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6.41 kB
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| void UMaterialProgressBar::SynchronizeProperties() | |
| { | |
| Super::SynchronizeProperties(); | |
| if (Image_Bar) | |
| { | |
| Image_Bar->SetBrushFromMaterial(bUseStroke ? StrokeMaterial : NoStrokeMaterial); | |
| CachedMID = nullptr; | |
| CachedProgress = -1.0f; | |
| CachedStartProgress = -1.0f; | |
| if (IsDesignTime()) | |
| { | |
| SetProgress_Internal(DesignTime_Progress); | |
| } | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| if (bOverrideDefaultSegmentEdge) | |
| { | |
| MID->SetScalarParameterValue(TEXT("SegmentEdge"), SegmentEdge); | |
| } | |
| if (bOverrideDefaultSegments) | |
| { | |
| MID->SetScalarParameterValue(TEXT("Segments"), (float)Segments); | |
| } | |
| if (bOverrideDefaultFillEdgeSoftness) | |
| { | |
| MID->SetScalarParameterValue(TEXT("FillEdgeSoftness"), FillEdgeSoftness); | |
| } | |
| if (bOverrideDefaultGlowEdge) | |
| { | |
| MID->SetScalarParameterValue(TEXT("GlowEdge"), GlowEdge); | |
| } | |
| if (bOverrideDefaultGlowSoftness) | |
| { | |
| MID->SetScalarParameterValue(TEXT("GlowSoftness"), GlowSoftness); | |
| } | |
| if (bOverrideDefaultOutlineScale) | |
| { | |
| MID->SetScalarParameterValue(TEXT("OutlineScale"), OutlineScale); | |
| } | |
| } | |
| if (bOverrideDefaultColorA) | |
| { | |
| SetColorA_Internal(CachedColorA); | |
| } | |
| if (bOverrideDefaultColorB) | |
| { | |
| SetColorB_Internal(CachedColorB); | |
| } | |
| if (bOverrideDefaultColorBackground) | |
| { | |
| SetColorBackground_Internal(CachedColorBackground); | |
| } | |
| } | |
| } | |
| void UMaterialProgressBar::OnWidgetRebuilt() | |
| { | |
| Super::OnWidgetRebuilt(); | |
| if (IsDesignTime() && Image_Bar) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| if (!bOverrideDefaultColorA) | |
| { | |
| MID->GetVectorParameterValue(TEXT("ColorA"), CachedColorA); | |
| } | |
| if (!bOverrideDefaultColorB) | |
| { | |
| MID->GetVectorParameterValue(TEXT("ColorB"), CachedColorB); | |
| } | |
| if (!bOverrideDefaultColorBackground) | |
| { | |
| MID->GetVectorParameterValue(TEXT("Unfilled Color"), CachedColorBackground); | |
| } | |
| if (!bOverrideDefaultSegmentEdge) | |
| { | |
| MID->GetScalarParameterValue(TEXT("SegmentEdge"), SegmentEdge); | |
| } | |
| if (!bOverrideDefaultSegments) | |
| { | |
| float SegmentsFloat; | |
| MID->GetScalarParameterValue(TEXT("Segments"), SegmentsFloat); | |
| Segments = FMath::TruncToInt(SegmentsFloat); | |
| } | |
| if (!bOverrideDefaultFillEdgeSoftness) | |
| { | |
| MID->GetScalarParameterValue(TEXT("FillEdgeSoftness"), FillEdgeSoftness); | |
| } | |
| if (!bOverrideDefaultGlowEdge) | |
| { | |
| MID->GetScalarParameterValue(TEXT("GlowEdge"), GlowEdge); | |
| } | |
| if (!bOverrideDefaultGlowSoftness) | |
| { | |
| MID->GetScalarParameterValue(TEXT("GlowSoftness"), GlowSoftness); | |
| } | |
| if (!bOverrideDefaultOutlineScale) | |
| { | |
| MID->GetScalarParameterValue(TEXT("OutlineScale"), OutlineScale); | |
| } | |
| } | |
| } | |
| } | |
| void UMaterialProgressBar::OnAnimationFinished_Implementation(const UWidgetAnimation* Animation) | |
| { | |
| Super::OnAnimationFinished_Implementation(Animation); | |
| if (BoundAnim_FillBar == Animation) | |
| { | |
| OnFillAnimationFinished.Broadcast(); | |
| } | |
| } | |
| void UMaterialProgressBar::SetProgress(float Progress) | |
| { | |
| if (CachedProgress != Progress) | |
| { | |
| SetProgress_Internal(Progress); | |
| } | |
| } | |
| void UMaterialProgressBar::SetStartProgress(float StartProgress) | |
| { | |
| if (CachedStartProgress != StartProgress) | |
| { | |
| SetStartProgress_Internal(StartProgress); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorA(FLinearColor ColorA) | |
| { | |
| if (CachedColorA != ColorA) | |
| { | |
| SetColorA_Internal(ColorA); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorB(FLinearColor ColorB) | |
| { | |
| if (CachedColorB != ColorB) | |
| { | |
| SetColorB_Internal(ColorB); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorBackground(FLinearColor ColorBackground) | |
| { | |
| if (CachedColorBackground != ColorBackground) | |
| { | |
| SetColorBackground_Internal(ColorBackground); | |
| } | |
| } | |
| void UMaterialProgressBar::AnimateProgressFromStart(float Start, float End, float AnimSpeed) | |
| { | |
| SetStartProgress(Start); | |
| SetProgress(End); | |
| PlayAnimation(BoundAnim_FillBar, 0.0f, 1, EUMGSequencePlayMode::Forward, AnimSpeed); | |
| } | |
| void UMaterialProgressBar::AnimateProgressFromCurrent(float End, float AnimSpeed) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| const float CurrentStart = MID->K2_GetScalarParameterValue(TEXT("StartProgress")); | |
| const float CurrentEnd = MID->K2_GetScalarParameterValue(TEXT("Progress")); | |
| const float CurrentFill = MID->K2_GetScalarParameterValue(TEXT("FillAmount")); | |
| const float NewStart = FMath::Lerp(CurrentStart, CurrentEnd, CurrentFill); | |
| AnimateProgressFromStart(NewStart, End, AnimSpeed); | |
| } | |
| } | |
| void UMaterialProgressBar::SetProgress_Internal(float Progress) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| CachedProgress = Progress; | |
| MID->SetScalarParameterValue(TEXT("Progress"), CachedProgress); | |
| } | |
| } | |
| void UMaterialProgressBar::SetStartProgress_Internal(float StartProgress) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| CachedStartProgress = StartProgress; | |
| MID->SetScalarParameterValue(TEXT("StartProgress"), CachedStartProgress); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorA_Internal(FLinearColor ColorA) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| CachedColorA = ColorA; | |
| MID->SetVectorParameterValue(TEXT("ColorA"), CachedColorA); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorB_Internal(FLinearColor ColorB) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| CachedColorB = ColorB; | |
| MID->SetVectorParameterValue(TEXT("ColorB"), CachedColorB); | |
| } | |
| } | |
| void UMaterialProgressBar::SetColorBackground_Internal(FLinearColor ColorBackground) | |
| { | |
| if (UMaterialInstanceDynamic* MID = GetBarDynamicMaterial()) | |
| { | |
| CachedColorBackground = ColorBackground; | |
| MID->SetVectorParameterValue(TEXT("Unfilled Color"), CachedColorBackground); | |
| } | |
| } | |
| UMaterialInstanceDynamic* UMaterialProgressBar::GetBarDynamicMaterial() const | |
| { | |
| if (!CachedMID) | |
| { | |
| CachedMID = Image_Bar->GetDynamicMaterial(); | |
| } | |
| return CachedMID; | |
| } | |