Download LyraStarterGame/Source/LyraGame/Weapons/LyraDamageLogDebuggerComponent.cpp from Alexhas2/unitysamples: direct link, hf CLI and curl.
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https://huggingface.co/datasets/Alexhas2/unitysamples/resolve/main/LyraStarterGame/Source/LyraGame/Weapons/LyraDamageLogDebuggerComponent.cpp
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hf download hf://datasets/Alexhas2/unitysamples/LyraStarterGame/Source/LyraGame/Weapons/LyraDamageLogDebuggerComponent.cpp
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curl -L -o LyraDamageLogDebuggerComponent.cpp https://huggingface.co/datasets/Alexhas2/unitysamples/resolve/main/LyraStarterGame/Source/LyraGame/Weapons/LyraDamageLogDebuggerComponent.cpp
3.42 kB
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| UE_DECLARE_GAMEPLAY_TAG_EXTERN(TAG_Lyra_Damage_Message); | |
| ULyraDamageLogDebuggerComponent::ULyraDamageLogDebuggerComponent(const FObjectInitializer& ObjectInitializer) | |
| : Super(ObjectInitializer) | |
| { | |
| PrimaryComponentTick.bCanEverTick = true; | |
| PrimaryComponentTick.SetTickFunctionEnable(true); | |
| } | |
| void ULyraDamageLogDebuggerComponent::BeginPlay() | |
| { | |
| Super::BeginPlay(); | |
| UGameplayMessageSubsystem& MessageSubsystem = UGameplayMessageSubsystem::Get(this); | |
| ListenerHandle = MessageSubsystem.RegisterListener(TAG_Lyra_Damage_Message, this, &ThisClass::OnDamageMessage); | |
| } | |
| void ULyraDamageLogDebuggerComponent::EndPlay(const EEndPlayReason::Type EndPlayReason) | |
| { | |
| UGameplayMessageSubsystem& MessageSubsystem = UGameplayMessageSubsystem::Get(this); | |
| MessageSubsystem.UnregisterListener(ListenerHandle); | |
| Super::EndPlay(EndPlayReason); | |
| } | |
| void ULyraDamageLogDebuggerComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) | |
| { | |
| const double TimeSinceDamage = GetWorld()->GetTimeSeconds() - LastDamageEntryTime; | |
| if ((TimeSinceDamage >= SecondsBetweenDamageBeforeLogging) && (DamageLog.Num() > 0)) | |
| { | |
| TArray<FFrameDamageEntry> Entries; | |
| DamageLog.GenerateValueArray(/*out*/ Entries); | |
| DamageLog.Reset(); | |
| Entries.Sort([](const FFrameDamageEntry& A, const FFrameDamageEntry& B) { return A.TimeOfFirstHit < B.TimeOfFirstHit; }); | |
| double TotalDamage = 0.0; | |
| int32 NumImpacts = 0; | |
| int32 NumFrames = Entries.Num(); | |
| double MinInterval = TNumericLimits<double>::Max(); | |
| double MaxInterval = -TNumericLimits<double>::Max(); | |
| double TotalInterval = 0.0; | |
| for (int32 i = 0; i < Entries.Num(); ++i) | |
| { | |
| FFrameDamageEntry& EntryA = Entries[i]; | |
| NumImpacts += EntryA.NumImpacts; | |
| TotalDamage += EntryA.SumDamage; | |
| if (i + 1 < Entries.Num()) | |
| { | |
| FFrameDamageEntry& EntryB = Entries[i+1]; | |
| const double TimeGap = EntryB.TimeOfFirstHit - EntryA.TimeOfFirstHit; | |
| MinInterval = FMath::Min(MinInterval, TimeGap); | |
| MaxInterval = FMath::Max(MaxInterval, TimeGap); | |
| TotalInterval += TimeGap; | |
| } | |
| } | |
| UE_LOG(LogLyra, Warning, TEXT("%d impacts in %d distinct frames over %.2f seconds did %.2f damage"), | |
| NumImpacts, NumFrames, TotalInterval, TotalDamage); | |
| if (TotalInterval > 0.0) | |
| { | |
| UE_LOG(LogLyra, Warning, TEXT("Interval ranged from %.1f ms to %.1f ms (avg %.1f ms)"), | |
| MinInterval * 1000.0, MaxInterval * 1000.0, (MaxInterval + MinInterval) / 2.0 * 1000.0); | |
| UE_LOG(LogLyra, Warning, TEXT("DPS %.2f"), TotalDamage / TotalInterval); | |
| } | |
| UE_LOG(LogLyra, Warning, TEXT("\n")); | |
| } | |
| } | |
| void ULyraDamageLogDebuggerComponent::OnDamageMessage(FGameplayTag Channel, const FLyraVerbMessage& Payload) | |
| { | |
| if (Payload.Target == GetOwner()) | |
| { | |
| FFrameDamageEntry& LogEntry = DamageLog.FindOrAdd(GFrameCounter); | |
| if (LogEntry.TimeOfFirstHit == 0.0) | |
| { | |
| LogEntry.TimeOfFirstHit = GetWorld()->GetTimeSeconds(); | |
| LastDamageEntryTime = LogEntry.TimeOfFirstHit; | |
| } | |
| LogEntry.NumImpacts++; | |
| LogEntry.SumDamage += -Payload.Magnitude; | |
| } | |
| } | |