File size: 3,814 Bytes
a9536d3 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | /*
UDPSendReceiveString:
This sketch receives UDP message strings, prints them to the serial port
and sends an "acknowledge" string back to the sender
A Processing sketch is included at the end of file that can be used to send
and received messages for testing with a computer.
created 21 Aug 2010
by Michael Margolis
This code is in the public domain.
*/
#include <Ethernet.h>
#include <EthernetUdp.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
unsigned int localPort = 8888; // local port to listen on
// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; // buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup() {
// You can use Ethernet.init(pin) to configure the CS pin
//Ethernet.init(10); // Most Arduino shields
//Ethernet.init(5); // MKR ETH shield
//Ethernet.init(0); // Teensy 2.0
//Ethernet.init(20); // Teensy++ 2.0
//Ethernet.init(15); // ESP8266 with Adafruit Featherwing Ethernet
//Ethernet.init(33); // ESP32 with Adafruit Featherwing Ethernet
// start the Ethernet
Ethernet.begin(mac, ip);
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
// Check for Ethernet hardware present
if (Ethernet.hardwareStatus() == EthernetNoHardware) {
Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
while (true) {
delay(1); // do nothing, no point running without Ethernet hardware
}
}
if (Ethernet.linkStatus() == LinkOFF) {
Serial.println("Ethernet cable is not connected.");
}
// start UDP
Udp.begin(localPort);
}
void loop() {
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if (packetSize) {
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i=0; i < 4; i++) {
Serial.print(remote[i], DEC);
if (i < 3) {
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBufffer
Udp.read(packetBuffer, UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
// send a reply to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write(ReplyBuffer);
Udp.endPacket();
}
delay(10);
}
/*
Processing sketch to run with this example
=====================================================
// Processing UDP example to send and receive string data from Arduino
// press any key to send the "Hello Arduino" message
import hypermedia.net.*;
UDP udp; // define the UDP object
void setup() {
udp = new UDP( this, 6000 ); // create a new datagram connection on port 6000
//udp.log( true ); // <-- printout the connection activity
udp.listen( true ); // and wait for incoming message
}
void draw()
{
}
void keyPressed() {
String ip = "192.168.1.177"; // the remote IP address
int port = 8888; // the destination port
udp.send("Hello World", ip, port ); // the message to send
}
void receive( byte[] data ) { // <-- default handler
//void receive( byte[] data, String ip, int port ) { // <-- extended handler
for(int i=0; i < data.length; i++)
print(char(data[i]));
println();
}
*/
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