Hugging Face
Models
Datasets
Spaces
Buckets
Docs
Enterprise
Pricing
Website
Tasks
HuggingChat
Collections
Languages
Organizations
Community
Blog
Posts
Daily Papers
Hardware
Learn
Discord
Forum
GitHub
Solutions
Team & Enterprise
Hugging Face PRO
Enterprise Support
Inference Providers
Inference Endpoints
Storage Buckets
Log In
Sign Up
Datasets:
AliAch
/
my-unity-assets
Like
0
Modalities:
3D
Image
Text
Formats:
imagefolder
Size:
< 1K
Libraries:
Datasets
Croissant
Dataset card
Data Studio
Files
Files and versions
xet
Community
1
main
my-unity-assets
/
Assets
29 MB
Ctrl+K
Ctrl+K
1 contributor
History:
57 commits
AliAch
Add wall-sticking yaw clamp 200 deg on each directions
72180aa
about 2 months ago
ARG the Gloves - The Door
ARG Stuff
3 months ago
Animation
Added new states, transitions, and entry points for improved animation control. Introduced new hand positioning logic.
2 months ago
Materials
Leather hand model with proper materials and textures
2 months ago
Prefabs
Add mirrored left-hand prefab and improve wall-sticking
about 2 months ago
Scenes
Add mirrored left-hand prefab and improve wall-sticking
about 2 months ago
Scripts
Add wall-sticking yaw clamp 200 deg on each directions
about 2 months ago
TextMesh Pro
Enhance object interaction system with UI and logic updates
3 months ago
Textures
Leather hand model with proper materials and textures
2 months ago
ARG the Gloves - The Door.meta
Safe
172 Bytes
ARG Stuff
3 months ago
Animation.meta
Safe
172 Bytes
Leather hand model with proper materials and textures
2 months ago
Materials.meta
Safe
172 Bytes
Add PlayerCamController, Plane, and Grey material
3 months ago
Prefabs.meta
Safe
172 Bytes
Improve ground detection and add new assets
3 months ago
Scenes.meta
Safe
172 Bytes
feat: complete initial project layout with huggingface asset routing
3 months ago
Scripts.meta
Safe
172 Bytes
feat: complete initial project layout with huggingface asset routing
3 months ago
TextMesh Pro.meta
Safe
172 Bytes
Overhauled the `PlayerMovement.cs` script to introduce smoother acceleration, braking, and deceleration mechanics, improving movement realism on different surfaces. Added UI integration to display player velocity using TextMesh Pro.
3 months ago
Textures.meta
Safe
172 Bytes
test: verify LFS routes to huggingface
3 months ago
UniversalRenderPipelineGlobalSettings.asset
933 Bytes
xet
ARG Stuff
3 months ago
UniversalRenderPipelineGlobalSettings.asset.meta
Safe
189 Bytes
ARG Stuff
3 months ago