Download LyraStarterGame/Plugins/GameSettings/Source/GameSettings.Build.cs from Alexhas2/unitysamples: direct link, hf CLI and curl.
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730 Bytes
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| public class GameSettings : ModuleRules | |
| { | |
| public GameSettings(ReadOnlyTargetRules Target) : base(Target) | |
| { | |
| PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | |
| PublicDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "Core", | |
| "CoreUObject", | |
| "InputCore", | |
| "Engine", | |
| "Slate", | |
| "SlateCore", | |
| "UMG", | |
| "CommonInput", | |
| "CommonUI", | |
| "GameplayTags" | |
| } | |
| ); | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "ApplicationCore", | |
| "PropertyPath" | |
| } | |
| ); | |
| DynamicallyLoadedModuleNames.AddRange( | |
| new string[] | |
| { | |
| } | |
| ); | |
| } | |
| } | |