_vec(bounds), cr);
all->push_back(root);
// Generate and normalise a vector in a random direction along which the
// axon will ... |
/*
* Copyright (c) 2019 <NAME>
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <iostream>
#include <math.h>
#include "delfem2/vec3.h"
//
#include "delfem2/cad2_dtri2.h"
// ----
#if defined(_MSC_VER)
# include <windows.h>
... |
#include "ssa_generator.hpp"
#include "cfg_cleaner.hpp"
#include <vector>
#include <stack>
SSA_Generator::SSA_Generator(CFGraph in_cfg) : IRTransformer(std::move(in_cfg)) {
gInfo = std::make_unique<GraphInfo>(cfg);
placePhis();
versionize();
gInfo.reset();
CfgCleaner cleaner(std::move(cfg));
... |
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// PLEASE READ BEFORE CHANGING THIS FILE!
//
// This file implements the support code for the out of bounds signal handler.
// Nothing in here actually ... |
#include "ArdUI.h"
#include "Graphics.h"
#include "View.h"
#include "ViewGroup.h"
#ifdef DEBUG
#pragma message("ArdUI DEBUG Mode is ON")
#endif
// Default Setup
callback ArdUI::onInvalidateView = NULL;
bool ArdUI::enabled = false;
UTFT* ArdUI::LCD = NULL;
View* ArdUI::rootView = 0; // NULL
ArdUI::TouchTriggerMo... |
#include <chrono>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <string>
#include <vector>
#include "version.h"
// this define is needed before the include format.h. Otherwise will get an
// `undefined reference to `fmt::v8::vformat` compile error
#define FMT_HEADER_ONLY
#include "fmt/args.h"... |
#include "../include/quadrotor_simulation/pose_pub.h"
PosePub::PosePub(ros::NodeHandle* nodehandle, string fileName, string delimeter):nh_(*nodehandle),
fileName_(fileName), delimeter_(delimeter) {
// constructor
ROS_INFO("In class constructor of PosePub");
getPath();
initVec();
initSub();
... |
//
// MIT License
//
// Copyright (c) 2019 <NAME>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, m... |
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include "load_texture.hpp"
#include "../util/file.hpp"
#define STB_IMAGE_IMPLEMENTATION
#include "../lib/stb_image.h"
GLuint r3d::load_texture(std::string image_path)
{
image_path.insert(0, get_running_dir());... |
/*
Copyright (c) 2003, <NAME>
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disc... |
#include <cstring>
#include <iostream>
#include <sstream>
#include "l2norm_helper.h"
using namespace std;
using namespace nvinfer1;
namespace
{
const char* L2NORM_HELPER_PLUGIN_VERSION{"1"};
const char* L2NORM_HELPER_PLUGIN_NAME{"L2Norm_Helper_TRT"};
} // namespace
PluginFieldCollection L2NormHelperPluginCreator::m... |
#include "Text.h"
#include <iostream>
#include <cmath>
#include "textdefs.h"
#include GLFW_INCLUDE_HEADER_LOCATION
Text::Text(): Text(getDefaultFont(), getDefaultTextShader()) {
}
Text::Text(const Font::type &font, const nafy::shader_t &shader):
font(font),
wrappingWidth(0), overflowHeight(0),
lineSpac... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.