unitysamples / LyraStarterGame /Plugins /GameSubtitles /Source /Private /Widgets /SSubtitleDisplay.cpp
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2.06 kB
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| struct FSlateBrush; | |
| void SSubtitleDisplay::Construct(const FArguments& InArgs) | |
| { | |
| if (!InArgs._ManualSubtitles.Get()) | |
| { | |
| FSubtitleManagerSetSubtitleText& OnSetSubtitleText = FSubtitleManager::GetSubtitleManager()->OnSetSubtitleText(); | |
| OnSetSubtitleText.AddSP(this, &SSubtitleDisplay::HandleSubtitleChanged); | |
| } | |
| ChildSlot | |
| [ | |
| SAssignNew(Background, SBorder) | |
| .Visibility(EVisibility::Collapsed) | |
| .Padding(FMargin(7.0, 5.0)) | |
| [ | |
| SAssignNew(TextDisplay, SRichTextBlock) | |
| .TextStyle(InArgs._TextStyle) | |
| .Justification(ETextJustify::Center) | |
| .WrapTextAt(InArgs._WrapTextAt) | |
| ] | |
| ]; | |
| } | |
| SSubtitleDisplay::~SSubtitleDisplay() | |
| { | |
| FSubtitleManager::GetSubtitleManager()->OnSetSubtitleText().RemoveAll(this); | |
| } | |
| void SSubtitleDisplay::SetTextStyle(const FTextBlockStyle& InTextStyle) | |
| { | |
| TextDisplay->SetTextStyle(InTextStyle); | |
| } | |
| void SSubtitleDisplay::SetBackgroundBrush(const FSlateBrush* InSlateBrush) | |
| { | |
| Background->SetBorderImage(InSlateBrush); | |
| } | |
| void SSubtitleDisplay::SetCurrentSubtitleText(const FText& InSubtitleText) | |
| { | |
| Background->SetVisibility(InSubtitleText.IsEmpty() ? EVisibility::Collapsed : EVisibility::HitTestInvisible); | |
| TextDisplay->SetText(InSubtitleText); | |
| } | |
| bool SSubtitleDisplay::HasSubtitles() const | |
| { | |
| return !TextDisplay->GetText().IsEmpty(); | |
| } | |
| void SSubtitleDisplay::SetWrapTextAt(const TAttribute<float>& InWrapTextAt) | |
| { | |
| TextDisplay->SetWrapTextAt(InWrapTextAt); | |
| } | |
| void SSubtitleDisplay::HandleSubtitleChanged(const FText& InSubtitleText) | |
| { | |
| if (UGameplayStatics::AreSubtitlesEnabled()) | |
| { | |
| Background->SetVisibility(InSubtitleText.IsEmpty() ? EVisibility::Collapsed : EVisibility::HitTestInvisible); | |
| TextDisplay->SetText(InSubtitleText); | |
| } | |
| else | |
| { | |
| Background->SetVisibility(EVisibility::Collapsed); | |
| } | |
| } | |