Download CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini from Alexhas2/unitysamples: direct link, hf CLI and curl.
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https://huggingface.co/datasets/Alexhas2/unitysamples/resolve/eefdab681e7fc26e24dd84bec4fb0cd148a4c3b1/CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini
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hf download hf://datasets/Alexhas2/unitysamples@eefdab681e7fc26e24dd84bec4fb0cd148a4c3b1/CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini
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curl -L -o AndroidDeviceProfiles.ini https://huggingface.co/datasets/Alexhas2/unitysamples/resolve/eefdab681e7fc26e24dd84bec4fb0cd148a4c3b1/CropoutSampleProject/Config/Android/AndroidDeviceProfiles.ini
5.94 kB
| [Android DeviceProfile] | |
| !TextureLODGroups=ClearArray | |
| +TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, NumStreamedMips=3, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, LODBias=0, MinMagFilter=linear, MipFilter=linear, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, LODBias=0, MinMagFilter=point, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| +TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) | |
| ; Scalability Groups | |
| +CVars=sg.ViewDistanceQuality=1 | |
| ; Shadows | |
| +CVars=r.Shadow.CSM.MaxCascades=1 | |
| +CVars=r.Shadow.DistanceScale=0.4 | |
| +CVars=r.Shadow.CSM.TransitionScale=0.8 | |
| +CVars=r.DistanceFieldShadowing=1 | |
| +CVars=r.DistanceFields.AtlasSizeXY=320 | |
| +CVars=r.DistanceFields.AtlasSizeZ=460 | |
| +CVars=r.DistanceFields.ThrottleCopyToAtlasInBytes=32768 | |
| ; memory related | |
| +CVars=r.Streaming.PoolSize=490 | |
| +CVars=fx.GPUSimulationTextureSizeX=512 | |
| +CVars=fx.GPUSimulationTextureSizeY=256 | |
| +CVars=r.FreeSkeletalMeshBuffers=1 | |
| +CVars=r.RenderTargetPoolMin=140 | |
| +CVars=r.Streaming.MaxTempMemoryAllowed=35 | |
| ; Force detail mode | |
| +CVars=r.DetailMode=1 | |
| ; Cook out data that does not match the detail mode | |
| +CVars=fx.PruneEmittersOnCookByDetailMode=1 | |
| +CVars=r.CookOutUnusedDetailModeComponents=1 | |
| +CVars=a.StripFramesOnCompression=1 | |
| +CVars=a.StripOddFramesWhenFrameStripping=1 | |
| +CVars=r.StaticMesh.StripDistanceFieldDataDuringLoad=0 | |
| ; Medium quality materials - Others discarded at cook | |
| +CVars=r.MaterialQualityLevel=2 | |
| +CVars=r.DiscardUnusedQuality=1 | |
| ; Virtual texture settings | |
| +CVars=r.VT.MaxUploadsPerFrame=1 | |
| +CVars=r.VT.NumFeedbackTasks=1 | |
| +CVars=r.VT.NumGatherTasks=1 | |
| +CVars=r.VT.PoolSizeScale=0.5 | |
| ; Disable VirtualHeightfieldMesh | |
| +CVars=r.VHM.Enable=0 | |
| ; Enable dynamic resolution | |
| +CVars=r.DynamicRes.OperationMode=2 | |
| +CVars=r.TemporalAA.Upsampling=1 | |
| +CVars=r.SecondaryScreenPercentage.GameViewport=83.33 | |
| ; Physics | |
| +CVars=p.RigidBodyNode=0 | |