text stringlengths 3.08k 12.5k |
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#undef NDEBUG
#include"Boss/Mod/ChannelCandidateInvestigator/Secretary.hpp"
#include"Boss/Msg/ProposeChannelCandidates.hpp"
#include"Ev/Io.hpp"
#include"Ev/start.hpp"
#include"Sqlite3.hpp"
#include<algorithm>
#include<assert.h>
namespace {
auto const A = Ln::NodeId("020000000000000000000000000000000000000000000000000... |
#include <iostream>
#include <boost/asio.hpp>
#include <boost/beast.hpp>
#include <boost/fiber/all.hpp>
#include <boost/process.hpp>
#include "http_parser.hpp"
namespace net = boost::asio;
using tcp = boost::asio::ip::tcp;
using namespace std::literals;
namespace integrated_test {
template<std::size_t Size, std::s... |
/******************************************************************************
Copyright (C) 2020 by <NAME> <<EMAIL>>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2... |
#include "main.h"
#include <MozziGuts.h> // Load first so digipots don't use Wire
void MozziInit();
#include "digipots.h"
#include "dac.h"
#include "midi.h"
#include "arturia_minilabmk2.h"
#include "quantizer.h"
/*
* Boilerplate connecting code
*/
void setup()
{
Serial.begin(115200);
Serial.println(__FILE__);... |
#include "App.h"
#include "Input.h"
#include "Textures.h"
#include "Render.h"
#include "Window.h"
#include "SceneEarth.h"
#include "Player.h"
#include "Audio.h"
#include "ModuleController.h"
#include "Defs.h"
#include "Log.h"
#define G 1.23 * pow(10,-11)
SceneEarth::SceneEarth() : Module()
{
name.Create("scenearth"... |
#include <algorithm>
#include <istream>
#include <limits>
#include <queue>
#include <ranges>
#include <vector>
#include <cassert>
#include "util.h"
namespace
{
struct Pos
{
explicit Pos(int xn, int yn) : x(xn), y(yn) {}
std::int16_t x;
std::int16_t y;
auto operator<=>(const Pos&) const = default;
Pos o... |
#include "Application2D.h"
#include "Texture.h"
#include "Font.h"
#include "Input.h"
#include <time.h>
Application2D::Application2D() {
}
Application2D::~Application2D() {
}
bool Application2D::startup() {
srand(time(NULL));
m_2dRenderer = new aie::Renderer2D();
m_font = new aie::Font("./font/consolas.ttf",... |
/**
* Testea segmentos.
*
* @package tests.elements
* @author <NAME>
* @date 19/04/2018
*/
// Define bloque
#pragma clang diagnostic push
#pragma ide diagnostic ignored "bugprone-narrowing-conversions"
// Importación de librerías
#include <iostream>
#include <cassert>
#include "../../elements/segment.h"
/**
*... |
#include "types.h"
#include "kernel.hh"
#include "benchcodex.hh"
#include "cpu.hh"
#include "codex.hh"
#include "amd64.h"
class count_down_latch {
public:
count_down_latch(unsigned int c) : c(c) {}
~count_down_latch()
{
assert(c.load() == 0);
}
void decr(void)
{
if (c-- == 0)
assert(false);
... |
// Copyright (c) 2018 <NAME> <<EMAIL>>. Released under MIT License.
#include <fstream>
#include <string>
void generateResourceDataSourceFile(char* resource_name, char* resource_file_name, char* output_file_name);
void generateResourcesConfigSourceFile(char* resource_names_list, char* config_file_name);
std::string mo... |
// BrushConverter.cpp: implementation of the CBrushConverter class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "BrushConverter.h"
#include "VMFUtils.h"
vec3_t vec3_origin = {0,0,0};
//////////////////////////////////////////////////////////////////////
// C... |
#include "ThingerWifiConfig.h"
ThingerWiFiConfig WiFiConfig;
#define NETWORKS_FILE "/cfg/networks.json"
ThingerWiFiConfig::ThingerWiFiConfig() :
available_networks_(-1),
current_network_(-1)
{
}
ThingerWiFiConfig::~ThingerWiFiConfig(){
}
int ThingerWiFiConfig::networks_count(){
if(available_n... |
/////////////////////////////////////////////////////////////////////////////////////////
// This code contains NVIDIA Confidential Information and is disclosed
// under the Mutual Non-Disclosure Agreement.
//
// Notice
// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
// NO R... |
#include <algorithm>
#include <cassert>
#include <cstdio>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <cstring>
#include <queue>
#include <utility>
using namespace std;
bool done[10][10][10];
int D[10][10][10][10][10];
vector<string> B;
int M, N;
queue< pair<in... |
// Copyright 2002 - 2008, 2010, 2011 National Technology Engineering
// Solutions of Sandia, LLC (NTESS). Under the terms of Contract
// DE-NA0003525 with NTESS, the U.S. Government retains certain rights
// in this software.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the L... |
#include "CacheRecordManager.h"
#include "CacheOperateHelper.h"
#include "TimerManager.h"
#include "GuidFactory.h"
#include "CallBack.h"
#include "Log.h"
using namespace util;
using namespace evt;
using namespace thd;
void CCacheRecordManager::Init() {
if(m_bInit) {
return;
}
m_bInit = true;
m_timerId = CGu... |
#include "stdafx.h"
#include <fstream>
#include <iostream>
#include <algorithm>
#include <ppl.h>
#include "seedAffinityMatrix.h"
#include "tiles.h"
#include "bfaMatrix.h"
#include "image.h"
bfaMatrix::bfaMatrix(int width, int height, image& image) : width(width), height(height), nCells(width*height)
{
data = std::vec... |
#include "c_api.h"
#include "cavs/proto/types.pb.h"
#include "cavs/proto/tensor_shape.pb.h"
#include "cavs/proto/devices.pb.h"
#include "cavs/proto/func_def.pb.h"
#include "cavs/proto/op_def.pb.h"
#include "cavs/midend/session_base.h"
#include "cavs/midend/tensor.h"
#include "cavs/midend/scope.h"
#include "cavs/backen... |
/*
* This file is part of the CitizenFX project - http://citizen.re/
*
* See LICENSE and MENTIONS in the root of the source tree for information
* regarding licensing.
*/
#include <StdInc.h>
#include <Hooking.h>
#include <Pool.h>
#include <EntitySystem.h>
#include "Streaming.h"
#include <Error.h>
#... |
#include "QuickResponse.hpp"
#include <iostream>
#include <cstdlib>
#include <opencv2/videoio.hpp>
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/imgcodecs.hpp>
#include <opencv2/highgui.hpp>
using std::vector;
#define DEBUG
#define VIDEODEVICE 0
void QR::start()
{
cv::V... |
#include "stdafx.h"
#include "AudioPlayerView.h"
#include "crackers.h"
#include "Rect.h"
#include "resourceppc.h"
#include "Tools.h"
#include <fstream>
#include <voicectl.h>
using namespace htmlayout;
using namespace htmlayout::dom;
using namespace std;
using namespace Tools;
//----------
// interf... |
// #include <iostream>
#include <algorithm>
#include <cmath>
#include <vector>
#include "weighted_choice.h"
// gets the distances between all the pairs of elements from a list
//
// @param sites array of positions
// @return vector of paired positions
void _get_distances(int sites[], int & len, int distances[]) {
... |
/**************************
* time: 2015-03-15-13.04
* name: name)
* Copyright (c) 2015 Kean
* email: <EMAIL>
****************************/
#include <cstdio>
#include "common.h"
#include "parsetree.h"
#include "tokenmap.h"
#include "lexer.h"
#ifndef ShowNewTree
#define OutTreeInsertBlank
#endif
/**采用松散形式输出语法树**/
#de... |
/*
* Copyright (c) <NAME>. All Rights Reserved.
*
* License: See License.txt
*/
/**
* @file
* @brief Main propertysheet
* @author <NAME>
*
* Revision History
* 2018-12-16 Convert to fmt.
* 2012-07-10 Fix serialization. Broken in 4/15 wxString checkin.
* 2011-10-19 Add timestamp info on skipped files. Add f... |
/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001-2003 <NAME>. *
* All rights reserved. Email: <EMAIL> Web: www.q12.org *
* ... |
#include "objFileObject.h"
/**
* @brief A utility for loading
*
* @param path
* @param out_vertices
* @param out_normals
* @return true object loading was successful
* @return false object loading failed.
*/
bool loadOBJ2 (const char * path, std::vector<glm::vec3> & out_vertices, std::vector<glm::vec2> & ... |
#include <string>
#include <sstream>
#include <iostream>
#include <memory>
#include "Includes.hpp"
#include "CCameraFPS.hpp"
#include "CDirector.hpp"
#include "CSC2MapLoader.hpp"
#include "CTerrainNode.hpp"
const int WINDOW_WIDTH = 1920;
const int WINDOW_HEIGHT = 1080;
const float ROT_SPEED = 20.0f;
const float STA... |
#include "artworkManagement.h"
using namespace std;
/**
* This method is used to retrieve the index of the selected Artwork
* @param id Artwork id to look up
* @return Index of the selected Artwork
* @precondition (id is a non empty/null string and an Artwork collection exists)
* @postcondition (Index of the Art... |
// File Name: 250.cpp
// Author: YangYue
// Created Time: Sun Apr 13 00:01:46 2014
//headers
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <algorithm>
#include <cstring>
#include <cmath>
#include <ctime>
#include <string>
#include <queue>
#include <set>
#include <map>
#include <iostream>
#include <v... |
/*
*CREATED BY: <NAME>
*
*/
#include<iostream>
using namespace std;
int turnScore = 0;/////The score for each game turn
int totalScoreA = 0;////Total score for player 1
int totalScoreB = 0;////Total score for player 2
////The following function checks how much was rolled by the dice, three parameters, the dice and re... |
/*
* Copyright (c) 2016 maldicion069
*
* Authors: <NAME> <<EMAIL>>
*
* This file is part of MonkeyBrushPlusPlus <https://github.com/maldicion069/monkeybrushplusplus>
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License version 3.0... |
#include <stdio.h>
#include <time.h>
#include <sys/time.h>
#include <raimd/md_stream.h>
using namespace rai;
using namespace md;
void
xprint( void *buf, size_t asz )
{
MDMsgMem mem;
MDMsg * m;
MDOutput mout;
m = MDMsg::unpack( buf, 0, asz, 0, NULL, &mem );
if ( m != NULL ) {
m->print( &mout );
}
... |
// This file is part of the QuantumGate project. For copyright and
// licensing information refer to the license file(s) in the project root.
#include "pch.h"
#include "VideoResampler.h"
#include <Common\Util.h>
#include <Common\ScopeGuard.h>
// For some reason MEDIASUBTYPE_I420 gives an unresolved external linker e... |
#include <iostream>
#include <cassert>
#include <chrono>
#include <fstream>
#include <algorithm>
#include <signal.h>
#include <Eigen/Dense>
#include "csv.h"
#include "server_http.hpp"
#include "server_util.h"
#include "startree.h"
using namespace startree;
using namespace Eigen;
using namespace std;
using namespace... |
// This file is part of VecGeom and is distributed under the
// conditions in the file LICENSE.txt in the top directory.
// For the full list of authors see CONTRIBUTORS.txt and `git log`.
/// Unit test for Paralleliped.
/// @file test/unit_tests/TestParaboloid.cpp
/// @author <NAME>
#undef NDEBUG
#include "VecGeom/b... |
#include "precompiled_stl.hpp"
using namespace std;
#include "utils.hpp"
#include "core_functions.hpp"
#include "image_functions.hpp"
#include "image_functions2.hpp"
#include "visu.hpp"
#include "brute2.hpp"
#include "pieces.hpp"
#include "compose2.hpp"
extern int MAXDEPTH;
bool operator<(const point a, const point ... |
/*
ESP8266WebServer.cpp - Dead simple web-server.
Supports only one simultaneous client, knows how to handle GET and POST.
Copyright (c) 2014 <NAME>. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as p... |
#include "ofApp.h"
//--------------------------------------------------------------
float ofApp::ease(float p) { return 3 * p * p - 2 * p * p * p; }
//--------------------------------------------------------------
void ofApp::cube(float d, float alpha) {
float alphaScale = 255.0f;
ofPushMatrix();
ofTransl... |
#include <GameEngine/Systems/SpriteRenderSystem.hpp>
#include <raylib.h>
#include <ECS/world.hpp>
#include <GameUtilities/math.hpp>
#include <GameUtilities/messagebus.hpp>
#include <DataStructures/QuickSort.hpp>
#include <ECS/components/transform-component.hpp>
#include <GameEngine/Components/SpriteComponent.hpp>
#inc... |
/*
* Copyright (c) 2017, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* n... |
#include "game.h"
Game::Game(int h, int w) {
matrixH = h;
matrixW = w;
matrix.resize(h);
matrixInit();
}
void Game::matrixInit() {
for (int i = 0; i < matrixH; i++)
{
for (int j = 0; j < matrixW; j++) {
matrix[i].push_back(0);
}
}
lastMatrix = matrix;
}
void Game::setMatrixElem(int x, int y) {
matri... |
#include "GizmoSpriteDrawer.h"
#include "ApplicationManager.h"
float GizmoSpriteDrawer::gizmoScale = 0.25f;
GLuint GizmoSpriteDrawer::VAO = (GLuint)0;
GLuint GizmoSpriteDrawer::VBO = (GLuint)0;
bool GizmoSpriteDrawer::initializedSpriteBuffers = false;
const GLfloat GizmoSpriteDrawer::spriteQuadVerices[12] = {
-0.5f... |
#include "lz4_embedded/lz4.h"
#include "lz4_embedded/lz4hc.h"
#include "comp0types.h"
/*****************************************************************************
The auxiliary memory required by LZ4_embedded_compress() is as follows:
sizeof(struct refTables)
= sizeof(HTYPE) * HASHTABLESIZE
= 4 * (1 << (14 - ... |
#include "UnitCluster.h"
#include "UnitUtil.h"
#include "Geo.h"
#include "Boids.h"
#include "DebugFlag_UnitOrders.h"
/*
* Cluster movement as a ball
*
* When we have a navigation grid (which is usually the case), we implement flocking with three boids:
* - Goal: moves the unit towards the target position
* - Co... |
/*
* Copyright (c) 2021, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Softwa... |
#include "DPDKShuffleSimulate.hpp"
#include "Config.hpp" // for Config
#include "ICETelescope.hpp" // for ice_stream_id_t, ice_encode_stream_id
#include "StageFactory.hpp" // for REGISTER_KOTEKAN_STAGE, StageMakerTemplate
#include "Telescope.hpp" // for Telescope
#include "buffer.h" // ... |
/*
* Copyright 2018- The Pixie Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or ag... |
#pragma once
#include <cinttypes>
#include <cmath>
#include <optional>
#include <queue>
#include <stdexcept>
#include <tuple>
#include <vector>
using EdgeList =
std::vector<std::tuple<uint32_t, uint32_t, double>>; //(from, to, weight)
using Tree = std::vector<std::vector<
std::tuple<uint32_t, double, uint32_t... |
// rawReceive.cpp : Defines the entry point for the console application.
//
// winpcap is used for this packet capture. See http://www.winpcap.org
// Include directory should point to pcap.h
// Library should point to wcap.lib
// Both available in the wpdback (binary)
//
// http://www.winpcap.org/docs/docs_40_2/html/gr... |
#include<iostream>
#include<string>
#include<fstream>
#include<ctime>
#include<cstdlib>
using namespace std;
class square{
private:
int move;
string message;
char symbol;
public:
square();
void print();
int action();
char get_symbol();
void set(int,char,string);
};
void print_board(square[],int,int);
void rea... |
/*
Kookmin University Software
알고리즘 프로젝트
Hidato Puzzle
Solver Programming
*/
#include <iostream>
#include <vector>
#include <iterator>
using namespace std;
class Solver {
// 하나의 칸이 갈 수 있는 8가지 경로(dx, dy)
const int dx[8] = { -1, -1, -1, 0, 0, 1, 1, 1 };
const int dy[8] = { -1, 0, 1,-1, 1, 1, 0,-1 };
int row, col... |
/*****************************************************************
|
| AP4 - mdhd Atoms
|
| Copyright 2002 <NAME>
|
|
| This file is part of Bento4/AP4 (MP4 Atom Processing Library).
|
| Unless you have obtained Bento4 under a difference license,
| this version of Bento4 is Bento4|GPL.
| Bento4|GPL i... |
//
// Created by willenborg on 11/08/16.
//
#include "opcode.h"
std::vector<Opcode*> Opcode::opcodes;
const Opcode Opcode::OP_00E0 = Opcode( ( unsigned char[] ){ 0x00, 0x00, 0x0E, 0x00 }, 4 );
const Opcode Opcode::OP_00EE = Opcode( ( unsigned char[] ){ 0x00, 0x00, 0x0E, 0x00 }, 4 );
const Opcode Opcode::OP_1NNN = Op... |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... |
//
// BLACK - Bounded Ltl sAtisfiability ChecKer
//
// (C) 2019 <NAME>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to... |
/*
* Copyright (c) 2013 Juniper Networks, Inc. All rights reserved.
*/
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <base/logging.h>
#include <db/db_entry.h>
#include <db/db_table.h>
#include <db/db_table_partition.h>
#include <ksync/ksync_index.h>
#include <ksync/ksync_entry.h>
#include <ksync/ksyn... |
#include "FileServer2.h"
#include "slite/Logger.h"
#include "base/public_define.h"
#include "pbs/IM.BaseDefine.pb.h"
#include <sys/time.h>
#include <list>
#include <random>
using namespace IM;
using namespace slite;
using namespace std::placeholders;
FileServer2::FileServer2(std::string host, uint16_t port, EventLo... |
/* cipher-xts.c - XTS mode implementation
* Copyright (C) 2017 <NAME> <<EMAIL>>
*
* This file is part of Libgcrypt.
*
* Libgcrypt is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser general Public License as
* published by the Free Software Foundation; either version 2... |
#include <iostream>
#include "path_validator.h"
#include "vehicle.h"
#include "state_machine.h"
#include "collision_detector.h"
#include "trajectory.h"
#include "helpers.h"
using namespace std;
PathValidator::PathValidator()
{
}
PathValidator::~PathValidator()
{
}
PathValidationStatus PathValidator::validate(const ... |
/**
* @filename : epd7in5.cpp
* @brief : Implements for e-paper library
* @author : <NAME>
*
* Copyright (C) Waveshare August 10 2017
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documnetation files (the "Software"), ... |
#include "ContactsManager.h"
void ContactsManager::addContact(int idUserLoggedIn) {
Contact contact;
system("cls");
cout << " >>> ADDING CONTACT <<<" << endl << endl;
contact = setNewContact(idUserLoggedIn);
contacts.push_back(contact);
textFileContacts.addContactToFile(contact);
}
void Con... |
/*
Copyright 2020 <NAME>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed ... |
/* Documentation snippet
(C) 2017-2019 <NAME> <http://www.nedproductions.biz/> (7 commits), <NAME> <<EMAIL>> (4 commits) and Krzemienski <<EMAIL>> (2 commits)
File Created: Mar 2017
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
ob... |
// Sarvottamananda (shreesh)
// 2020-09-28
// shader_stuff.cpp v0.0 (OpenGL Code Snippets)
//
// Low level shader stuff
// clang-format: off
#include <GL/glew.h>
// clang-format: on
// clang-format: off
#include "shader_stuff.h"
// clang-format: on
#include <fstream>
#include <iostream>
#include <sstream>
#include <... |
#include <algorithm>
#include <cctype>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <iostream>
#include <memory>
#include <string>
#include <utility>
#include <vector>
namespace ref
{
__attribute__((noinline))
std::string get_search_string()
{
std::string rv = ... |
// Copyright 2019 Amazon.com, Inc. or its affiliates. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unles... |
#include "stdafx.h"
#include "engine.h"
#include "channel.h"
#include "logger.h"
#include "../app/application.h"
#include "../opengl.h"
namespace {
std::string intepretGLFWerrorcode(int code) {
switch (code) {
case GLFW_NOT_INITIALIZED: return "GLFW has not been initialized";
case GLFW_NO_CURRENT_CO... |
//
// CppParserTest.cpp
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "CppParserTest.h"
#include "Poco/CppUnit/TestCaller.h"
#include "Poco/CppUnit/TestSuite.h"
#include "Poco/CppParser/Utility.h"
#include "Poco/CppPars... |
//===- RDFCopy.cpp --------------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===-------------------------------------------------------... |
//===-- ThreadPlanRunToAddress.cpp ----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===---------------------------... |
/*
An integer M and a non-empty array A consisting of N non-negative integers are given. All integers in array A are less than or equal to M.
A pair of integers (P, Q), such that 0 ≤ P ≤ Q < N, is called a slice of array A. The slice consists of the elements A[P], A[P + 1], ..., A[Q]. A distinct slice is a slice cons... |
#include "texter.h"
Texter::Texter(std::string _text, std::string _font, glm::vec3 pos,
ShaderLoader* _shdloader, AssetLoader* _tloader, Camera* _cam,
bool _isUI, glm::vec3 color, float scale)
{
text = _text;
SetColor(color);
SetScale(scale);
SetPosition(pos);
isUI = (_isUI);
levelCamera = _cam;
textureLoader... |
#include "ast/vslContext.hpp"
#include "diag/diag.hpp"
#include "irgen/irgen.hpp"
#include "lexer/vslLexer.hpp"
#include "parser/vslParser.hpp"
#include "gtest/gtest.h"
#define valid(src) EXPECT_TRUE(validate(src))
#define invalid(src) EXPECT_FALSE(validate(src))
// returns true if semantically valid, false otherwise... |
#include <algorithm>
#include <cmath>
#include "DataFormats/Math/interface/GeantUnits.h"
#include "DetectorDescription/Core/interface/DDCurrentNamespace.h"
#include "DetectorDescription/Core/interface/DDLogicalPart.h"
#include "DetectorDescription/Core/interface/DDMaterial.h"
#include "DetectorDescription/Core/interfa... |
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "txList.h"
//---------... |
#include "animal/mamifero/mamifero_nativo.h"
using namespace std;
// ------------------------------------------------------------------------
// Construtores e destrutor
// ------------------------------------------------------------------------
MamiferoNativo::MamiferoNativo(){
limpar();
}
MamiferoNativo::Mamife... |
/* ****************************************************************** **
** OpenSees - Open System for Earthquake Engineering Simulation **
** Pacific Earthquake Engineering Research Center **
** **
** ... |
#include "file.h"
#include "folder.h"
#include "gdocfile.h"
#include "utils.h"
#include "filecache.h"
using namespace GDrive;
File * File::NOT_FOUND = (File *) -1;
File::File()
{
type = FILE;
parent = NULL;
m_contents_retrieved = false;
}
File::~File()
{
}
string File::get_id() const
{
return ... |
#include "SDInterface.h"
bool SDInterface::initSD() {
String display_string = "";
#ifdef KIT
pinMode(SD_DET, INPUT);
if (digitalRead(SD_DET) == LOW) {
Serial.println(F("SD Card Detect Pin Detected"));
}
else {
Serial.println(F("SD Card Detect Pin Not Detected"));
this->supported ... |
#include "octree.hpp"
#include <array>
#include <chrono>
#include <cstdio>
#include <random>
#include <vector>
namespace {
struct Timer {
std::chrono::steady_clock::time_point t0;
const char *name;
Timer(const char *name) : name(name) {
t0 = std::chrono::steady_clock::now();
}
void stop() ... |
#include <SDL.h>
#include <glad/glad.h>
#include "renderer/screen/Window.h"
#include "events/EventBus.hpp"
#include "events/WindowEvent.h"
#include "events/KeyboardEvent.h"
#include "events/MouseEvent.h"
int filterEventCallback(void *userdata, SDL_Event * event)
{
WindowData* data = (WindowData*)userdata;
switch... |
#include "unpack.h"
#include "../text.h"
#include <string.h>
constexpr uint32_t NBASE = 37L*36L*10L*27L*27L*27L;
// convert packed character to ASCII character
// 0..9 a..z space +-./?
char charn(uint8_t c) {
if (c >= 0 && c <= 9)
return '0' + c;
if (c >= 10 && c < 36)
return 'A' + c - 10;
... |
/*
* MP3関連
*
* Copyright (c) 2016 Wakayama.rb Ruby Board developers
*
* This software is released under the MIT License.
* https://github.com/wakayamarb/wrbb-v2lib-firm/blob/master/MITL
*
*/
#include <Arduino.h>
#include <MsTimer2.h>
#include <WavMp3p.h>
#include <mruby.h>
#include <mruby/string.h>
#include "... |
#include <sqlite_orm/sqlite_orm.h>
#include <iostream>
#include <memory>
#include <cassert>
using std::cout;
using std::endl;
/**
* This is a enum we want to map to our sqlite db.
* First we have to decide what db type enum must have.
* Let's make it `TEXT`: Gender::Male will store as 'male' string
* and Ge... |
// matrix.cpp
// author bombard1004
// last_update Jan 28 2021
#include <bits/stdc++.h>
class Matrix;
class SquareMatrix;
class Column;
SquareMatrix eye(int n);
long long det(SquareMatrix &sqm);
std::pair<bool, Column> Cramer(SquareMatrix &A, Column &b);
class Matrix {
private:
std::pair<int, int> msize;
st... |
/* ****************************************************************** **
** OpenSees - Open System for Earthquake Engineering Simulation **
** Pacific Earthquake Engineering Research Center **
** **
** ... |
#include <iostream>
#include <fstream>
#include <algorithm>
#include <AnalyzerHelpers.h>
#include "JtagAnalyzerResults.h"
#include "JtagAnalyzer.h"
#include "JtagAnalyzerSettings.h"
const char* TAPStateDescLong[] =
{
"Test-Logic-Reset",
"Run-Test/Idle",
"Select-DR-Scan",
"Capture-DR",
"Shift-... |
#include <graphics.h>
#include <conio.h>
#include <math.h>
#define W GetSystemMetrics(SM_CXSCREEN)
#define H GetSystemMetrics(SM_CYSCREEN)
#define Wp W/1366
int rosesize = 500;
int h = -250;
struct DOT
{
double x;
double y;
double z;
double r;
double g;
};
bool calc(double a, double b, double c, DOT &d)
{
d... |
// Solve of six-hump camel-back function using differential evolution
#include <iostream>
#include <fstream>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <ctime>
inline int randomBetween(int a, int b) // [a, b)
{
return ( a + rand() % (b+1-a) );
}
inline double randomBetween(double a, double b) /... |
#include "CommonTools/UtilAlgos/interface/TFileService.h"
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/one/EDAnalyzer.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/MakerMacros.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h... |
/**
* @example standalone/001_triangle_screenshot.cpp
* @brief Shows the basic usage of OGLplus with EGLplus
*
* @oglplus_screenshot{001_triangle}
*
* Copyright 2008-2014 <NAME>. Distributed under the Boost
* Software License, Version 1.0. (See accompanying file
* LICENSE_1_0.txt or copy at http://www.boo... |
#include <dirent.h>
#include <unistd.h>
#include <string>
#include <vector>
#include <iostream>
#include "linux_parser.h"
using std::stof;
using std::string;
using std::to_string;
using std::vector;
// Read Operating System Name
string LinuxParser::OperatingSystem() {
string line;
string key;
string value;
st... |
#include <iostream>
#include <TH1D.h>
#include <TCanvas.h>
#include <TFile.h>
#include <TLegend.h>
#include <TGraphAsymmErrors.h>
void drawHisto(TString type, TFile * outputFile,
const double & minX, const double & maxX,
const double & minY, const double & maxY)
{
TFile * inputFileData = new TFile("/... |
#include "EepromWearLeveling.h"
/**
@brief Initialize the object. Should be called before using another function.
Data Type | Size in Bytes | Range
------------- | ------------- | -------------------------------
uint8_t | 1 | 0..255
uint16_t |... |
/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit originating from *
... |
#pragma once
#include <tuple>
#include <limits>
#include <string>
#include <utility>
#include <vector>
#include <algorithm>
namespace impl
{
class node;
class edge
{
public:
using Cost_t = int;
constexpr static Cost_t INF_COST = std::numeric_limits<Cost_t>::max();
public:
edge(node* from, node* to, Co... |
/**
* @file rtp/yuri_decoders.cpp
* @author <NAME> <<EMAIL>>
*/
/*
* Copyright (c) 2013 CESNET z.s.p.o.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, is permitted provided that the following conditions
* are met:
*
* 1. Redistributions of so... |
// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required b... |
#pragma once
#include "drape_frontend/stylist.hpp"
#include "drape_frontend/tile_key.hpp"
#include "drape_frontend/shape_view_params.hpp"
#include "drape/pointers.hpp"
#include "indexer/ftypes_matcher.hpp"
#include "indexer/road_shields_parser.hpp"
#include "coding/point_to_integer.hpp"
#include "geometry/point2d.... |
/*
* Copyright (c) 2008 <NAME> <<EMAIL>>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this li... |
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