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| // Adafruit Circuit Playground microphone library | |
| // by Phil Burgess / Paint Your Dragon. | |
| // Fast Fourier transform section is derived from | |
| // ELM-ChaN FFT library (see comments in ffft.S). | |
| Adafruit_ZeroPDM Adafruit_CPlay_Mic::pdm = Adafruit_ZeroPDM(34, 35); | |
| // a windowed sinc filter for 44 khz, 64 samples | |
| uint16_t sincfilter[DECIMATION] = {0, 2, 9, 21, 39, 63, 94, 132, 179, 236, 302, 379, 467, 565, 674, 792, 920, 1055, 1196, 1341, 1487, 1633, 1776, 1913, 2042, 2159, 2263, 2352, 2422, | |
| 2474, 2506, 2516, 2506, 2474, 2422, 2352, 2263, 2159, 2042, 1913, 1776, 1633, 1487, 1341, 1196, 1055, 920, 792, 674, 565, 467, 379, 302, 236, 179, 132, 94, 63, 39, 21, 9, 2, 0, 0}; | |
| // a manual loop-unroller! | |
| static bool pdmConfigured = false; | |
| // buffer to read samples into, each sample is 16-bits | |
| uint16_t sampleBuffer[256]; | |
| // number of samples read | |
| volatile int samplesRead; | |
| static void onPDMdata() { | |
| // query the number of bytes available | |
| int bytesAvailable = PDM.available(); | |
| // read into the sample buffer | |
| PDM.read(sampleBuffer, bytesAvailable); | |
| // 16-bit, 2 bytes per sample | |
| samplesRead = bytesAvailable / 2; | |
| } | |
| static bool pdmConfigured = false; | |
| /**************************************************************************/ | |
| /*! | |
| @brief Reads ADC for given interval (in milliseconds, 1-65535). Uses ADC free-run mode w/polling on AVR. | |
| Any currently-installed ADC interrupt handler will be temporarily | |
| disabled while this runs. | |
| @param ms the number of milliseconds to sample | |
| @return max deviation from DC_OFFSET (e.g. 0-341) | |
| @deprecated THIS FUNCTION IS DEPRECATED AND WILL BE REMOVED IN A FUTURE RELEASE. | |
| please use soundPressureLevel(ms) instead | |
| @note THIS FUNCTION IS DEPRECATED AND WILL BE REMOVED IN A FUTURE RELEASE. | |
| please use soundPressureLevel(ms) instead | |
| */ | |
| /**************************************************************************/ | |
| int Adafruit_CPlay_Mic::peak(uint16_t ms) { | |
| int val = soundPressureLevel(ms); | |
| val = map(val, 56, 130, 0, 350); | |
| return constrain(val, 0, 350); | |
| } | |
| /**************************************************************************/ | |
| /*! | |
| @brief capture the passed number of samples and place them in buf. | |
| @param buf the buffer to store the samples in | |
| @param nSamples the number of samples to take | |
| @note ON AVR: Captures ADC audio samples at maximum speed supported by 32u4 (9615 Hz). | |
| Ostensibly for FFT code (below), but might have other uses. Uses ADC | |
| free-run mode w/polling. Any currently-installed ADC interrupt handler | |
| will be temporarily disabled while this runs. No other interrupts are | |
| disabled; as long as interrupt handlers are minor (e.g. Timer/Counter 0 | |
| handling of millis() and micros()), this isn't likely to lose readings. | |
| */ | |
| /**************************************************************************/ | |
| void Adafruit_CPlay_Mic::capture(int16_t *buf, uint16_t nSamples) { | |
| uint8_t admux_save, adcsra_save, adcsrb_save, timsk0_save, channel; | |
| int16_t adc; | |
| channel = analogPinToChannel(4); // Pin A4 to ADC channel | |
| admux_save = ADMUX; // Save ADC config registers | |
| adcsra_save = ADCSRA; | |
| adcsrb_save = ADCSRB; | |
| // Init ADC free-run mode; f = ( 8MHz/prescaler ) / 13 cycles/conversion | |
| ADCSRA = 0; // Stop ADC interrupt, if any | |
| ADMUX = _BV(REFS0) | channel; // Aref=AVcc, channel sel, right-adj | |
| ADCSRB = 0; // Free run mode, no high MUX bit | |
| ADCSRA = _BV(ADEN) | // ADC enable | |
| _BV(ADSC) | // ADC start | |
| _BV(ADATE) | // Auto trigger | |
| _BV(ADIF) | // Reset interrupt flag | |
| _BV(ADPS2) | _BV(ADPS1); // 64:1 / 13 = 9615 Hz | |
| // ADC conversion-ready bit is polled for each sample rather than using | |
| // an interrupt; avoids contention with application or other library | |
| // using ADC ISR for other things (there can be only one) while still | |
| // providing the speed & precise timing of free-run mode (a loop of | |
| // analogRead() won't get you that). | |
| for(uint16_t i=0; i<nSamples; i++) { | |
| while(!(ADCSRA & _BV(ADIF))); // Wait for ADC result | |
| adc = ADC; | |
| ADCSRA |= _BV(ADIF); // Clear bit | |
| // FFT requires signed inputs; ADC output is unsigned. DC offset is | |
| // NOT 512 on Circuit Playground because it uses a 1.1V OpAmp input | |
| // as the midpoint, and may swing asymmetrically on the high side. | |
| // Sign-convert and then clip range to +/- DC_OFFSET. | |
| if(adc <= (DC_OFFSET - NOISE_THRESHOLD)) { | |
| adc -= DC_OFFSET; | |
| } else if(adc >= (DC_OFFSET + NOISE_THRESHOLD)) { | |
| adc -= DC_OFFSET; | |
| if(adc > (DC_OFFSET * 2)) adc = DC_OFFSET * 2; | |
| } else { | |
| adc = 0; // Below noise threshold | |
| } | |
| buf[i] = adc; | |
| } | |
| ADMUX = admux_save; // Restore ADC config | |
| ADCSRB = adcsrb_save; | |
| ADCSRA = adcsra_save; | |
| (void)analogRead(A4); // Purge residue from ADC register | |
| if(!pdmConfigured){ | |
| pdm.begin(); | |
| pdm.configure(SAMPLERATE_HZ * DECIMATION / 16, true); | |
| pdmConfigured = true; | |
| } | |
| int16_t *ptr = buf; | |
| while(ptr < (buf + nSamples)){ | |
| uint16_t runningsum = 0; | |
| uint16_t *sinc_ptr = sincfilter; | |
| for (uint8_t samplenum=0; samplenum < (DECIMATION/16) ; samplenum++) { | |
| uint16_t sample = pdm.read() & 0xFFFF; // we read 16 bits at a time, by default the low half | |
| ADAPDM_REPEAT_LOOP_16( // manually unroll loop: for (int8_t b=0; b<16; b++) | |
| { | |
| // start at the LSB which is the 'first' bit to come down the line, chronologically | |
| // (Note we had to set I2S_SERCTRL_BITREV to get this to work, but saves us time!) | |
| if (sample & 0x1) { | |
| runningsum += *sinc_ptr; // do the convolution | |
| } | |
| sinc_ptr++; | |
| sample >>= 1; | |
| } | |
| ) | |
| } | |
| // since we wait for the samples from I2S peripheral, we dont need to delay, we will 'naturally' | |
| // wait the right amount of time between analog writes | |
| //Serial.println(runningsum); | |
| runningsum /= 64 ; // convert 16 bit -> 10 bit | |
| runningsum -= 512; // make it close to 0-offset signed | |
| *ptr++ = runningsum; | |
| } | |
| if(!pdmConfigured){ | |
| PDM.onReceive(onPDMdata); | |
| PDM.begin(1, SAMPLERATE_HZ); | |
| pdmConfigured = true; | |
| } | |
| memset(buf, 0, sizeof(uint16_t)*nSamples); | |
| while (nSamples) { | |
| PDM.IrqHandler(); | |
| if (samplesRead) { | |
| int toRead = min(nSamples, samplesRead); | |
| for (int i = 0; i < toRead; i++) { | |
| buf[0] = sampleBuffer[i]; | |
| buf++; | |
| nSamples--; | |
| } | |
| samplesRead = 0; // reset so we will get more data next time! | |
| } | |
| yield(); | |
| } | |
| } | |
| /**************************************************************************/ | |
| /*! | |
| @brief Returns somewhat-calibrated sound pressure level. | |
| @param ms Milliseconds to continuously sample microphone over, 10ms is a good start. | |
| @returns Floating point Sound Pressure Level, tends to range from 40-120 db SPL | |
| */ | |
| /**************************************************************************/ | |
| float Adafruit_CPlay_Mic::soundPressureLevel(uint16_t ms){ | |
| double gain; | |
| int16_t *ptr; | |
| uint16_t len; | |
| int16_t minVal = 52; | |
| gain = 1.3; | |
| len = 9.615 * ms; | |
| gain = 9; | |
| len = (float)(SAMPLERATE_HZ/1000) * ms; | |
| gain = 2; | |
| len = (float)(SAMPLERATE_HZ/1000) * ms; | |
| int16_t data[len]; | |
| capture(data, len); | |
| int16_t *end = data + len; | |
| double pref = 0.00002; | |
| /******************************* | |
| * REMOVE DC OFFSET | |
| ******************************/ | |
| int32_t avg = 0; | |
| ptr = data; | |
| while(ptr < end) avg += *ptr++; | |
| avg = avg/len; | |
| ptr = data; | |
| while(ptr < end) *ptr++ -= avg; | |
| /******************************* | |
| * GET MAX VALUE | |
| ******************************/ | |
| int16_t maxVal = 0; | |
| ptr = data; | |
| while(ptr < end){ | |
| int32_t v = abs(*ptr++); | |
| if(v > maxVal) maxVal = v; | |
| } | |
| double conv = ((float)maxVal)/1023 * gain; | |
| /******************************* | |
| * CALCULATE SPL | |
| ******************************/ | |
| conv = 20 * log10(conv/pref); | |
| if(isfinite(conv)) return conv; | |
| else return minVal; | |
| } | |
| /**************************************************************************/ | |
| /*! | |
| @brief 16 bit complex data type | |
| */ | |
| /**************************************************************************/ | |
| typedef struct { | |
| int16_t r; ///< real portion | |
| int16_t i; ///< imaginary portion | |
| } complex_t; | |
| extern "C" { // In ffft.S | |
| void fft_input(const int16_t *, complex_t *), | |
| fft_execute(complex_t *), | |
| fft_output(complex_t *, uint16_t *); | |
| } | |
| /**************************************************************************/ | |
| /*! | |
| @brief AVR ONLY: Performs one cycle of fast Fourier transform (FFT) with audio captured | |
| from mic on A4. Output is 32 'bins,' each covering an equal range of | |
| frequencies from 0 to 4800 Hz (i.e. 0-150 Hz, 150-300 Hz, 300-450, etc). | |
| Needs about 450 bytes free RAM to operate. | |
| @param spectrum the buffer to store the results in. Must be 32 bytes in length. | |
| @note THIS FUNCTION IS DEPRECATED AND WILL BE REMOVED IN A FUTURE RELEASE. | |
| */ | |
| /**************************************************************************/ | |
| void Adafruit_CPlay_Mic::fft( | |
| uint16_t *spectrum) { // Spectrum output buffer, uint16_t[32] | |
| if(spectrum) { | |
| int16_t capBuf[64]; // Audio capture buffer | |
| complex_t butterfly[64]; // FFT "butterfly" buffer | |
| capture(capBuf, 64); // Collect mic data into capBuf | |
| fft_input(capBuf, butterfly); // Samples -> complex #s | |
| fft_execute(butterfly); // Process complex data | |
| fft_output(butterfly, spectrum); // Complex -> spectrum (32 bins) | |
| } | |
| } | |