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Browse files- .gitattributes +1 -0
- venice/first_person/fix_venice_000050/camera_trajectory.csv +0 -0
- venice/first_person/fix_venice_000050/depth/depth.meta.json +12 -0
- venice/first_person/fix_venice_000050/depth/depth.mkv +3 -0
- venice/first_person/fix_venice_000050/description.json +62 -0
- venice/first_person/fix_venice_000050/gamepad_format/gamepad_axis_0.txt +0 -0
- venice/first_person/fix_venice_000050/gamepad_format/gamepad_button_0.txt +0 -0
- venice/first_person/fix_venice_000050/gamepad_format/key_0.txt +0 -0
- venice/first_person/fix_venice_000050/gamepad_format/keybinds_snapshot.json +32 -0
- venice/first_person/fix_venice_000050/gamepad_format/mouse_move_0.txt +0 -0
- venice/first_person/fix_venice_000050/gamepad_format/mouse_wheel_0.txt +0 -0
- venice/first_person/fix_venice_000050/gamepad_format/timeline.txt +3 -0
- venice/first_person/fix_venice_000050/rgb.mp4 +3 -0
- venice/first_person/fix_venice_000050/trajectory.png +3 -0
.gitattributes
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@@ -227,3 +227,4 @@ venice/first_person/fix_venice_000037/depth/depth.mkv filter=lfs diff=lfs merge=
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venice/first_person/fix_venice_000038/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000042/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000046/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000038/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000042/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000046/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000050/depth/depth.mkv filter=lfs diff=lfs merge=lfs -text
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venice/first_person/fix_venice_000050/camera_trajectory.csv
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venice/first_person/fix_venice_000050/depth/depth.meta.json
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{
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"near_m": 0.1,
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"far_m": 200.0,
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"n_frames": 2032,
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"width": 1280,
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"height": 720,
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"fps": 30,
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"format": "FFV1 / gbrp16le; R = log-quantized depth, G=B=0",
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"decode_formula": {
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"depth_m": "exp(R / 65535.0 * (log(200.0) - log(0.1)) + log(0.1))"
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}
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}
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venice/first_person/fix_venice_000050/depth/depth.mkv
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version https://git-lfs.github.com/spec/v1
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oid sha256:61d20b1c52ef4afb1acb52cee109ebeaa481fc626f28ac96755701750ea8fda2
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size 746142441
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venice/first_person/fix_venice_000050/description.json
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{
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"schema_version": "spear_v1",
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"seq_name": "fix_venice_000050",
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"environment": {
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"scene_short_name": "fix_venice_scene",
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"umap": "/Game/Venice/Demo/Maps/L_Venice_01_01_P.L_Venice_01_01_P",
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"asset_pack": "fix_0804 / venice",
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"license": "demo",
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"waypoint_source": "fix_0804 (corrected trajectories)",
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"tags": [
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"venice",
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"fix_0804"
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]
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},
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"camera": {
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"projection": "pinhole",
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"sensor": {
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"width_mm": 36.0,
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"height_mm": 20.25
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},
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"trajectory": {
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"num_frames": 2033,
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"duration_s": 67.767,
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"path_length_cm": 9217.5,
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"fps": 30.0,
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"start_location_cm": [
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5556.912869376758,
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6748.951331299161,
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513.6687158494943
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],
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"end_location_cm": [
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6446.735324074864,
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5002.961294646045,
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443.2299999999999
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]
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}
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},
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"render": {
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"fps": 30.0,
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"renders_dir": "/workspace/spear_insts/inst_2/Saved/MovieRenders/MPPC_VelocityDepthPlus",
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"mppc": "MPPC_VelocityDepthPlus",
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"passes": [
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"rgb",
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"camera_trajectory",
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"trajectory_viz",
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"depth"
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],
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"post_process": {
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"linear_to_srgb": true,
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"pp_gain": 1.0,
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"flashlight": false,
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"gpu_encode": true,
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"nvenc_preset": "p5"
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}
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},
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"provenance": {
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"git_commit": "4ad54f9b55ac",
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"git_branch": "wrender_pano",
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"written_utc": "2026-08-05T10:29:44.473806Z",
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"schema_doc": "docs/free_exploration/METADATA_SCHEMA_zh.md"
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}
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}
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venice/first_person/fix_venice_000050/gamepad_format/gamepad_axis_0.txt
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venice/first_person/fix_venice_000050/gamepad_format/gamepad_button_0.txt
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venice/first_person/fix_venice_000050/gamepad_format/key_0.txt
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venice/first_person/fix_venice_000050/gamepad_format/keybinds_snapshot.json
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{
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"snapshot_time": "2026-08-05 10:29:44.476",
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"game": "SPEAR_synthetic",
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"profile": "default",
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"fps": 30,
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"hfov_deg": 65.470451,
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"start_pose": {
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"x": 5556.912869376758,
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"y": 6748.951331299161,
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"z": 513.6687158494943,
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"yaw": -24.690985535789224,
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"pitch": 0.0,
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"roll": 0.0
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},
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"axis_normalization": {
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"axis_0_cmps_at_one": 100.0,
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"axis_1_cmps_at_one": 210.0,
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"axis_2_dps_at_one": 30.0,
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"axis_3_cmps_at_one": 100.0
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},
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"bindings": {
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"left_stick_y_forward": "AXIS_1_NEG",
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"left_stick_y_backward": "AXIS_1_POS",
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"left_stick_x_right": "AXIS_0_POS",
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"left_stick_x_left": "AXIS_0_NEG",
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"right_stick_x_yaw_right": "AXIS_2_POS",
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"right_stick_x_yaw_left": "AXIS_2_NEG",
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"vertical_up": "AXIS_3_POS",
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"vertical_down": "AXIS_3_NEG"
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},
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"notes": "Self-contained per-seq gamepad capture from 4_postprocess step 7. Round-trip via tools/gamepad_to_keyframes.py."
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}
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venice/first_person/fix_venice_000050/gamepad_format/mouse_move_0.txt
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venice/first_person/fix_venice_000050/gamepad_format/mouse_wheel_0.txt
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venice/first_person/fix_venice_000050/gamepad_format/timeline.txt
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2026-08-05 10:29:44.476
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2026-08-05 10:29:44.476: spear_render_started
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2026-08-05 10:30:52.209
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venice/first_person/fix_venice_000050/rgb.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:3fcd395c3442ca84bb4a8e20faed4c512a8a5c83c9f80093d06b27025441a8bf
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size 89456907
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venice/first_person/fix_venice_000050/trajectory.png
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Git LFS Details
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