File size: 1,553 Bytes
a9536d3 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 | // example sketch to turn your circuit playground into a picoboard
// potentiometer is 'simulated' by tilting the cplay (accelerometer Z is reported)
// pin #13 red LED is lit when data is sent to Scratch!
#include <Adafruit_CircuitPlayground.h>
#define SCRATCH_DATA_REQUEST 0x01
#define SCRATCH_FW_VER 0x04
void setup() {
while (!Serial);
Serial.begin(38400);
//Serial.println("Start!");
CircuitPlayground.begin();
pinMode(13, OUTPUT);
}
void loop() {
if (!Serial.available())
return;
char c = Serial.read();
if (c != SCRATCH_DATA_REQUEST)
return;
digitalWrite(13, HIGH);
// data is a request!
sendPacket(0xF, SCRATCH_FW_VER);
sendPacket(0x0, analogRead(A0));
sendPacket(0x1, analogRead(A1));
sendPacket(0x2, analogRead(A2));
if (CircuitPlayground.leftButton() || CircuitPlayground.rightButton()) {
sendPacket(0x3, 0x0);
} else {
sendPacket(0x3, 0xFFFF);
}
sendPacket(0x4, CircuitPlayground.temperature() * 10);
sendPacket(0x5, 1023 - CircuitPlayground.lightSensor());
float s = CircuitPlayground.mic.soundPressureLevel(10);
sendPacket(0x6, s);
float z = CircuitPlayground.motionZ();
z *= -50; // reverse direction
z += 512;
sendPacket(0x7, z);
digitalWrite(13, LOW);
}
void sendPacket(uint8_t channel, uint16_t data) {
uint8_t packet0, packet1;
channel &= 0xF;
if (data >= 1024) data = 1023;
packet0 = 0x80 | (channel << 3) | ((data >> 7) & 0x7);
packet1 = data & 0x7F;
Serial.write(packet0);
//delay(1);
Serial.write(packet1);
//delay(1);
}
|