docs: record the per-scene render provenance difference
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README.md
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@@ -69,6 +69,23 @@ Clips are 11 s to 8.5 min of continuous motion — no cuts, no teleports.
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* **Panoramic frames are equirectangular.** A rectangular crop is *not* a perspective view —
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reproject before comparing against the first-person clip.
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## Tools
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```bash
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* **Panoramic frames are equirectangular.** A rectangular crop is *not* a perspective view —
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reproject before comparing against the first-person clip.
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## Render provenance
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`description.json` records the exact render path per clip, and it is **not identical across
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scenes**. Five scenes (med_village, venice, office, apartment, art_nouveau) were rendered in
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two rounds — `MPPC_RGBOnly` then `MPPC_DepthPlus` — and stitched with a Lanczos kernel, so
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`render.mppc` is an object with `rgb`/`depth` keys. **paris** was re-rendered later through a
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corrected single-pass path (`MPPC_VelocityDepthPlus` with the extra pass dropped, linear-HDR
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output, fixed exposure, linear stitch kernel), so its `render.mppc` is a plain string and its
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`render.cube` additionally carries `fixed_ev` and `tm_comp`.
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The reason for the paris re-render: a Lanczos resampling kernel has negative lobes, which on
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high-contrast sky/architecture boundaries interpolate linear HDR below zero; clamping to zero
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left a one-pixel pure-black rim along building silhouettes. Switching to a linear kernel took
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sky edges with undershoot from 15.5% to 3.4% — below the 6.1% baseline of the cube faces
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themselves. Per-frame auto-exposure was replaced with a fixed value at the same time, so
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brightness no longer drifts with what happens to be in view.
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## Tools
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```bash
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