File size: 540 Bytes
dfdb6c1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class Key : MonoBehaviour, IInteractable
{
public KeyCode keyCode = KeyCode.E;
public Sprite keySprite;
public void interact()
{
Debug.Log("Interact!");
}
public Sprite GetSprite()
{
return keySprite;
}
public bool CanInteract()
{
return (Input.GetKeyDown(keyCode));
}
public Transform GetHandle()
{
return gameObject.transform;
}
}
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