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17.5 kB
| /* | |
| This is the core graphics library for all our displays, providing a common | |
| set of graphics primitives (points, lines, circles, etc.). It needs to be | |
| paired with a hardware-specific library for each display device we carry | |
| (to handle the lower-level functions). | |
| Adafruit invests time and resources providing this open source code, please | |
| support Adafruit & open-source hardware by purchasing products from Adafruit! | |
| Copyright (c) 2013 Adafruit Industries. All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are met: | |
| - Redistributions of source code must retain the above copyright notice, | |
| this list of conditions and the following disclaimer. | |
| - Redistributions in binary form must reproduce the above copyright notice, | |
| this list of conditions and the following disclaimer in the documentation | |
| and/or other materials provided with the distribution. | |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h): | |
| WIDTH(w), HEIGHT(h) | |
| { | |
| _width = WIDTH; | |
| _height = HEIGHT; | |
| rotation = 0; | |
| cursor_y = cursor_x = 0; | |
| textsize = 1; | |
| textcolor = textbgcolor = 0xFFFF; | |
| wrap = true; | |
| } | |
| // Draw a circle outline | |
| void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, | |
| uint16_t color) { | |
| int16_t f = 1 - r; | |
| int16_t ddF_x = 1; | |
| int16_t ddF_y = -2 * r; | |
| int16_t x = 0; | |
| int16_t y = r; | |
| drawPixel(x0 , y0+r, color); | |
| drawPixel(x0 , y0-r, color); | |
| drawPixel(x0+r, y0 , color); | |
| drawPixel(x0-r, y0 , color); | |
| while (x<y) { | |
| if (f >= 0) { | |
| y--; | |
| ddF_y += 2; | |
| f += ddF_y; | |
| } | |
| x++; | |
| ddF_x += 2; | |
| f += ddF_x; | |
| drawPixel(x0 + x, y0 + y, color); | |
| drawPixel(x0 - x, y0 + y, color); | |
| drawPixel(x0 + x, y0 - y, color); | |
| drawPixel(x0 - x, y0 - y, color); | |
| drawPixel(x0 + y, y0 + x, color); | |
| drawPixel(x0 - y, y0 + x, color); | |
| drawPixel(x0 + y, y0 - x, color); | |
| drawPixel(x0 - y, y0 - x, color); | |
| } | |
| } | |
| void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, | |
| int16_t r, uint8_t cornername, uint16_t color) { | |
| int16_t f = 1 - r; | |
| int16_t ddF_x = 1; | |
| int16_t ddF_y = -2 * r; | |
| int16_t x = 0; | |
| int16_t y = r; | |
| while (x<y) { | |
| if (f >= 0) { | |
| y--; | |
| ddF_y += 2; | |
| f += ddF_y; | |
| } | |
| x++; | |
| ddF_x += 2; | |
| f += ddF_x; | |
| if (cornername & 0x4) { | |
| drawPixel(x0 + x, y0 + y, color); | |
| drawPixel(x0 + y, y0 + x, color); | |
| } | |
| if (cornername & 0x2) { | |
| drawPixel(x0 + x, y0 - y, color); | |
| drawPixel(x0 + y, y0 - x, color); | |
| } | |
| if (cornername & 0x8) { | |
| drawPixel(x0 - y, y0 + x, color); | |
| drawPixel(x0 - x, y0 + y, color); | |
| } | |
| if (cornername & 0x1) { | |
| drawPixel(x0 - y, y0 - x, color); | |
| drawPixel(x0 - x, y0 - y, color); | |
| } | |
| } | |
| } | |
| void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, | |
| uint16_t color) { | |
| drawFastVLine(x0, y0-r, 2*r+1, color); | |
| fillCircleHelper(x0, y0, r, 3, 0, color); | |
| } | |
| // Used to do circles and roundrects | |
| void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, | |
| uint8_t cornername, int16_t delta, uint16_t color) { | |
| int16_t f = 1 - r; | |
| int16_t ddF_x = 1; | |
| int16_t ddF_y = -2 * r; | |
| int16_t x = 0; | |
| int16_t y = r; | |
| while (x<y) { | |
| if (f >= 0) { | |
| y--; | |
| ddF_y += 2; | |
| f += ddF_y; | |
| } | |
| x++; | |
| ddF_x += 2; | |
| f += ddF_x; | |
| if (cornername & 0x1) { | |
| drawFastVLine(x0+x, y0-y, 2*y+1+delta, color); | |
| drawFastVLine(x0+y, y0-x, 2*x+1+delta, color); | |
| } | |
| if (cornername & 0x2) { | |
| drawFastVLine(x0-x, y0-y, 2*y+1+delta, color); | |
| drawFastVLine(x0-y, y0-x, 2*x+1+delta, color); | |
| } | |
| } | |
| } | |
| // Bresenham's algorithm - thx wikpedia | |
| void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, | |
| int16_t x1, int16_t y1, | |
| uint16_t color) { | |
| int16_t steep = abs(y1 - y0) > abs(x1 - x0); | |
| if (steep) { | |
| swap(x0, y0); | |
| swap(x1, y1); | |
| } | |
| if (x0 > x1) { | |
| swap(x0, x1); | |
| swap(y0, y1); | |
| } | |
| int16_t dx, dy; | |
| dx = x1 - x0; | |
| dy = abs(y1 - y0); | |
| int16_t err = dx / 2; | |
| int16_t ystep; | |
| if (y0 < y1) { | |
| ystep = 1; | |
| } else { | |
| ystep = -1; | |
| } | |
| for (; x0<=x1; x0++) { | |
| if (steep) { | |
| drawPixel(y0, x0, color); | |
| } else { | |
| drawPixel(x0, y0, color); | |
| } | |
| err -= dy; | |
| if (err < 0) { | |
| y0 += ystep; | |
| err += dx; | |
| } | |
| } | |
| } | |
| // Draw a rectangle | |
| void Adafruit_GFX::drawRect(int16_t x, int16_t y, | |
| int16_t w, int16_t h, | |
| uint16_t color) { | |
| drawFastHLine(x, y, w, color); | |
| drawFastHLine(x, y+h-1, w, color); | |
| drawFastVLine(x, y, h, color); | |
| drawFastVLine(x+w-1, y, h, color); | |
| } | |
| void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, | |
| int16_t h, uint16_t color) { | |
| // Update in subclasses if desired! | |
| drawLine(x, y, x, y+h-1, color); | |
| } | |
| void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, | |
| int16_t w, uint16_t color) { | |
| // Update in subclasses if desired! | |
| drawLine(x, y, x+w-1, y, color); | |
| } | |
| void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, | |
| uint16_t color) { | |
| // Update in subclasses if desired! | |
| for (int16_t i=x; i<x+w; i++) { | |
| drawFastVLine(i, y, h, color); | |
| } | |
| } | |
| void Adafruit_GFX::fillScreen(uint16_t color) { | |
| fillRect(0, 0, _width, _height, color); | |
| } | |
| // Draw a rounded rectangle | |
| void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, | |
| int16_t h, int16_t r, uint16_t color) { | |
| // smarter version | |
| drawFastHLine(x+r , y , w-2*r, color); // Top | |
| drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom | |
| drawFastVLine(x , y+r , h-2*r, color); // Left | |
| drawFastVLine(x+w-1, y+r , h-2*r, color); // Right | |
| // draw four corners | |
| drawCircleHelper(x+r , y+r , r, 1, color); | |
| drawCircleHelper(x+w-r-1, y+r , r, 2, color); | |
| drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color); | |
| drawCircleHelper(x+r , y+h-r-1, r, 8, color); | |
| } | |
| // Fill a rounded rectangle | |
| void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, | |
| int16_t h, int16_t r, uint16_t color) { | |
| // smarter version | |
| fillRect(x+r, y, w-2*r, h, color); | |
| // draw four corners | |
| fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color); | |
| fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color); | |
| } | |
| // Draw a triangle | |
| void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, | |
| int16_t x1, int16_t y1, | |
| int16_t x2, int16_t y2, uint16_t color) { | |
| drawLine(x0, y0, x1, y1, color); | |
| drawLine(x1, y1, x2, y2, color); | |
| drawLine(x2, y2, x0, y0, color); | |
| } | |
| // Fill a triangle | |
| void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, | |
| int16_t x1, int16_t y1, | |
| int16_t x2, int16_t y2, uint16_t color) { | |
| int16_t a, b, y, last; | |
| // Sort coordinates by Y order (y2 >= y1 >= y0) | |
| if (y0 > y1) { | |
| swap(y0, y1); swap(x0, x1); | |
| } | |
| if (y1 > y2) { | |
| swap(y2, y1); swap(x2, x1); | |
| } | |
| if (y0 > y1) { | |
| swap(y0, y1); swap(x0, x1); | |
| } | |
| if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing | |
| a = b = x0; | |
| if(x1 < a) a = x1; | |
| else if(x1 > b) b = x1; | |
| if(x2 < a) a = x2; | |
| else if(x2 > b) b = x2; | |
| drawFastHLine(a, y0, b-a+1, color); | |
| return; | |
| } | |
| int16_t | |
| dx01 = x1 - x0, | |
| dy01 = y1 - y0, | |
| dx02 = x2 - x0, | |
| dy02 = y2 - y0, | |
| dx12 = x2 - x1, | |
| dy12 = y2 - y1, | |
| sa = 0, | |
| sb = 0; | |
| // For upper part of triangle, find scanline crossings for segments | |
| // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 | |
| // is included here (and second loop will be skipped, avoiding a /0 | |
| // error there), otherwise scanline y1 is skipped here and handled | |
| // in the second loop...which also avoids a /0 error here if y0=y1 | |
| // (flat-topped triangle). | |
| if(y1 == y2) last = y1; // Include y1 scanline | |
| else last = y1-1; // Skip it | |
| for(y=y0; y<=last; y++) { | |
| a = x0 + sa / dy01; | |
| b = x0 + sb / dy02; | |
| sa += dx01; | |
| sb += dx02; | |
| /* longhand: | |
| a = x0 + (x1 - x0) * (y - y0) / (y1 - y0); | |
| b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); | |
| */ | |
| if(a > b) swap(a,b); | |
| drawFastHLine(a, y, b-a+1, color); | |
| } | |
| // For lower part of triangle, find scanline crossings for segments | |
| // 0-2 and 1-2. This loop is skipped if y1=y2. | |
| sa = dx12 * (y - y1); | |
| sb = dx02 * (y - y0); | |
| for(; y<=y2; y++) { | |
| a = x1 + sa / dy12; | |
| b = x0 + sb / dy02; | |
| sa += dx12; | |
| sb += dx02; | |
| /* longhand: | |
| a = x1 + (x2 - x1) * (y - y1) / (y2 - y1); | |
| b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); | |
| */ | |
| if(a > b) swap(a,b); | |
| drawFastHLine(a, y, b-a+1, color); | |
| } | |
| } | |
| void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, | |
| const uint8_t *bitmap, int16_t w, int16_t h, | |
| uint16_t color) { | |
| int16_t i, j, byteWidth = (w + 7) / 8; | |
| for(j=0; j<h; j++) { | |
| for(i=0; i<w; i++ ) { | |
| if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) { | |
| drawPixel(x+i, y+j, color); | |
| } | |
| } | |
| } | |
| } | |
| size_t Adafruit_GFX::write(uint8_t c) { | |
| void Adafruit_GFX::write(uint8_t c) { | |
| if (c == '\n') { | |
| cursor_y += textsize*8; | |
| cursor_x = 0; | |
| } else if (c == '\r') { | |
| // skip em | |
| } else { | |
| drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize); | |
| cursor_x += textsize*6; | |
| if (wrap && (cursor_x > (_width - textsize*6))) { | |
| cursor_y += textsize*8; | |
| cursor_x = 0; | |
| } | |
| } | |
| return 1; | |
| } | |
| // Draw a character | |
| void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, | |
| uint16_t color, uint16_t bg, uint8_t size) { | |
| if((x >= _width) || // Clip right | |
| (y >= _height) || // Clip bottom | |
| ((x + 6 * size - 1) < 0) || // Clip left | |
| ((y + 8 * size - 1) < 0)) // Clip top | |
| return; | |
| for (int8_t i=0; i<6; i++ ) { | |
| uint8_t line; | |
| if (i == 5) | |
| line = 0x0; | |
| else | |
| line = pgm_read_byte(font+(c*5)+i); | |
| for (int8_t j = 0; j<8; j++) { | |
| if (line & 0x1) { | |
| if (size == 1) // default size | |
| drawPixel(x+i, y+j, color); | |
| else { // big size | |
| fillRect(x+(i*size), y+(j*size), size, size, color); | |
| } | |
| } else if (bg != color) { | |
| if (size == 1) // default size | |
| drawPixel(x+i, y+j, bg); | |
| else { // big size | |
| fillRect(x+i*size, y+j*size, size, size, bg); | |
| } | |
| } | |
| line >>= 1; | |
| } | |
| } | |
| } | |
| void Adafruit_GFX::setCursor(int16_t x, int16_t y) { | |
| cursor_x = x; | |
| cursor_y = y; | |
| } | |
| void Adafruit_GFX::setTextSize(uint8_t s) { | |
| textsize = (s > 0) ? s : 1; | |
| } | |
| void Adafruit_GFX::setTextColor(uint16_t c) { | |
| // For 'transparent' background, we'll set the bg | |
| // to the same as fg instead of using a flag | |
| textcolor = textbgcolor = c; | |
| } | |
| void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) { | |
| textcolor = c; | |
| textbgcolor = b; | |
| } | |
| void Adafruit_GFX::setTextWrap(boolean w) { | |
| wrap = w; | |
| } | |
| uint8_t Adafruit_GFX::getRotation(void) { | |
| return rotation; | |
| } | |
| void Adafruit_GFX::setRotation(uint8_t x) { | |
| rotation = (x & 3); | |
| switch(rotation) { | |
| case 0: | |
| case 2: | |
| _width = WIDTH; | |
| _height = HEIGHT; | |
| break; | |
| case 1: | |
| case 3: | |
| _width = HEIGHT; | |
| _height = WIDTH; | |
| break; | |
| } | |
| } | |
| // Return the size of the display (per current rotation) | |
| int16_t Adafruit_GFX::width(void) { | |
| return _width; | |
| } | |
| int16_t Adafruit_GFX::height(void) { | |
| return _height; | |
| } | |
| void Adafruit_GFX::invertDisplay(boolean i) { | |
| // Do nothing, must be subclassed if supported | |
| } | |
| uint16_t Adafruit_GFX::newColor(uint8_t r, uint8_t g, uint8_t b) { | |
| return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3); | |
| } | |
| void Adafruit_GFX::background(uint8_t red, uint8_t green, uint8_t blue) { | |
| background(newColor(red, green, blue)); | |
| } | |
| void Adafruit_GFX::background(color c) { | |
| fillScreen(c); | |
| } | |
| void Adafruit_GFX::stroke(uint8_t red, uint8_t green, uint8_t blue) { | |
| stroke(newColor(red, green, blue)); | |
| } | |
| void Adafruit_GFX::stroke(color c) { | |
| useStroke = true; | |
| strokeColor = c; | |
| setTextColor(c); | |
| } | |
| void Adafruit_GFX::noStroke() { | |
| useStroke = false; | |
| } | |
| void Adafruit_GFX::noFill() { | |
| useFill = false; | |
| } | |
| void Adafruit_GFX::fill(uint8_t red, uint8_t green, uint8_t blue) { | |
| fill(newColor(red, green, blue)); | |
| } | |
| void Adafruit_GFX::fill(color c) { | |
| useFill = true; | |
| fillColor = c; | |
| } | |
| void Adafruit_GFX::text(int value, uint8_t x, uint8_t y){ | |
| if (!useStroke) | |
| return; | |
| setTextWrap(false); | |
| setTextColor(strokeColor); | |
| setCursor(x, y); | |
| print(value); | |
| } | |
| void Adafruit_GFX::text(long value, uint8_t x, uint8_t y){ | |
| if (!useStroke) | |
| return; | |
| setTextWrap(false); | |
| setTextColor(strokeColor); | |
| setCursor(x, y); | |
| print(value); | |
| } | |
| void Adafruit_GFX::text(char value, uint8_t x, uint8_t y){ | |
| if (!useStroke) | |
| return; | |
| setTextWrap(false); | |
| setTextColor(strokeColor); | |
| setCursor(x, y); | |
| print(value); | |
| } | |
| void Adafruit_GFX::text(const char * text, int16_t x, int16_t y) { | |
| if (!useStroke) | |
| return; | |
| setTextWrap(false); | |
| setTextColor(strokeColor); | |
| setCursor(x, y); | |
| print(text); | |
| } | |
| void Adafruit_GFX::textWrap(const char * text, int16_t x, int16_t y) { | |
| if (!useStroke) | |
| return; | |
| setTextWrap(true); | |
| setTextColor(strokeColor); | |
| setCursor(x, y); | |
| print(text); | |
| } | |
| void Adafruit_GFX::textSize(uint8_t size) { | |
| setTextSize(size); | |
| } | |
| void Adafruit_GFX::point(int16_t x, int16_t y) { | |
| if (!useStroke) | |
| return; | |
| drawPixel(x, y, strokeColor); | |
| } | |
| void Adafruit_GFX::line(int16_t x1, int16_t y1, int16_t x2, int16_t y2) { | |
| if (!useStroke) | |
| return; | |
| if (x1 == x2) { | |
| drawFastVLine(x1, y1, y2 - y1, strokeColor); | |
| } | |
| else if (y1 == y2) { | |
| drawFastHLine(x1, y1, x2 - x1, strokeColor); | |
| } | |
| else { | |
| drawLine(x1, y1, x2, y2, strokeColor); | |
| } | |
| } | |
| void Adafruit_GFX::rect(int16_t x, int16_t y, int16_t width, int16_t height) { | |
| if (useFill) { | |
| fillRect(x, y, width, height, fillColor); | |
| } | |
| if (useStroke) { | |
| drawRect(x, y, width, height, strokeColor); | |
| } | |
| } | |
| void Adafruit_GFX::rect(int16_t x, int16_t y, int16_t width, int16_t height, int16_t radius) { | |
| if (radius == 0) { | |
| rect(x, y, width, height); | |
| } | |
| if (useFill) { | |
| fillRoundRect(x, y, width, height, radius, fillColor); | |
| } | |
| if (useStroke) { | |
| drawRoundRect(x, y, width, height, radius, strokeColor); | |
| } | |
| } | |
| void Adafruit_GFX::circle(int16_t x, int16_t y, int16_t r) { | |
| if (r == 0) | |
| return; | |
| if (useFill) { | |
| fillCircle(x, y, r, fillColor); | |
| } | |
| if (useStroke) { | |
| drawCircle(x, y, r, strokeColor); | |
| } | |
| } | |
| void Adafruit_GFX::triangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3) { | |
| if (useFill) { | |
| fillTriangle(x1, y1, x2, y2, x3, y3, fillColor); | |
| } | |
| if (useStroke) { | |
| drawTriangle(x1, y1, x2, y2, x3, y3, strokeColor); | |
| } | |
| } | |
| /* | |
| void Adafruit_GFX::image(PImage & img, uint16_t x, uint16_t y) { | |
| int w, h, row, col; | |
| uint8_t r, g, b; | |
| uint32_t pos = 0; | |
| uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel) | |
| uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer | |
| // Crop area to be loaded | |
| w = img._bmpWidth; | |
| h = img._bmpHeight; | |
| if((x+w-1) >= width()) w = width() - x; | |
| if((y+h-1) >= height()) h = height() - y; | |
| // Set TFT address window to clipped image bounds | |
| //setAddrWindow(x, y, x+w-1, y+h-1); | |
| for (row=0; row<h; row++) { // For each scanline... | |
| // Seek to start of scan line. It might seem labor- | |
| // intensive to be doing this on every line, but this | |
| // method covers a lot of gritty details like cropping | |
| // and scanline padding. Also, the seek only takes | |
| // place if the file position actually needs to change | |
| // (avoids a lot of cluster math in SD library). | |
| if(img._flip) // Bitmap is stored bottom-to-top order (normal BMP) | |
| pos = img._bmpImageoffset + (img._bmpHeight - 1 - row) * img._rowSize; | |
| else // Bitmap is stored top-to-bottom | |
| pos = img._bmpImageoffset + row * img._rowSize; | |
| if(img._bmpFile.position() != pos) { // Need seek? | |
| img._bmpFile.seek(pos); | |
| buffidx = sizeof(sdbuffer); // Force buffer reload | |
| } | |
| for (col=0; col<w; col++) { // For each pixel... | |
| // Time to read more pixel data? | |
| if (buffidx >= sizeof(sdbuffer)) { // Indeed | |
| img._bmpFile.read(sdbuffer, sizeof(sdbuffer)); | |
| buffidx = 0; // Set index to beginning | |
| } | |
| // Convert pixel from BMP to TFT format, push to display | |
| b = sdbuffer[buffidx++]; | |
| g = sdbuffer[buffidx++]; | |
| r = sdbuffer[buffidx++]; | |
| //pushColor(tft.Color565(r,g,b)); | |
| drawPixel(x + col, y + row, newColor(r, g, b)); | |
| } // end pixel | |
| } // end scanline | |
| }*/ | |