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6.29 kB
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class UWorld; | |
| ////////////////////////////////////////////////////////////////////////// | |
| FAutoConsoleCommandWithWorldArgsAndOutputDevice GDiffCollectionReferenceSupport( | |
| TEXT("Lyra.DiffCollectionReferenceSupport"), | |
| TEXT("Usage:\n") | |
| TEXT(" Lyra.DiffCollectionReferenceSupport OldCollectionName NewCollectionName [Deduplicate]\n") | |
| TEXT("\n") | |
| TEXT("It will list the assets in Old that 'support' assets introduced in New (are referencers directly/indirectly)\n") | |
| TEXT("as well as any loose unsupported assets.\n") | |
| TEXT("\n") | |
| TEXT("The optional third argument controls whether or not multi-supported assets will be de-duplicated (true) or not (false)"), | |
| FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic( | |
| [](const TArray<FString>& Params, UWorld* World, FOutputDevice& Ar) | |
| { | |
| IAssetRegistry& AssetRegistry = IAssetRegistry::GetChecked();; | |
| const TSharedRef<ICollectionContainer>& CollectionContainer = FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); | |
| if (Params.Num() < 2) | |
| { | |
| Ar.Log(TEXT("Expected two parameters")); | |
| return; | |
| } | |
| if (AssetRegistry.IsLoadingAssets()) | |
| { | |
| Ar.Log(TEXT("Asset registry is still scanning, try again later")); | |
| return; | |
| } | |
| const bool bExcludeSecondInstanceOfMultiSupported = (Params.Num() >= 3) ? Params[2].ToBool() : true; | |
| TArray<FSoftObjectPath> OldPaths; | |
| if (!CollectionContainer->GetAssetsInCollection(FName(*Params[0]), ECollectionShareType::CST_All, /*out*/ OldPaths)) | |
| { | |
| Ar.Log(FString::Printf(TEXT("Failed to find collection %s"), *Params[0])); | |
| return; | |
| } | |
| TArray<FSoftObjectPath> NewPaths; | |
| if (!CollectionContainer->GetAssetsInCollection(FName(*Params[1]), ECollectionShareType::CST_All, /*out*/ NewPaths)) | |
| { | |
| Ar.Log(FString::Printf(TEXT("Failed to find collection %s"), *Params[1])); | |
| return; | |
| } | |
| TSet<FName> OldPathSet; | |
| Algo::Transform(OldPaths, OldPathSet, &FSoftObjectPath::GetLongPackageFName); | |
| TSet<FName> NewPathSet; | |
| Algo::Transform(NewPaths, NewPathSet, &FSoftObjectPath::GetLongPackageFName); | |
| TSet<FName> IntroducedAssetSet = NewPathSet.Difference(OldPathSet); | |
| // Map from added asset to list of assets in old paths that supports it (if any) | |
| TMap<FName, TSet<FName>> SupportMap; | |
| TSet<FName> VisitedAssets; | |
| // Map of count of newly added assets directly/indirectly supported by each supporter asset in the old paths | |
| TMap<FName, int32> SupporterCountMap; | |
| TMap<FName, TSet<FName>> SupporterToAddedMap; | |
| TFunction<void(const FName)> RecursivelyBuildSupport = [&](const FName IntroducedAssetPath) | |
| { | |
| // Someone else may have already processed me as part of their dependencies | |
| if (!VisitedAssets.Contains(IntroducedAssetPath)) | |
| { | |
| VisitedAssets.Add(IntroducedAssetPath); | |
| TArray<FName> Referencers; | |
| AssetRegistry.GetReferencers(IntroducedAssetPath, /*out*/ Referencers); | |
| for (const FName& Referencer : Referencers) | |
| { | |
| if (OldPathSet.Contains(Referencer)) | |
| { | |
| // Direct support | |
| SupportMap.FindOrAdd(IntroducedAssetPath).Add(Referencer); | |
| } | |
| else | |
| { | |
| // Indirect, need to process recursively | |
| RecursivelyBuildSupport(Referencer); | |
| // Can now use the supports it indicated to build into our own | |
| TSet<FName>& MySupports = SupportMap.FindOrAdd(IntroducedAssetPath); | |
| if (TSet<FName>* pRecuriveReferencers = SupportMap.Find(Referencer)) | |
| { | |
| MySupports.Append(*pRecuriveReferencers); | |
| } | |
| } | |
| } | |
| } | |
| }; | |
| // Find the supporters | |
| for (const FName& IntroducedAssetPath : IntroducedAssetSet) | |
| { | |
| RecursivelyBuildSupport(IntroducedAssetPath); | |
| } | |
| // Count the strongest supporters | |
| for (const auto& KVP : SupportMap) | |
| { | |
| const FName SupportedAsset = KVP.Key; | |
| for (const FName& Supporter : KVP.Value) | |
| { | |
| SupporterToAddedMap.FindOrAdd(Supporter).Add(SupportedAsset); | |
| } | |
| } | |
| TSet<FName> AlreadyPrintedOut; | |
| Ar.Log(TEXT("List of supporters, sorted by count of newly added assets being supported")); | |
| SupporterCountMap.ValueSort(TGreater<int32>()); | |
| for (const auto& KVP : SupporterToAddedMap) | |
| { | |
| const FName Supporter = KVP.Key; | |
| // Filter to added assets (and exclude ones already printed if we were asked to) | |
| TArray<FName> AddedAssetsBeingSupported(KVP.Value.Array()); | |
| AddedAssetsBeingSupported = AddedAssetsBeingSupported.FilterByPredicate([&](FName Test) { return IntroducedAssetSet.Contains(Test); }); | |
| int32 IncludingMultisupportCount = AddedAssetsBeingSupported.Num(); | |
| if (bExcludeSecondInstanceOfMultiSupported) | |
| { | |
| AddedAssetsBeingSupported = AddedAssetsBeingSupported.FilterByPredicate([&](FName Test) { return !AlreadyPrintedOut.Contains(Test); }); | |
| } | |
| Algo::Sort(AddedAssetsBeingSupported, [](const FName LHS, const FName RHS) { return LHS.LexicalLess(RHS); }); | |
| // Print out the list | |
| Ar.Log(FString::Printf(TEXT("%s supports %d new assets:"), *Supporter.ToString(), IncludingMultisupportCount)); | |
| for (const FName& AddedAsset : AddedAssetsBeingSupported) | |
| { | |
| const int32 AddedAssetSupportCount = SupportMap.FindChecked(AddedAsset).Num(); | |
| Ar.Log(FString::Printf(TEXT("\t%s%s"), *AddedAsset.ToString(), (AddedAssetSupportCount > 1) ? TEXT(" [multi-supported]") : TEXT(""))); | |
| AlreadyPrintedOut.Add(AddedAsset); | |
| } | |
| const int32 NumExcludedDueToMultiSupport = IncludingMultisupportCount - AddedAssetsBeingSupported.Num(); | |
| if (NumExcludedDueToMultiSupport > 0) | |
| { | |
| Ar.Log(FString::Printf(TEXT("\tAnd %d more that were also supported by a previous supporter"), NumExcludedDueToMultiSupport)); | |
| } | |
| } | |
| Ar.Log(TEXT("\n")); | |
| Ar.Log(TEXT("List of unsupported assets:")); | |
| for (const FName& AssetName : IntroducedAssetSet) | |
| { | |
| if (!SupportMap.Contains(AssetName) || (SupportMap.FindRef(AssetName).Num() == 0)) | |
| { | |
| Ar.Log(FString::Printf(TEXT("\t%s"), *AssetName.ToString())); | |
| //@TODO: Check to see if this is instead supported by a primary asset maybe? | |
| } | |
| } | |
| })); | |