Download LyraStarterGame/Source/LyraGame/Messages/LyraVerbMessage.h from Alexhas2/unitysamples: direct link, hf CLI and curl.
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1.06 kB
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| // Represents a generic message of the form Instigator Verb Target (in Context, with Magnitude) | |
| USTRUCT(BlueprintType) | |
| struct FLyraVerbMessage | |
| { | |
| GENERATED_BODY() | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| FGameplayTag Verb; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| TObjectPtr<UObject> Instigator = nullptr; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| TObjectPtr<UObject> Target = nullptr; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| FGameplayTagContainer InstigatorTags; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| FGameplayTagContainer TargetTags; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| FGameplayTagContainer ContextTags; | |
| UPROPERTY(BlueprintReadWrite, Category=Gameplay) | |
| double Magnitude = 1.0; | |
| // Returns a debug string representation of this message | |
| LYRAGAME_API FString ToString() const; | |
| }; | |