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| /* Copyright 2018 Paul Stoffregen | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy of this | |
| * software and associated documentation files (the "Software"), to deal in the Software | |
| * without restriction, including without limitation the rights to use, copy, modify, | |
| * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to | |
| * permit persons to whom the Software is furnished to do so, subject to the following | |
| * conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in all | |
| * copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | |
| * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A | |
| * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | |
| * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| */ | |
| // All symbols exposed to Arduino sketches are contained in this header file | |
| // | |
| // Older versions had much of this stuff in EthernetClient.h, EthernetServer.h, | |
| // and socket.h. Including headers in different order could cause trouble, so | |
| // these "friend" classes are now defined in the same header file. socket.h | |
| // was removed to avoid possible conflict with the C library header files. | |
| // Configure the maximum number of sockets to support. W5100 chips can have | |
| // up to 4 sockets. W5200 & W5500 can have up to 8 sockets. Several bytes | |
| // of RAM are used for each socket. Reducing the maximum can save RAM, but | |
| // you are limited to fewer simultaneous connections. | |
| // By default, each socket uses 2K buffers inside the Wiznet chip. If | |
| // MAX_SOCK_NUM is set to fewer than the chip's maximum, uncommenting | |
| // this will use larger buffers within the Wiznet chip. Large buffers | |
| // can really help with UDP protocols like Artnet. In theory larger | |
| // buffers should allow faster TCP over high-latency links, but this | |
| // does not always seem to work in practice (maybe Wiznet bugs?) | |
| //#define ETHERNET_LARGE_BUFFERS | |
| enum EthernetLinkStatus { | |
| Unknown, | |
| LinkON, | |
| LinkOFF | |
| }; | |
| enum EthernetHardwareStatus { | |
| EthernetNoHardware, | |
| EthernetW5100, | |
| EthernetW5200, | |
| EthernetW5500 | |
| }; | |
| class EthernetUDP; | |
| class EthernetClient; | |
| class EthernetServer; | |
| class DhcpClass; | |
| class EthernetClass { | |
| private: | |
| static IPAddress _dnsServerAddress; | |
| static DhcpClass* _dhcp; | |
| public: | |
| // Initialise the Ethernet shield to use the provided MAC address and | |
| // gain the rest of the configuration through DHCP. | |
| // Returns 0 if the DHCP configuration failed, and 1 if it succeeded | |
| static int begin(uint8_t *mac, unsigned long timeout = 60000, unsigned long responseTimeout = 4000); | |
| static int maintain(); | |
| static EthernetLinkStatus linkStatus(); | |
| static EthernetHardwareStatus hardwareStatus(); | |
| // Manaul configuration | |
| static void begin(uint8_t *mac, IPAddress ip); | |
| static void begin(uint8_t *mac, IPAddress ip, IPAddress dns); | |
| static void begin(uint8_t *mac, IPAddress ip, IPAddress dns, IPAddress gateway); | |
| static void begin(uint8_t *mac, IPAddress ip, IPAddress dns, IPAddress gateway, IPAddress subnet); | |
| static void init(uint8_t sspin = 10); | |
| static void MACAddress(uint8_t *mac_address); | |
| static IPAddress localIP(); | |
| static IPAddress subnetMask(); | |
| static IPAddress gatewayIP(); | |
| static IPAddress dnsServerIP() { return _dnsServerAddress; } | |
| void setMACAddress(const uint8_t *mac_address); | |
| void setLocalIP(const IPAddress local_ip); | |
| void setSubnetMask(const IPAddress subnet); | |
| void setGatewayIP(const IPAddress gateway); | |
| void setDnsServerIP(const IPAddress dns_server) { _dnsServerAddress = dns_server; } | |
| void setRetransmissionTimeout(uint16_t milliseconds); | |
| void setRetransmissionCount(uint8_t num); | |
| friend class EthernetClient; | |
| friend class EthernetServer; | |
| friend class EthernetUDP; | |
| private: | |
| // Opens a socket(TCP or UDP or IP_RAW mode) | |
| static uint8_t socketBegin(uint8_t protocol, uint16_t port); | |
| static uint8_t socketBeginMulticast(uint8_t protocol, IPAddress ip,uint16_t port); | |
| static uint8_t socketStatus(uint8_t s); | |
| // Close socket | |
| static void socketClose(uint8_t s); | |
| // Establish TCP connection (Active connection) | |
| static void socketConnect(uint8_t s, uint8_t * addr, uint16_t port); | |
| // disconnect the connection | |
| static void socketDisconnect(uint8_t s); | |
| // Establish TCP connection (Passive connection) | |
| static uint8_t socketListen(uint8_t s); | |
| // Send data (TCP) | |
| static uint16_t socketSend(uint8_t s, const uint8_t * buf, uint16_t len); | |
| static uint16_t socketSendAvailable(uint8_t s); | |
| // Receive data (TCP) | |
| static int socketRecv(uint8_t s, uint8_t * buf, int16_t len); | |
| static uint16_t socketRecvAvailable(uint8_t s); | |
| static uint8_t socketPeek(uint8_t s); | |
| // sets up a UDP datagram, the data for which will be provided by one | |
| // or more calls to bufferData and then finally sent with sendUDP. | |
| // return true if the datagram was successfully set up, or false if there was an error | |
| static bool socketStartUDP(uint8_t s, uint8_t* addr, uint16_t port); | |
| // copy up to len bytes of data from buf into a UDP datagram to be | |
| // sent later by sendUDP. Allows datagrams to be built up from a series of bufferData calls. | |
| // return Number of bytes successfully buffered | |
| static uint16_t socketBufferData(uint8_t s, uint16_t offset, const uint8_t* buf, uint16_t len); | |
| // Send a UDP datagram built up from a sequence of startUDP followed by one or more | |
| // calls to bufferData. | |
| // return true if the datagram was successfully sent, or false if there was an error | |
| static bool socketSendUDP(uint8_t s); | |
| // Initialize the "random" source port number | |
| static void socketPortRand(uint16_t n); | |
| }; | |
| extern EthernetClass Ethernet; | |
| class EthernetUDP : public UDP { | |
| private: | |
| uint16_t _port; // local port to listen on | |
| IPAddress _remoteIP; // remote IP address for the incoming packet whilst it's being processed | |
| uint16_t _remotePort; // remote port for the incoming packet whilst it's being processed | |
| uint16_t _offset; // offset into the packet being sent | |
| protected: | |
| uint8_t sockindex; | |
| uint16_t _remaining; // remaining bytes of incoming packet yet to be processed | |
| public: | |
| EthernetUDP() : sockindex(MAX_SOCK_NUM) {} // Constructor | |
| virtual uint8_t begin(uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use | |
| virtual uint8_t beginMulticast(IPAddress, uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use | |
| virtual void stop(); // Finish with the UDP socket | |
| // Sending UDP packets | |
| // Start building up a packet to send to the remote host specific in ip and port | |
| // Returns 1 if successful, 0 if there was a problem with the supplied IP address or port | |
| virtual int beginPacket(IPAddress ip, uint16_t port); | |
| // Start building up a packet to send to the remote host specific in host and port | |
| // Returns 1 if successful, 0 if there was a problem resolving the hostname or port | |
| virtual int beginPacket(const char *host, uint16_t port); | |
| // Finish off this packet and send it | |
| // Returns 1 if the packet was sent successfully, 0 if there was an error | |
| virtual int endPacket(); | |
| // Write a single byte into the packet | |
| virtual size_t write(uint8_t); | |
| // Write size bytes from buffer into the packet | |
| virtual size_t write(const uint8_t *buffer, size_t size); | |
| using Print::write; | |
| // Start processing the next available incoming packet | |
| // Returns the size of the packet in bytes, or 0 if no packets are available | |
| virtual int parsePacket(); | |
| // Number of bytes remaining in the current packet | |
| virtual int available(); | |
| // Read a single byte from the current packet | |
| virtual int read(); | |
| // Read up to len bytes from the current packet and place them into buffer | |
| // Returns the number of bytes read, or 0 if none are available | |
| virtual int read(unsigned char* buffer, size_t len); | |
| // Read up to len characters from the current packet and place them into buffer | |
| // Returns the number of characters read, or 0 if none are available | |
| virtual int read(char* buffer, size_t len) { return read((unsigned char*)buffer, len); }; | |
| // Return the next byte from the current packet without moving on to the next byte | |
| virtual int peek(); | |
| virtual void flush(); // Finish reading the current packet | |
| // Return the IP address of the host who sent the current incoming packet | |
| virtual IPAddress remoteIP() { return _remoteIP; }; | |
| // Return the port of the host who sent the current incoming packet | |
| virtual uint16_t remotePort() { return _remotePort; }; | |
| virtual uint16_t localPort() { return _port; } | |
| }; | |
| class EthernetClient : public Client { | |
| public: | |
| EthernetClient() : sockindex(MAX_SOCK_NUM), _timeout(1000) { } | |
| EthernetClient(uint8_t s) : sockindex(s), _timeout(1000) { } | |
| uint8_t status(); | |
| virtual int connect(IPAddress ip, uint16_t port); | |
| virtual int connect(const char *host, uint16_t port); | |
| virtual int availableForWrite(void); | |
| virtual size_t write(uint8_t); | |
| virtual size_t write(const uint8_t *buf, size_t size); | |
| virtual int available(); | |
| virtual int read(); | |
| virtual int read(uint8_t *buf, size_t size); | |
| virtual int peek(); | |
| virtual void flush(); | |
| virtual void stop(); | |
| virtual uint8_t connected(); | |
| virtual operator bool() { return sockindex < MAX_SOCK_NUM; } | |
| virtual bool operator==(const bool value) { return bool() == value; } | |
| virtual bool operator!=(const bool value) { return bool() != value; } | |
| virtual bool operator==(const EthernetClient&); | |
| virtual bool operator!=(const EthernetClient& rhs) { return !this->operator==(rhs); } | |
| uint8_t getSocketNumber() const { return sockindex; } | |
| virtual uint16_t localPort(); | |
| virtual IPAddress remoteIP(); | |
| virtual uint16_t remotePort(); | |
| virtual void setConnectionTimeout(uint16_t timeout) { _timeout = timeout; } | |
| friend class EthernetServer; | |
| using Print::write; | |
| private: | |
| uint8_t sockindex; // MAX_SOCK_NUM means client not in use | |
| uint16_t _timeout; | |
| }; | |
| class EthernetServer : public Server { | |
| private: | |
| uint16_t _port; | |
| public: | |
| EthernetServer(uint16_t port) : _port(port) { } | |
| EthernetClient available(); | |
| EthernetClient accept(); | |
| virtual void begin(); | |
| virtual size_t write(uint8_t); | |
| virtual size_t write(const uint8_t *buf, size_t size); | |
| virtual operator bool(); | |
| using Print::write; | |
| //void statusreport(); | |
| // TODO: make private when socket allocation moves to EthernetClass | |
| static uint16_t server_port[MAX_SOCK_NUM]; | |
| }; | |
| class DhcpClass { | |
| private: | |
| uint32_t _dhcpInitialTransactionId; | |
| uint32_t _dhcpTransactionId; | |
| uint8_t _dhcpMacAddr[6]; | |
| uint8_t _dhcpLocalIp[4] __attribute__((aligned(4))); | |
| uint8_t _dhcpSubnetMask[4] __attribute__((aligned(4))); | |
| uint8_t _dhcpGatewayIp[4] __attribute__((aligned(4))); | |
| uint8_t _dhcpDhcpServerIp[4] __attribute__((aligned(4))); | |
| uint8_t _dhcpDnsServerIp[4] __attribute__((aligned(4))); | |
| uint8_t _dhcpLocalIp[4]; | |
| uint8_t _dhcpSubnetMask[4]; | |
| uint8_t _dhcpGatewayIp[4]; | |
| uint8_t _dhcpDhcpServerIp[4]; | |
| uint8_t _dhcpDnsServerIp[4]; | |
| uint32_t _dhcpLeaseTime; | |
| uint32_t _dhcpT1, _dhcpT2; | |
| uint32_t _renewInSec; | |
| uint32_t _rebindInSec; | |
| unsigned long _timeout; | |
| unsigned long _responseTimeout; | |
| unsigned long _lastCheckLeaseMillis; | |
| uint8_t _dhcp_state; | |
| EthernetUDP _dhcpUdpSocket; | |
| int request_DHCP_lease(); | |
| void reset_DHCP_lease(); | |
| void presend_DHCP(); | |
| void send_DHCP_MESSAGE(uint8_t, uint16_t); | |
| void printByte(char *, uint8_t); | |
| uint8_t parseDHCPResponse(unsigned long responseTimeout, uint32_t& transactionId); | |
| public: | |
| IPAddress getLocalIp(); | |
| IPAddress getSubnetMask(); | |
| IPAddress getGatewayIp(); | |
| IPAddress getDhcpServerIp(); | |
| IPAddress getDnsServerIp(); | |
| int beginWithDHCP(uint8_t *, unsigned long timeout = 60000, unsigned long responseTimeout = 4000); | |
| int checkLease(); | |
| }; | |